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#202 Feb 07 2017 at 4:39 PM Rating: Good
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You know I would think it would be opposite now. With little content being released be would be bored and want to help to have something to do.

Also you would think these players that have been playing for so long would want to help the new players out so they stay. The game is no doubt on its last legs and the less players the faster they will take the game down.


That's not how MMO players work and you know it.
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#203 Feb 07 2017 at 10:24 PM Rating: Decent
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Didn't realize RoV was tailor made for new characters. Makes leveling and unlocking stuff a hell of a lot faster/easier.
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#204 Feb 07 2017 at 10:48 PM Rating: Good
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BrokenFox wrote:
Didn't realize RoV was tailor made for new characters. Makes leveling and unlocking stuff a **** of a lot faster/easier.


A lot of it is. As long as you're level 99 you can make really good progress through RoV and pick up a bunch of delicious delicious rhapsodies. You don't really run into difficulty solo until you get to the Adoulin stuff.
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#205 Feb 08 2017 at 1:36 AM Rating: Good
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Nashred wrote:
You know I have spent the last two days reading up on FFXI and reading allot of returned or returning threads on the various forums.
Seems like people are having a hard time getting end game gear because they need to be done in party and if you are not geared they wont let you in. So you cant get in without good gear but it is hard to get help getting good gear.

It's unfortunate that the first thought that comes to people's minds is 'I am going to make a thread to complain about how difficult this is' and not 'All these people are looking to get endgame gear... I should organize a group for us'. I feel like the point of MMOs is lost on a lot of people who try to enjoy them...
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#206 Feb 08 2017 at 3:35 AM Rating: Excellent
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And it's unfortunate people jump to the conclusion that people never try.

If my compiling names and servers for XIV here in the past was any indication, actually gathering bodies via the forum here would've been difficult outside of maybe 2-3 servers. The OF probably wouldn't have been much better, as then you start getting into schedules meshing, empty promises, job conflicts, and whatever other reason plans fall apart. And MMOs being what they are, said content isn't just one and done, either.

I'm just going to be conservative and say anything one does with a good guild/static will take at least 3 times longer (group formations, explaining tactics, wipes, etc.) for someone who does not when it comes to the higher end content, presuming they don't give up before then. XI subverts this somewhat when it comes to content without time gating, but XIV is still restricted in such a manner. And while it's easy to say they only need to do something once a week or so with lockouts in play, there still other factors that can inhibit reliable access/success.
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#207 Feb 08 2017 at 7:13 AM Rating: Decent
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Seriha wrote:
If my compiling names and servers for XIV here in the past was any indication...

It really isn't. We're talking about a game where people specifically roll or transfer to Asura server because it is populated with more players. Purposely increasing your player pool that you draw from for grouping instantly disqualifies you from complaining about grouping. If you aren't willing to deal with coordinating with more than yourself, don't play multi-player games.



Edited, Feb 8th 2017 8:14am by FilthMcNasty
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Rinsui wrote:
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#208 Feb 08 2017 at 8:47 AM Rating: Good
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Purposely increasing your player pool that you draw from for grouping instantly disqualifies you from complaining about grouping.


What? Smiley: confused

"I can't find people to help do the things I want to do"
"I'll go somewhere with more people to make it easier to find people who want to do the thing I want to do"
"Now I can't complain about finding people?"

That doesn't make any sense.
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#209 Feb 08 2017 at 11:10 AM Rating: Decent
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Some people are just well I am not going to say it.

I was not complaining. Like I said I have never had issue with content. I am a whm I would have no issues with content they never do . Also I went back to finish what I didnt not to do, not to do end game. Not sure I want to because there is really not much to it anymore for the game.

I was just stating you think mentality of the game at this point would have changed. I played FFXI for a very long time and FFXIV since beta and a few others so I know how MMO's work. There are going to be a lot of lost players when FFXI plug is pulled because it is all they know.

Fact is some people lives revolve around the game and it is dieing. Helping as many people out so they do not quit the game would seem beneficial because the more players that play the longer the game might survive. Plus with little content they would be looking to help people out just out of boredom.

I just saw so many posts about people struggling with getting content done and it baffles me.
I have always helped people out myself and so has Tesee.






Edited, Feb 8th 2017 12:34pm by Nashred
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#210 Feb 08 2017 at 11:21 AM Rating: Decent
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You gotta help yourself too though. I haven't played XI seriously in over a year and everyone I knew who played is gone. I jumped back into the game with a new character and found an active LS within a day. Use FFXIAH or something to network.


Edited, Feb 8th 2017 12:22pm by BrokenFox
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#211 Feb 08 2017 at 11:48 AM Rating: Decent
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BrokenFox wrote:
You gotta help yourself too though. I haven't played XI seriously in over a year and everyone I knew who played is gone. I jumped back into the game with a new character and found an active LS within a day. Use FFXIAH or something to network.


Edited, Feb 8th 2017 12:22pm by BrokenFox



I realise that but some of these people are trying,.

I went back to my original ffxi server twice now since quitting FFXI and starting FFXIV.

The first time I went back was just before they pulled the plug on the xbox.
Wanted to do the Rhapsodies of Vana'diel to see the end of the game but never finished it. We had to do of a few things that needed to be finished first, like some of the Adoulin missions and fame because we left after Adoulin came out to go beta FFXIV.

Anywho we went back again in like maybe sept/oct on the PC's to finish up and well had to move so we have not played since nov.

We were not trying too but I figured we would get LS invites to fill all the spaces for people who left. We got none and I think people now have this close knit group of people that have played with forever and do not want to upset that or have anyone new. I am just saying I thought people would be begging for people in their LS and it was the opposite no one wants anyone new. Seems like moving to asura means more people but it does not help the LS situation much for end game.

I mean I have been reading on endgame and holy cow where just to begin? What to do first. FFXI has always been like that, lots of research.

From reading it seems it is easier to get a carry through by paying for it. Blah I hate that because it help no one. I remember Fell cleave parties to level and people paid for that.






Edited, Feb 8th 2017 1:19pm by Nashred
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#212 Feb 09 2017 at 3:44 AM Rating: Decent
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Callinon wrote:
That doesn't make any sense.

People pick a high population server, but they don't want to find people to play with... it doesn't make sense. I agree. It doesn't make sense to me that people can't find other people to help them out.

People are saying they go back and they find active linkshells overnight. I don't really buy that so many people still complain about finding people to clear content.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#213 Feb 09 2017 at 8:30 AM Rating: Good
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FilthMcNasty wrote:
Callinon wrote:
That doesn't make any sense.

People pick a high population server, but they don't want to find people to play with... it doesn't make sense. I agree. It doesn't make sense to me that people can't find other people to help them out.

People are saying they go back and they find active linkshells overnight. I don't really buy that so many people still complain about finding people to clear content.


You don't think it's possible to be on a high-pop server and still not be able to find people who want to help you?
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#214 Feb 09 2017 at 3:27 PM Rating: Decent
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FilthMcNasty wrote:
Callinon wrote:
That doesn't make any sense.

People pick a high population server, but they don't want to find people to play with... it doesn't make sense. I agree. It doesn't make sense to me that people can't find other people to help them out.

People are saying they go back and they find active linkshells overnight. I don't really buy that so many people still complain about finding people to clear content.


I am not on Asura but finding a Ls may not be tough but being in one that can do end game may be a different story.. Been hearing a lot about statics on Asura..

Could be why I am reading about so many starting new characters and just starting over. This actually sounds fun to me. I pretty much did scholar and whm as a healer and thought maybe paladin would be cool. Maybe a different city. Tesee hates healer though.

Most end game does not sound that great but I have done none of the new content after Adoulin so I have no opinion.

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#215 Feb 09 2017 at 3:32 PM Rating: Decent
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Asura is the capital of FFXI right now. From what I've seen the pop is at 1k+ at all hours of the day. If you want to get anything done, go there.
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#216 Feb 09 2017 at 6:13 PM Rating: Good
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I'll continue to scorn SE for as long as they demand $18 for server transfers in XI, too. Not everyone wants to toss money at an unsure thing.
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#217 Feb 09 2017 at 7:54 PM Rating: Decent
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Yeah. They really should be way cheaper at this point.
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#218 Feb 09 2017 at 8:29 PM Rating: Good
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Honestly, server transfers should just be free with a long cooldown on them to ensure you aren't somehow being abusive with them. There's no real reason to charge money for them. It's not like someone with a clipboard goes in to the server room with a thumb drive every day to move physical files around.
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#219 Feb 09 2017 at 9:17 PM Rating: Decent
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Same reason they charge money for server transfers in XIV - it's a guaranteed source of revenue. Which makes me wonder...

I wonder what XI expansion collector editions would have costs if they were done back then? I know Stormsblood being 200+ is to make up lost revenue from the heavy player decrease (there's absolutely nothing new/different in it compared to Heavensward CE that makes it $60+ more especially when they're repurposing 1.0 CE items and actually offering less unless there's a hidden 3rd job.)

As for end-game - you PROBABLY won't find help wanting to do obsolete content for example ACP or ASA, but Alluvion Skirmish? People have no issue taking you in and helping you with that since it's tower defense, you literally get handed the gear you need to get started when you hit level 99 and you can easily go on from there. Current XI meta requires job mastery so that should be your last goal if you're playing catch up. Till then though, Trusts are available in most content which fills the gap nicely if you don't have immediate help.

But realistically, you have more chances at help being on a populated server than you do being on an empty server but with XI's design, 2002 to 2020 it will always depends on the content in question since some content simply isn't worth going back for after you're done for it, but that's LONG been changed, especially Adoulin content (including ambuscade)...

Then again..it's also the same era where SE can hand you THREE tools in their new MMO to gather players and people still say it's impossible to find help.

¯\_(ツ)_/¯
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#220 Feb 10 2017 at 12:47 AM Rating: Decent
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Callinon wrote:
You don't think it's possible to be on a high-pop server and still not be able to find people who want to help you?

It's absolutely possible. The idea here though is that you're choosing high pop server to reduce the possibility of not being able to find people. The problem is that many people stop there. They think if they surround themselves with other people it should be easy, but it still requires that you put in a little work finding them.

Seriha wrote:
I'll continue to scorn SE for as long as they demand $18 for server transfers in XI, too. Not everyone wants to toss money at an unsure thing.

While I do think that another mass server merge is in order this late in the game's life, the fee for transferring is still less than other MMOs. The wait between transfers is also lower so I feel like it's not that bad.

In FFXI you're transferring a single character and possibly a mule. In other games, you'd be moving more than that since other games generally lock class choice to the character. When I moved to a different region, I had to pay close to $400 to transfer my characters to a server group with a more reasonable latency. $18 compared to $25 sounds like a bargain to me.

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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#221 Feb 10 2017 at 12:25 PM Rating: Decent
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FilthMcNasty wrote:
Callinon wrote:
You don't think it's possible to be on a high-pop server and still not be able to find people who want to help you?

It's absolutely possible. The idea here though is that you're choosing high pop server to reduce the possibility of not being able to find people. The problem is that many people stop there. They think if they surround themselves with other people it should be easy, but it still requires that you put in a little work finding them.

Seriha wrote:
I'll continue to scorn SE for as long as they demand $18 for server transfers in XI, too. Not everyone wants to toss money at an unsure thing.

While I do think that another mass server merge is in order this late in the game's life, the fee for transferring is still less than other MMOs. The wait between transfers is also lower so I feel like it's not that bad.

In FFXI you're transferring a single character and possibly a mule. In other games, you'd be moving more than that since other games generally lock class choice to the character. When I moved to a different region, I had to pay close to $400 to transfer my characters to a server group with a more reasonable latency. $18 compared to $25 sounds like a bargain to me.




Well being on a not needed job for FFXI can make it hard to get help.
FFXI has always been like that but from what I hear now more than ever.

I worry for Tesee because she mainly has played monk and I hear monk is not wanted at all. She has several jobs fully leveled. Monk was one of the best jobs to get gear for like the black belt and faith torque but they took massive amounts of time too and because they took so much time you wanted to use them...
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#222 Feb 10 2017 at 12:33 PM Rating: Decent
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Eh, monk is fine, the biggest issue is just hitting the accuracy requirement and since the 2 handed adjustments they're more preferred than single hand/h2h but a lot of melee DD aren't that wanted because of how AoE heavy NMs became post Adoulin, but they can indeed work perfectly fine.
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#223 Feb 10 2017 at 10:57 PM Rating: Good
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While I do think that another mass server merge is in order this late in the game's life, the fee for transferring is still less than other MMOs. The wait between transfers is also lower so I feel like it's not that bad.

In FFXI you're transferring a single character and possibly a mule. In other games, you'd be moving more than that since other games generally lock class choice to the character. When I moved to a different region, I had to pay close to $400 to transfer my characters to a server group with a more reasonable latency. $18 compared to $25 sounds like a bargain to me.

Yet, I look to other games that let you transfer for free (Rift) or allow for some specific selections to hop between (GW2), with other titles gravitating more toward a megaserver model with things like channels to avoid congestion. The transfer fee is just a dying cash grab at this point, to which I'd speculate SE is not giving up precisely because they know they've created an environment where people on off-servers have to transfer if they want any hope of the full game experience. It's shady, sleazy, and most certainly slimeball.

The old excuse that people are gonna run off with the LS bank don't really fly anymore. I mean, I guess someone could be a dirtball in XIV and sell a guild house after kicking everyone else out, but the fact that's even possible is just one of those reasons I'd further waggle my finger at SE and how they handled housing. Nonetheless, the benefits of free transfers far outweigh the paranoia of a select vocal few who think they're gonna get scammed left and right or that someone will escape a bad reputation.

When it comes LFG tools, the blind PUG option usually isn't enabled for the hardest content. At least, not at first. The alternative options pretty much go back to the Catch 22 angle where people wind up way too picky because they don't want to waste time or actually teach their peers. I won't say a bunch of strangers coming together for virgin runs never succeeds, but such certainly gets more rough the older content gets and "standards" get set. Otherwise, there's always more at play than someone just saying, "Hey, I want to do X today!" when X isn't something they can do on their own.
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#224 Feb 13 2017 at 8:52 AM Rating: Decent
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Well we did not make it on this weekend, to much to do with the new house.

I think the transfer price is a little extreme right now too.. I also think the subscription price should come down, it might actually help the game with subscriptions but maybe not.

I do not think there will be a server merge, they would loose to many players. I remember the last one and it was horrible, our server was the one merging so most had to give up their names. Allot of people were really unhappy and some quit the game because they had their name forever. It was horrible. You think you saw someone you knew and it was someone from the other server. Also the people were rude on the new server because they didn't want us.

Actually at this point I think as servers die they will start to take them off line and you can migrate to server of your choice. Server we are on seems to be starting to have some hickups. I doubt they stick any money into a server to fix them at this point.

Honestly I wish they would have just ended the game all together instead of this slow death. I remember reading a long time ago a article but it was on the last days of Vana'diel and it might even been called the last days of Vana'diel. This guy wrote about what it would be like on the last day and walking through Jeuno and saying good bye to your friends and then waiting for the servers to go dark.

I think that would have been better than slow death. I would have loved to say good by one last time instead of my friends just fading away one by one. It would be cool to visit those favorite places in the game and take pics for the future or video, to fight that favorite boss one last time or fish that favorite spot. This is not the way it should go out. Should have been a count down and fireworks, parades, events. it should have been a day to remember.

Any how if anyone knows where that article is I sure would like to read it one last time.

Edited, Feb 13th 2017 9:52am by Nashred
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#225 Feb 13 2017 at 9:53 AM Rating: Decent
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So dramatic Smiley: lol

XI isn't dead as you make it out to be, at least not on my server. There are a ton of people running around doing things.
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#226 Feb 13 2017 at 10:00 AM Rating: Decent
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BrokenFox wrote:
So dramatic Smiley: lol

XI isn't dead as you make it out to be, at least not on my server. There are a ton of people running around doing things.


It is pretty dead. My server has almost no one on. One server has a higher population (Asura) but still less than my server had right before I left for FFXIV. To me that is pretty bad.

I saw how much it dropped off after Rhapsodies and then the drop of consoles. My last few times on we were lucky to see one or two people even moving. At night you see some Japanese players. It is dying a slow death and the way it is going most wont even care anymore. I just hate to see a great game go down to this. It needs to go out with a bang not another year when there are a few left on Asura. Now that a few friends are back it might make it hard to change servers again. We shall see what happens.

To me it would give some closure instead of keep going back to a game that is severely gimped and big chunk is nostalgia. Tesee and I will pop in a cd of music from FFXI and get all hyped up to play and than after it just feels flat. You cant capture that feeling anymore of the original. Leveling is to easy even if you cap at 75. I still enjoy the game but also the whole time I play I feel kind of sad. You travel places you loved and spent so much time in like the dunes and it is empty. I think Asura would help us because at least there are people.

Might still be a better game than FFXIV but it just feel so wrong to go down this path. I have talked to a few others who feel the same and a few others that are just happy the game is alive in some fashion or another. It is fine the game means something different to everybody.











Edited, Feb 13th 2017 11:33am by Nashred
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