Theonehio wrote:
Thayos wrote:
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Yep, that's why Diadem (Easy and Normal) were failures. The concept itself was a failure due to the game they designed it on.
Diadem failed only because of execution
The concept of Diadem:
"Exploration"
"Fight monsters, get loot."
"Get spoils, turn spoils in for loot."
See, I said Diadem Easy and Normal, because Diadem Hard made far, far more sense in execution.
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Translation: This game isn't hardcore enough for you, Hio, which is what I've been telling you over and over. You'll never be happy with XIV.
I said exactly what I mean. Stop telling me what I want or think just because you disagree. Anyone who's hardcore raided in ANY MMORPG laugh whenever people read "Looking for hardcore linkshell/free company progression players!" because this game isn't hardcore. You're simply, as usual, just trying to tell someone to go away in defense of the game.
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Again, you're only really capable of seeing this from the vantage point of a hardcore player.
I said it before I'll say it as many times as it remains true. If you play this game and actually do this content, you get considered a "hardcore player" and thus your observations no longer matter. That's all that's being done here.
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Because team jump ropes are not fun
They aren't, which is why they should..you know..design their content better? Limbus with 18 people weren't team jump rope, neither was Proto/Arch-Omega/Ultima nor were Naakuals, Dynamis, Einherjar, ZNMs or Walk of Echoes. Sure if your tank and healers die you tend to go downhill fast, but you didn't continually "waste time" because your drg planted his feet and die to easy mechanics ala XIV.
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You've got try to think outside the hardcore box and see the game from an Everyman's perspective.
Translation: "You actually do all of this game's content so you actually experienced every side of the game..you have to stop that."
You really need to let go of the "hardcore" term. This game isn't a hardcore game. It is NOT HARD AT ALL to do this game's content and see exactly how it's all designed lol.
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And this kind of statement really discredits everything you're trying to say
Which is exactly why clear rates skyrocketed once they slapped in 20-30% echo and nerfed certain turns. I can promise you people "with responsibilities" that include family, children and multiple jobs didn't suddenly get less responsibility unless they lost their family and job. That's why I remain dubious about the "no time!" and lean more towards "didn't have the skill."
You simply take it as an insult, just look at the general playerbase who can BARELY get through easy content. Why is it so hard to believe people just couldn't do the content because of the lack of skill necessary to get through it? Binding Coil was unlike anything else the game offered at the time with the closet thing being Titan HM and Hydra lol. It has absolutely nothing to do with being "hardcore player", you either can or can't do the content and the main reason, as PARSING HAVE PROVEN, is skill. That's not an insult, it's the truth. If you say I have to "look outside of the box", you certainly are snug at scoffing off the other side of the equation.
I don't know why you guys are arguing back and forth on what style the game is. It isn't hardcore, the extreme endgame would be called elite game type. It means it requires 100% attention with no mistakes or drama ensues. Hardcore would be a game that takes a ton of time to progress in with deep complex systems that cannot be played in short spurts to get any real progress.
Reflex/jump rope is a skill that can or can't be improved, sometimes you are just relegated that you can't physically do what others can. I can't dunk like Lebron James no matter how often I practice that. Thinking is a strategy and planning based skill.
The core truth underlying here is the endgame is too elite for anyone but the diehard reflex gifted players, not hardcore enough for players that want a time consuming or living breathing world, and too strict a ruleset in participating for casuals. Casual doesn't mean you suck or like easy games, it just means you like to your game to be very lenient and respectful to your time.
Can't we all just get along?
Edited, Apr 2nd 2016 12:05pm by sandpark