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#1 Apr 08 2012 at 4:24 PM Rating: Good
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I recently added the map mod... omg, what a difference it makes - this is okay right? I mean, I know in XI windower is tolerated but not accepted at all by the devs. Are mods officially okay with this game? And are there other mods I should be checking out if so?
#2 Apr 08 2012 at 5:49 PM Rating: Excellent
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Yeah, using add-ons is ok.

A lot of people swear by Profit UI or Drums UI. I don't use any custom UIs except for EQ2Maps, which is almost a must.

This is the best place to find add-ons - http://www.eq2interface.com/
#3 Apr 09 2012 at 10:38 AM Rating: Excellent
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What's not okay is mods which automate game play for you. I'm not talking macro strings, I'm talking things that let you walk away and still play.

The devs LOVE EQ2 Maps :) That's why we have a link to EQ2Interface above (that, and they're a ZAM site).
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#4 Apr 09 2012 at 1:25 PM Rating: Good
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The maps mod makes such a huge difference, I was struggling to find mobs requested by factions. How does one make macros? Is that an add on too? I am just wondering since my bars are getting really full and I would love to be able to take my buffs off (for example) ad just use a macro to apply them instead of having them cluttering up a whole bar. I like how many abilities there are but I use on a few of them with any regularity so it seems silly to have them sitting there cluttering up my screen and taking up space
#5 Apr 09 2012 at 10:59 PM Rating: Excellent
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It's on your Socials menu (the one that has all the emotes!) EQ2 menu > Socials > Macros tab
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#6 Apr 10 2012 at 11:21 AM Rating: Good
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Olorinus wrote:
The maps mod makes such a huge difference, I was struggling to find mobs requested by factions. How does one make macros? Is that an add on too? I am just wondering since my bars are getting really full and I would love to be able to take my buffs off (for example) ad just use a macro to apply them instead of having them cluttering up a whole bar. I like how many abilities there are but I use on a few of them with any regularity so it seems silly to have them sitting there cluttering up my screen and taking up space


You can right click any spell/ability on your hotbar and select 'turn into a macro"...or just make them from the socials page (forget the command). Also if you are running out of hotbars you can open up to 10 or 12 total (forget), by right clicking any open hotbar, and select new hotbar.

You can only put 2 casting abilities into a macro...so while this can be useful to safe space, later in the game when you fight things that can dispel your buffs, you may want to keep each buff as its own separate button simply so you can see what you need to recast.
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#7 Apr 10 2012 at 1:11 PM Rating: Excellent
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Quote:
or just make them from the socials page (forget the command).


The "O" button.

Not to be confused with "o face". Smiley: grin
#8 Apr 11 2012 at 9:41 AM Rating: Excellent
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Nadenu wrote:
Quote:
or just make them from the socials page (forget the command).


The "O" button.

Not to be confused with "o face". Smiley: grin


O is options, lol. I never can remember what the hotkey is for socials.
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#9 Apr 11 2012 at 10:17 AM Rating: Good
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So using a mouse to click abilities is pretty much a must, eh? That's too bad. Not a huge fan of using mouse in games. I will get used to it I suppose.
#10 Apr 11 2012 at 11:27 AM Rating: Excellent
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Calthine wrote:
Nadenu wrote:
Quote:
or just make them from the socials page (forget the command).


The "O" button.

Not to be confused with "o face". Smiley: grin


O is options, lol. I never can remember what the hotkey is for socials.

Nope, Alt O is options. Smiley: grin
#11 Apr 11 2012 at 6:02 PM Rating: Excellent
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Nadenu wrote:
Calthine wrote:
Nadenu wrote:
Quote:
or just make them from the socials page (forget the command).


The "O" button.

Not to be confused with "o face". Smiley: grin


O is options, lol. I never can remember what the hotkey is for socials.

Nope, Alt O is options. Smiley: grin


O!
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