I remember a long time ago, I posted a thread, musing my dislike of a few flaws with the PLD job back before Heavensward came out, and I know that I am rather late in posting something like this as the expansion will literally "end" in less than two months, but still.
Today, I tanked the Great Gubal Library, which is the first thing I've tanked in Heavensward that was not Bismarck (in which tanks are basically glorified DPS 'cept for the two dragon part) and once with Ravana which I horribly failed at because I was undergeared and not experienced with trying to tank him.
But now, with decent-ish gear, and all of my quested abilities, I got stuck in the GGL.
I struggled at first, but after moving some hotkeys around (Trying to figure out where to put all of those hotkeys is a pain lol), I finally worked out a solution that gets me most of my hotkeys, and towards the end of the dungeon, after the second boss, I got into a routine finally and I would have to say...
They fixed most of the issues I had with PLD! First off, I will say that Clemency rocks. I love that spell already. During the last boss, I saved the healer's b*tt with it twice, and used it on myself a few times to give the healer a little bit of a break whenever I had a chance to do so.
I also noted its sheer power when doing a couple FATEs and Treasure Chests... I'm pleasantly surprised with how good that spell actually is.
Next up, Goring Blade is a nice addition; it gives me not only a reason to use Riot Blade, but also if I need RB for recovering MP spent in Clemency, I have something to actually combo with it.
Then, we have Royal Authority. I'm of two minds on this one. I like the higher DPS output, which is certainly nice, but then I realize that RoH is still good for the -Strength and +Enmity. I also find it amusing that they recycled FFXI's Requiescat WS animation and made it the highest damage-dealing ability PLD has, when it is easily one of the worst Merit weaponskills in XI, lol.
That shieldtron ability or whatever it is called... while it isn't exactly unwelcome, I didn't find it all THAT useful. I suppose one could pop it when you know something's about to throw a huge ability at you to negate 20% or so of the damage guaranteed, so it does have uses... even if it seems a little lack-luster in common trash pulls.
And Divine Seal... I've yet to find it a spot on the hotbar. I want to use it, but I'm out of buttons and I can't for the life of me, figure out what to take off the existing bar... I could try assigning the Alt+numbers and make a 3rd row that can be accessed with keyboard shortcuts instead of using it for mouse-click stuff, but I'm afraid I'll get tied up with my fingers. I could also maybe move the enemysign1 button to a mouse-click button, but I like being able to mark a "kill this now" target while in combat without having to click a button in the middle of battle.
But yeah, otherwise, loving Heavensward Paladin. Muuuuch better than Pre-HW, lol. I'm of two minds about Stormblood, especially when they've seemingly revealed so little about what exactly they intend to do.. I'm hoping that this won't be a rollercoaster ride of down, up, down.. but I'll just have to enjoy what we got now, and hope that it is at least as good, if not better, once SB comes out. Hopefully they will either consolidate or tweak a few things to free up some of these buttons, especially some of the defensive cooldowns. I don't like having, how many again, 4? 5? defensive cooldowns? I think one or two of those could be combined, IMO.
Edited, Apr 30th 2017 7:31pm by Lyrailis