Master Shojindo wrote:
Hollow Necro bump.
So I picked this up on Steam for the PC Time to Die edition. Right off the DL the port is a bit wonky but if you get the DS fix it makes it look fantastic. 360 controller support is native and seems to work well. Game is difficult but not frustratingly so yet. It kind of reminds me of The witcher 2 in action combat style.
Either block counter strike, or dodge circle around and strike.
Made it to Undead Burg so far on my standard issue warrior. Was using SnB until I got a waraxe, now I am using that. It's a bit slow and harder to recover if you misss like the morning star but man when you hit it crushes.
Decided to soul farm for a bit until I can take out the black knight on the map before engaging the next boss. Seems like good fun so far.
I'm working through it right now, too. Played it a bit on release, but without consulting an FAQ I got a bit lost, died many frustrating deaths, and gave up.
This playthrough has been much more regimented. I'm down at the bottom of Blight Town, currently, having fought (and lost to) Quelaag (sp?) once. Got my butt kicked, so I'm not sure what to do with myself. I'll probably give it a couple more attempts to better gauge whether it's a winnable fight or not.
I'm clinically incapable of fighting with anything other than spear + shield. Rolling dodges in Dark Souls have always struck me as a bit unreliable, so I prefer to turtle up and poke at things from behind the safety of 100% block. Using a Partizan +5 that I'll probably make into a Divine Partizan, and the Knight/Spider shields. Gargoyle Helmet, Glorious Armor, and Elite Knight's stuff for equips.