Ironically, a couple of the things that some view as detriments to LoTRO, I'm very happy with.
The seven classes are extremely well balanced. Not perfect and Turbine is tweaking but I don't think there's any valid criticism along the lines of "Such-and-such class just sucks" or "This class is way too uber". Very refreshing after the eight year clusterf--k which was EQ's balancing act of 14-16 classes.
The world is well populated. Not just with PCs (some might say it's
too well populated with PCs when you're looking for ore nodes) but with people, places and things. I'm sure that travelling through vast Karana-like wilderness for an hour is fun for somebody, but I enjoy hitting that next outpost or campsite full of new quests and traders.
The quests provide ample direction and reward for completion but you're not tied in. You don't really
have to complete most quests. There's major quest lines that I never even touched on my travels through Middle Earth because I outleveled them or just because my path took me another way. But the ones I have hit have been engaging and well worth it in experience (and usually in items).
PvMP is fun! Well, it is for me. But I generally hate PvP and to be sucked into a PvP system to the point of neglecting my main really says something. I have to caveat this be saying that there are some
major bugs in PvMP right now (all to the detriment of the monster side) and that my server has one of the healthiest balances of Free People & Monster power in the game. Others aren't as lucky. But the nights of defending keeps and following raids, spitting poison and spinning webs as a giant spider, have been fun as all hell.
None of the above are intended as LoTRO > Vanguard statements but rather instances where one man's trash is another man's treasure.
Edited, Jun 18th 2007 1:09pm by Jophiel