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How is this game compared to other mmorpg's?Follow

#1 Jun 06 2007 at 4:21 PM Rating: Default
1-What is the lvl cap of this game?

2-Is it an easy mmorpg?I used to play FFXI and playing WoW now.

3-How is the community?Friendly?Mature? or kids like in WoW?

#2 Jun 06 2007 at 4:33 PM Rating: Good
lvl cap is 50

game is relatively easy - harder than WoW (and more rewarding) not as grind oriented as FXIIIII.

The overall community is very friendly and very mature. (there are exceptions but as a rule we score pretty high)

And just in case you wondered...

The classes are well balanced
No class is neglected or unwanted in a group
Groups are easy to find for any class
But you can solo pretty much all the way to lvl cap if you so choose
#3 Jun 06 2007 at 5:03 PM Rating: Default
Nice,thanks for the info!
#4 Jun 06 2007 at 5:39 PM Rating: Default
Btw,is the game set after the ending story or in it?(Film version)
#5 Jun 06 2007 at 5:49 PM Rating: Excellent
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The game is set in various times during the story of the books/movie. Fun fact, various zones are actually in different times in terms of when it takes place. Like Bree and Rivendell aren't the same time.

You will see (and even help) the fellowship of the ring in-game... though you wont be joining them on their quest to mount doom or anything.
#6 Jun 06 2007 at 9:14 PM Rating: Decent
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Good answers all.....

But i thought i'd volunteer for the token superficial comment....

LoTRo compared to EQ1

'K, i know its shallow. But in all my time playing Eq, I maybe stopped to look at the view a half dozen times. In LoTRo i find myself shouting for my wife to come and "check out the view", a half dozen times an hour.


I'm a Tolkien fan, and i think the world looks magnificent.

The game play is pretty good as well tho....
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#7 Jun 06 2007 at 11:31 PM Rating: Good
Quote:
But i thought i'd volunteer for the token superficial comment....

Ummmm, I think your observation is neither token nor superficial...

I too have felt compelled to stop what I was doing and just look at the scenery. I have even had instances where I felt driven to drop whatever quest or task I was in the middle of in order to find a path or route that would take me to whatever geographical feature had caught my eye in the first place!

Just the other day I noticed an interesting stand of trees located high up on a ridge line along the Southern edge of the Western part of the Lonelands zone. I wanted to see them so badly that I spent the next couple of hours trying to find a way up those mountains! (I never did though)

This "terrain availability" has been responsible for some of the most interesting diversions and wonderful exploring forays I have encountered in any game I have ever played!
#8 Jun 07 2007 at 3:30 AM Rating: Default
0%-----WOW----------LOTRO--------SWG--100%
#9 Jun 07 2007 at 3:31 AM Rating: Decent
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LoTRO is a great game indeed. graphics, gameplay, story, UI - all extremely well thought through. BUT, imho too easy atm (that might change with future expansions). I will keep playing LoTRO once in a while (since I have that nifty collectors edition), but I will enjoy EQ too :-P
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#10 Jun 07 2007 at 8:04 AM Rating: Default
I like the crafting in LOTR. Relativly easy to aquire resources and you can actualy make some items you can use. They do need to implement a means to be able to allow more storage in your bank vault or allow bags to hold more items. Perhaps make the gathering questing items not take up space in ones inventory.

EQ II got too hard you had to combine about 20 different items at 4 different crafting stations to make anything if you could find the ingredience!!

Original EQ Racial traits to make or even wear made the crafting unbearable. Resources needed to make many items are rare drops and require several players to kill the mob to aquire.

FFX armor in the game was better than crafted and the game was centered around each class receiving their racial armor as you leveled via questing. Mining points in most dungens are hard to get. Gill farmers seem to have most of the resources needed to craft dominated and hard for the average player to compete.

WOW crafting is similar to LOTR you must do quests every now and then to level to the next tier. Recipies are given by trainers, and mobs drop special recipies. I did like enchanting allowing a player to add bonus stats to armor, weapons, and jewelry items. Other than bags allowing a player to hold additional items and enchantments most instance fighting has better drops than player made items.

Vanguard I was too burt out on any crafting to even give it a try (Just quit EQII and I was ready to scoop my eyes out with a spoon the crafting was soo bad in EQ II)

HEROES wanted you to spend real $$ in the tavern to purchase in game pieces to reduce failure rate. The system of tiered agumentation of stones, crystals ect.. way to envolved to get to the high-end items. "Loosing" an item augmenting it to the next tier because of a failure is a penalty way too severe.

I really like crafting and I understand to bolster trading between players not allowing one player to do several crafts. Making more than one charactor to do several crafts is possible but I'd rather do monster play than develop another toon to just craft at this time.

In LOTR you are limited to one trade and the game developers have 3 crafts associated with each tradeskill. I don't like the combination choices. I do Tinkering and I am allowed to do Jewelry, Prospecting, and Cooking. I don't know what tinkering has to do with "cooking". I would have liked tinkering better if the tinkering skill had something other than cooking. A tinkerer should be making special traps, weapons that do special things like teleporting, shoes that levitate, cloaks that turn you invisible, etc... not cooking.

Mining and wood gathering points seem to be plentiful some competition racing to the next node. Spawn timmers are relativly fast. One need to level your charactor to advance tradeskills as the higher end resources are in areas with bigger mobs. Hides, iorn, gold, silver ect... sell well in the auction houses and gathering resourcs and reselling to tradespeople is one way to make some ingame cash.

Recipes do not sell too well in auction houses so most people sell to vendors. It is kind of a shame as I am always on the lookout for more jewelry recipies. But, whenever I try to sell to other players my recipie auctions (armor, weapons) get returned no bid.

#14 Jun 10 2007 at 10:36 PM Rating: Decent
Elinnagame wrote:
sorry, i forgot to tell you the website.it should be <url removed> ^ ^


DIAF gold farming cockroach
#15 Jun 10 2007 at 11:47 PM Rating: Decent
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WordaenSoulmender, Eater of Souls wrote:
Elinnagame wrote:
sorry, i forgot to tell you the website.it should be <url removed> ^ ^


DIAF gold farming cockroach


DIAF , well your a 'good' gold farmer though...make me some money! (yeah i was bored and i just wanted an excuse to make a long and boring post, i did rate the 'spams' kharma rating down, but eh. so yeah, im on with whatever it is im doing since OBVIOUSLY im not in Lotr)
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#16 Jun 11 2007 at 5:23 AM Rating: Good
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Got LOTRO a few days ago.
This is the first time I have played a MMO since SWG (which I left along with so may others after SOE brought in the CU and in my opinion wrecked the game, but that’s in the past and yep I am still bitter!!). Did have a brief go on WOW but didn’t really get to grips with it or give it a fair go so I will try not to comment on it.

Back to LOTRO I am finding it quite good, believe it is still in the early stages but on the whole very enjoyable and looks very promising.

Comments.

1. Communities: Still small due to the limited amount of players, but would expect this to increase over time. The Majority of the people I have encountered online have been friendly and helpful. And as a bonus most of the players seam to be of the mature variety. (Not so many kids as WOW)

2. Quests: Have been good with some interested storylines although you can find yourself running about quit a bit, as you can not own a horse till your character reaches lvl 20. But as you can to have up to 40 quests active at anyone time you find yourself completing one quest on the way to another.

3. Graphics: look good in most places and when you have the settings high you get some outstanding views. I haven’t traveled across all the MAPS yet but like what I see and look forward to seeing more.

4. Beasts and baddies: looks to be a large variety and as you would expect in varying strengths. Cant wait to get my character up past lvl 20 so I can start kicking some *** !!, and again some excellent graphics when fighting with some really good moves.

5. Crafting is generally straight forward. I have never been one for focusing on crafting professions but have found this enjoyable. As my current character is champion class and also a armsman so I am able to build my own weapons and use them . On the down side auction houses have only got limited supplies due to the current amount of people on line so you are left searching for items you need or paying a high premium to acquire them.

Got loads of other points I could make but haven’t the time

So in summary enjoyed my first few days on LOTRO and will continue to play. My advise for anyone thinking of starting a new MMO would be to give it a go, think as the game matures with more people, more quests etc…. and with the correct management form the developers this game could become a classic. (Only time will tell ?)
#17 Jun 11 2007 at 6:15 AM Rating: Good
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Horses are at 35, btw, not 20.

Quote:
Btw,is the game set after the ending story or in it?(Film version)


Wanted to make a quick point, the game is based on the books, NOT the movies, and they have spent ALOT of time with details from the books. It takes place while the Hobbits make there way to Rivendell, and seems to end as the fellowship is about to depart East. A key example of the difference is when you make your way to Rivendell and have to talk to folks about the Nazgul's "defeat" at the Ford of Bruinen, you are not talking to Arwen, you are talking to Glorfindel. They changed a fair amount and collapsed a few characters to pull the movie off. They removed some other key characters from the movie (Tom Bombadil) which do indeed appear in the game.

Your part in this story is parallel, investigating (and fighting) the rise of the White Hand, the gathering of the Rangers and the Free Peoples, and the rise of Saurons armies of Orcs, Goblins, evil men, etc. amongst other things. They touch on alot of story that seems mostly hinted at in the main books, you are not saving Frodo every other quest. There is ALOT of Tolkien detail here. You may find yourself wanting to read the books if you play. It may actually even help you in game ;)

Its a real treat for us Tolkien heads.
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