Recently I had an epiphany. I’m working up a metalsmith and weaponsmith at the same time. Originally I tried to finish up each tier of skill while I’m in / around that kind of ore, but that means a lot of ore gathering and also fighting of monsters around the ore (ie, more time involved to collect the ore). I have no real use to make a crit item because by the time I’m probably done with the tier, it is several levels later and I’m ready for the next upgrade, ie, the next tier of weapons and armor.
Accepting now that I won’t necessarily have any critted armor or weapons while I’m leveling up, I have decided to focus on just the first half of each tier, enough to get me to next tier without mastering the current type of ore/gear that I’m on.
This also means that, if I get any surplus ore once both characters are done with basic level, I can use it now to bring in money also, rather than lose money getting another 600-700 points. Waiting till later to master the tier also means, when I come back to finish out the ore amounts needed, I may be able to move in and out of the area without aggro, which is nice.
So I’m just wondering how other crafters handle this? Ideally, your situation would be similar as mine, which is, the characters you’re working on are your main character(s), and you don’t have some higher level character who keeps you funded on your various ventures to where money isn’t a real concern of yours, but anyone’s opinions or ideas are welcome.
Edited, Dec 14th 2007 4:52pm by bluegayle