Forum Settings
       
Reply To Thread

Fate, Might, Power, WillFollow

#1 Jun 04 2007 at 1:16 PM Rating: Default
What exactly does more fate and might give your charactor? Power = Hit points, Will = mana what do the other stats give one?
#3 Jun 07 2007 at 6:58 AM Rating: Decent
Might = Block, Parry, Damage, Damage Mitigation
Fate = Regen Morale and Power in combat
Vitality= Increase Maximum Morale, regen Moral in non combat, damage mitigation
Will = Power regen non combat, Maximum Power
Agility = Evade parry, damage with ranged, reduce miss chance

I have proberbly missed something.

And here is some number crunching....

Each point of might seems to boost common mitigation by .02%, block chance by .027%, and parry chance by somewhere between .0067% and .0077%.

Each point of vitality seems to boost morale by 3, wound resist by .0235%, disease and poison resist by .0176%, and shadow and fire resist by .0509%.

Each point of will seems to boost power by 3 and fear resist by .0256%
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 136 All times are in CST
Anonymous Guests (136)