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Should I Buy This Game?Follow

#1 May 08 2007 at 4:24 PM Rating: Decent
Hello, Ill start by going ahead and thanking you for reading and helping me!

I am a X WoW player. I played a level 70 mage and Warlock on World Of Warcraft. After about 1-2 years of WoW play I begin to get sick of the way everything just repeated over and over. New character same stuff diffrent day. Im interested in buying LOTRO but I dont know if I should wait on Warhammer online or buy this one.

I love to PvP and I love grouping in PvE, Does LOTRO offer this? How about raiding type of deals, In WoW there were 25 man, 40 man raids etc. Will they have the same here?

Here are my main questions

1) What is the max level?
2) Personally do you feel the game is worth it?
3) Compared to WoW Does it look like its heading in the same path?
4) Is it easy to control and maintain your character?
5) How quickly do you level?
6) Is the grouping and raiding system fun/good?

And anything else you would like to add, I REALLY appriciate the help. I dont want to waste my money if I wont like the game!


Edited, May 8th 2007 8:25pm by thedipsticks
#2 May 08 2007 at 6:26 PM Rating: Good
First of all, I think it's a great game but as always, YMMV...

There is no PvP to speak of in LOTRO. You can't play an evil character and you can't kill other players -except- when you are in the special "monster play" or MvP (monster vs player) mode.

Here's how that works; after you reach lvl 10 you will have the option to also play a lvl 50 monster character and gank high level players in a specific zone designated for monster play.

You can play your monster character as often as you like but you will need special "destiny points" to upgrade their skills. (you can't send or give them items or money) So it's kind of like PvP but different.

To answer the rest of your questions;
1) Max lvl is currently 50.

2) I love the game and feel it is well worth the money.

3) I don't think it will ever become a redundant grind fest (like some other games).

4) If I understand you correctly here, then yes, it's very easy to maintain your character. Good quality gear drops off a wide variety of mobs and between drops and quest rewards you will be upgrading your armor and weapons often.

5) It is fairly easy to level (if that's what you want to do). The game has only been live for a couple weeks or so and there are already people nearing (if not at) the level cap!

6) the grouping system works very well and every class can solo. I have no experience with any raids yet but I am sure they will be fun too.

If you're really set on the whole PvP thing then Warhammer or Conan might be a better bet for you. if you can hang with PvE and monster play then this is a great game.
#3 May 09 2007 at 5:53 AM Rating: Decent
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1,058 posts
OBD answered your specific questions, I'll just add some thoughts.

LOTRO is an MMO, as such you can hold it up to any other MMO whether that be WoW, or EQ or whatever and say 'it's the same' because like cars they all share basic components that define them as cars (or MMOs in this case).

LOTRO has one thing no other MMO. A definitive end, and we all know how it turns out. Most MMOs tend to make things up as they go along. Sure they have a 'grand plan' but players never know what that plan is. but with LOTRO we know that Frodo gets to Mt Doom and throws the ring in and the free peoples of middle earth win.

So LOTRO ends up feeling like a road trip vacation. You know here you are going, you just don't know what kind of adventures you'll have along the way. I think that makes it a bit more fun, and deep, than other MMOs.
#4 May 09 2007 at 6:43 AM Rating: Decent
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801 posts
WoW is a good game, but if there's one thing they did wrong, it's the end game, which is focused on getting better equipment by endless raiding or grinding.

Turbine says they want to have more variety. Their focus can't really be on getting gear upgrades because gear really doesn't make a whole lot of difference in this game.
#5 May 09 2007 at 7:14 AM Rating: Decent
WoW's short-comings can be summed up in two words. Player base.

It's community is it's down-side. Since MMO's are becoming mainstream games, and WoW is the one to really put it there, everyone plays it. This has brought a new fan base for sure, increasing the popularity of MMO's no doubt. While that's not really a bad thing, but WoW's overall community is just not there.

While true, alot of you here in alla, and other whom I never met, are actual good players, and help a community. There are way more that do not. For me atleast, it's ruined my ability to play WoW and enjoy it. Others can look past that, and play and enjoy the game for what it is, which a solid gameplay and beautiful game. I like to have a good community behind it, and for me, WoW didn't deliver, as though I was the only player in a MMO.

It's too early to tell of LotRO, since it's just came out. It's true fan base is still yet to be determined. But the potential is there. Those heavy fans of the work of the author, and those wanting something new from past MMO's. I like that so far, the community is based from games like EQ and XI, games which had the community I liked. The true WoW players come in, but being the fan boys of WoW and it's style will eventually run out of the free month they are playing on, and go back to WoW.

Then hopefully leaving the true fans of MMO's, LotR, and community to play a very well done game.
#6 May 09 2007 at 8:07 AM Rating: Good
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57 posts
I have a question about Airamis' response:

From what I've read, I've also felt that LOTRO is only in the same class as games like WoW and FFXI because it is technically an MMO. However, everything I've heard about the game points to it only being an MMO in so much as it allows you to interact with and group with other individuals in the LOTRO world, IF you so choose (I realize nearly everyone will do at least the former). So, would you say that, in a sense, LOTRO is more like ESIV: Oblivion, with online capabilities, than it is a traditional MMO? I've always felt that Oblivion plays like a single player MMO, with the freedom to explore and not follow any specific scripted path. LOTRO sounds like it would be much the same, with the added element of an online community, and all that comes with it. An ever-changing economy, interaction with users from around the world, etc. Is this perception of LOTRO at all accurate?
#7 May 09 2007 at 9:58 AM Rating: Good
LOTRO is somewhat linear in that you will need to be in certain places at certain times in order to keep moving forward, however within that framework you have a lot of options.

First of all, the world is huge! Quest and accomplishment wise, there are some times when you will need to hunt a specific creature who can only be found in one place in the world but most of the time you can go where you like and do what you choose.

I'll give you an example; My hunter is lvl 23 now and I typically hunt in one of two areas depending on how I feel. Last night (and for the two nights before that) I was in Lone Lands working on quests and completing several accomplishments. However, I am bored with the area for the moment so tonight I will switch things up by heading out for North Downs. When I become tired of that area in another day or so I can head back to Lone Lands again or I might decide to work my way down South from Esteldin... there is plenty of map left to explore and it's all up to what I want to do at that given moment...

My point is that although the story line is linear and you will (out of necessity) be in certain places at certain times, more often than not in this game you can go where the wind takes you if you so choose...
#8 May 09 2007 at 12:38 PM Rating: Decent
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801 posts
As far as grouping goes, there is far more reason to group and far more people doing so in this game than in WoW, and grouping isn't mandatory like it is in FFXI. Happy medium.
#9 May 09 2007 at 2:54 PM Rating: Decent
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259 posts
Grouping so far in this game has been a pleasure. Whether thats because the community is great or the quests are just designed that way, it has been a big difference from WoW. I had been just skipping doing any instances in WoW because I just didn't want to go through the hassles of being in a group there. In LotrO, at least so far everyone seems to be more accomodating and willing to try and experiment a lot more than WoW. There's no complaints over your spec or the type of gear you have and no unnecessary arguements about anything. It prolly has a lot do also with the fact that people have been running instances and groups for the purpose of completeing quests and not just grinding them for certain gear drops, which is usually the cause of 90% of arguements in WoW.
#10 May 09 2007 at 3:10 PM Rating: Decent
Thanks for all the responces, Much appricated, Can someone answer me this. Which class does what, I read some stuff on LOTR website but they didnt tell me the simple explanation.

(Ex. Priest - Heals)

What does each LOTR class do?
#11 May 09 2007 at 3:36 PM Rating: Decent
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259 posts
Guardian - tank
Minstrel - healer
Champion - melee dps
Hunter - ranged dps
Captain - buffer/off healer
Burglar - debuffer/crowd control/secondary melee dps
Loremaster - crowd control/secondary ranged dps
#12 May 09 2007 at 4:28 PM Rating: Decent
Thanks =)
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