Forum Settings
       
Reply To Thread

Book 10 on test serverFollow

#1 Aug 01 2007 at 11:01 AM Rating: Excellent
**
315 posts
This thread on official forums has some info on what's coming with Book 10 update:

http://forums.lotro.com/showthread.php?t=81027

Lots of changes for Captains.
#2 Aug 01 2007 at 7:00 PM Rating: Excellent
Liberal Conspiracy
*******
TILT
Aldous the Irrelevant wrote:
Lots of changes for Captains.
Like a morale cost for casting heals Smiley: dubious
____________________________
Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#3 Aug 01 2007 at 8:01 PM Rating: Good
*
71 posts
--------HUNTERS--------
-New Travel Locations; Ost Guruth, Evendim, West Angmar, MD (Things use more Rations now as well)

nice.

-Can Take fellowship back to a Campfire

handy!

-New Lethal shot, Does Ranged damage +1000 Cannot be blocked,Evaded,Miss (At 50)

oh VERY nice AND handy!!!
#4 Aug 02 2007 at 7:32 AM Rating: Good
***
1,160 posts
tueval wrote:
--------HUNTERS--------
-New Travel Locations; Ost Guruth, Evendim, West Angmar, MD (Things use more Rations now as well)

nice.

-Can Take fellowship back to a Campfire

handy!

-New Lethal shot, Does Ranged damage +1000 Cannot be blocked,Evaded,Miss (At 50)

oh VERY nice AND handy!!!



WHOOO HOOOO!!!!!!! Hunters getting some love from the devs!!!

Thought we were going to get a minor crowd control mechanic though, but I guess its still in the works.
#5 Aug 02 2007 at 9:24 AM Rating: Decent
**
315 posts
Jophiel wrote:
Aldous the Irrelevant wrote:
Lots of changes for Captains.
Like a morale cost for casting heals Smiley: dubious


Yes, but it's an instant cast. Much more useful IMHO than the single-target heal now that takes time to cast.
#6 Aug 02 2007 at 10:32 AM Rating: Excellent
Liberal Conspiracy
*******
TILT
Oh, the spell effect is improved but it didn't need the double-whammy. If anything, they should have left the cost alone and just upgraded the effect because, frankly, the old casting time sucked.

That and the "lore" behind it is stupid. "Calling out to rally and inspire you makes me want to run away"? Smiley: dubious Smiley: grin
____________________________
Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#7 Aug 02 2007 at 10:35 AM Rating: Decent
**
273 posts
I spent some time on the test server yesterday and...

I'll I say is....

zomgwtf trolls
#8 Aug 02 2007 at 5:16 PM Rating: Good
*
71 posts
Jophiel wrote:
That and the "lore" behind it is stupid. "Calling out to rally and inspire you makes me want to run away"? Smiley: dubious Smiley: grin



TIM: I warned you, but did you listen to me? Oh, no, you knew it all, didn't
you? Oh, it's just a harmless little bunny, isn't it? Well, it's always
the same. I always tell them--
ARTHUR: Oh, shut up!
TIM: Do they listen to me?
ARTHUR: Right!
TIM: Oh, no...
KNIGHTS: Charge!
[squeak squeak squeak]
KNIGHTS: Aaaaugh!, Aaaugh!, etc.
ARTHUR: Run away! Run away!
KNIGHTS: Run away! Run away!...
TIM: Ha ha ha ha! Ha haw haw! Ha! Ha ha!
#9 Aug 02 2007 at 5:20 PM Rating: Good
*
71 posts
Zakthan wrote:


WHOOO HOOOO!!!!!!! Hunters getting some love from the devs!!!

Thought we were going to get a minor crowd control mechanic though, but I guess its still in the works.


CC? like rangers in EQ on ghetto CC w/root?
#10 Aug 03 2007 at 8:57 AM Rating: Decent
**
273 posts
The CC are a few new traps that you can use in combat. I'll try to remember the exact details...test server is acting funny with zones atm
#11 Aug 04 2007 at 10:31 AM Rating: Good
*
71 posts
cool, i'd be interested in learning of them. thanks much Prof.
#12 Aug 04 2007 at 12:11 PM Rating: Good
**
273 posts

Originally at: http://forums.lotro.com/showthread.php?t=81219


- Quick Trap ('A trap which can be setup nearly instantly even in the midst of a fight. The trap remains for 60 seconds after being placed. Most effective against targets level __ or lower' [Cooldown: 5 min.]}
- Strong Trap ('A sturdy trap which does not hold as long but which will not release its prey when damaged. The trap remains for 60 seconds after being placed. Most effective against targets level __ or lower' [Cooldown: 5 min.])
- Trip Wire (6 sec. stunt that may open a conjunction)
- Lure Trap (in-combat trap, creates a decoy that animal mobs will attack instead of user)
#13 Aug 04 2007 at 6:58 PM Rating: Decent
Hunters need crowd control? If you're talking pve, I don't have a clue, but pvp, they have Rain of Needles, which is... a pain. A big one.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 23 All times are in CST
Anonymous Guests (23)