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Leveling up to 80 later really does suck. (was forum=69)Follow

#27 Jun 18 2009 at 7:57 AM Rating: Good
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No joke, Naxx 25 pug the other night. We had 4 DPS over 5k on Taddius, 1-2 people between 3 and 4k, 1-2 more between 2500 and 3k, and a LOT of people below 2500. I was over 3300 as the TANK. Needless to say, we hit the enrage timer every time. Rather than boot the people that couldn't even do heroic-level DPS, the raid leader kept screaming at people that weren't running far enough around Thaddius and "killing" people. Never mind you don't get the first polarity damage until 6 seconds after polarity shift.


Thaddius is a horrible way to measure DPS because of the massive buff you get in that fight, that would be like measuring my DPS on FL. Also who runs around Thaddius, run through him, much faster and no danger, how would running "around" him further be less dangerous (I have done this fight on 10 man like twice and 25 man like 30 times and we run through him every time).

Patch and XT-002 are much better DPS measures (particularly for melee, Patch is best-since almost no movement).
#28 Jun 18 2009 at 9:57 AM Rating: Good
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I think just about everyone in my guild will take anyone with a pulse for heroics.

LF 2 warm bodies H HoL

I've done that before. It works. The time spent armoring someone before a heroic just isn't worth it honestly. Raids ya I'll check, heroics who cares they are so easy it doesn't matter.

There is no MgT or SH anymore...
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#29 Jun 18 2009 at 12:02 PM Rating: Decent
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Uh, with the badge changes I can only see this being much, much worse.

LF3M DPS H NEX. 4K DPS ONLY!

/facepalm.
#30 Jun 18 2009 at 6:52 PM Rating: Good
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My point wasn't that Thaddius is a good measure of DPS potential (he's not). But when you can't break 3k with a 70-110% damage buff, you're clearly doing something wrong. And I tried to argue that just running through Thaddius is easier than making a big loop around him, but the leader didn't want to listen. It was kind of like driving past a car wreck, I knew I should leave, but I wanted to stay and see just how bad it got. Plus, I was bored.
#31 Jun 18 2009 at 7:19 PM Rating: Decent
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baveux wrote:
Uh, with the badge changes I can only see this being much, much worse.

LF3M DPS H NEX. 4K DPS ONLY!

/facepalm.


Badge Changes?
#32 Jun 18 2009 at 8:00 PM Rating: Good
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1,609 posts
Emblems of heroism/valor are being removed. It's literally on the official site; Emblems of CONQUEST are going to drop from heroics, raids etc.
#33 Jun 18 2009 at 9:02 PM Rating: Decent
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Horsemouth wrote:
Quote:
I've even seen 2.5k DPS requirements for 25 man VoA


That is a requirement. Emalon's add wont die otherwise, that will cause a wipe.

2.5+ for a DPS spec with decent gear, enchants, gems and rotation isn't that hard in a 25 man though.


Too be fair in 10 man gear 2.5k is easily attainable. 10/25 man naxx gear 3-3.5 is easily doable. full 25 4-4.5k and in Ulduar gear 5k+

That is fight dependant, I am not going to compare a Rogue to a Hunter on Emalon since the rogue has to run back and forth. But 2.5k dps in WoTLK is a decent bottom end expectation.
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#34 Jun 18 2009 at 9:11 PM Rating: Good
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Thank you Baron von Filterspawn, you took the words right out of my mouth and formed them into a sentence so eloquently put that I have to comment in this thread. I salute you sir.

/salute

Just so I can add to the topic I will say a few things dealing with it. Since Blizzard made raiding a lot more doable by everyone*, people have been pugging more and more. I will give them credit and say that they just want their attempt at said epics to succeed. But that is all the credit I will give these people that require ridiculous amount of dps to do some of the most mundane things. Pre 3.1 I was seeing people try to get a pug going for VoA, which I wanted to get me some t7 on my shaman. So I whispered the guy telling him that I was enhance and I can do a bit over 2k dps self buffed. He then told me that I need to l2p and he is looking for dps that can do over 2.5-3k dps. Mind you this is the 10 man version.

Now that Ulduar is out and people are starting to wear t8, I can't even find a 10 man naxx run due to the horrible dps requirements from the groups that pug. I mean hell 4k+ dps?!? Why would I hit up naxx 10 if I can do over 4k dps? Sad thing is it's not just one or two groups of people doing it, it's the majority of the server that is. The only groups that don't put such a heavy requirement on the dps are groups that epic fail at Anub'rekan. Like the OT never picking up the adds, dps standing in the Locust Swarm, healers just not healing (yeah I focused them to find out), etc....

*I refer to the relative ease that is naxx.
#35 Jun 18 2009 at 9:16 PM Rating: Decent
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You place DPS limits well over the needed limits to scare off guys in greens and blues with badge gear, and attract people who only need 1-2 key pieces. So you get a run that is knowledgeable and geared and clears the instance in 2 hours instead of 4.

Not how i personally roll, but you can see why they do it.
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#36 Jun 18 2009 at 9:26 PM Rating: Good
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bodhisattva wrote:
Horsemouth wrote:
Quote:
I've even seen 2.5k DPS requirements for 25 man VoA


That is a requirement. Emalon's add wont die otherwise, that will cause a wipe.

2.5+ for a DPS spec with decent gear, enchants, gems and rotation isn't that hard in a 25 man though.


Too be fair in 10 man gear 2.5k is easily attainable. 10/25 man naxx gear 3-3.5 is easily doable. full 25 4-4.5k and in Ulduar gear 5k+

That is fight dependant, I am not going to compare a Rogue to a Hunter on Emalon since the rogue has to run back and forth. But 2.5k dps in WoTLK is a decent bottom end expectation.

Yeah, pretty much this. 2.5k is not that hard if you have 10 men Naxx gear. Around 2k is easily obtained through heroics + gold. Heck, with those new BoE gear from Ulduar, new recipes and some badges gear(from heroics), you should be able to outdps someone with 10 men Naxx gear.

edit. Seens I hit the 1k posts! yay me!

Edited, Jun 19th 2009 2:27am by Brisin
#37 Jun 18 2009 at 10:54 PM Rating: Decent
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Running THROUGH Thaddius works PROVIDED
1) The whole raid reacts fast enough (no jokers who are slow)
2) Everybody has good latency

We had done Taddisu both running around him and running through him.

It's not anymore difficult to run around him and we find it 'safer' (less accidental deaths) and thus... we adopted running around as the standard.

With regards to reaching lvl 80 later... yah, it's BAD, but not as bad as TBC days. There were so many level 80 quest chains that requires groups, it's not even funny. Took me month to PuG through them (e.g. Orgilla Daily pre-quests)

For DPSers, if you've reached 80 and could not get into PuGs, the easiest way to gear up is to farm PVP gear (BGs, and WG). One can easily get ALMOST the EPIC achievement from pure PVP gear. Only thing missing is the weapon. U'll need Arena rating for that. (or craft something).

With PVP gear, it's quite easy to break the DPS level requirement for most puggable encounters.
#38 Jun 20 2009 at 10:19 AM Rating: Default
/shrugs

I belong to a decent guild so PUGs aren't an issue for me.

Besides, the reality is that anyone making unrealistic requirements for joining their raid/group is a moron whom you don't want leading you anyway - all the better that you can't be involved.
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