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I am totally lostFollow

#1 Dec 19 2007 at 8:06 PM Rating: Decent
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338 posts
Ya, so I have like no idea what to do, I try askin for help in game and noone helps me, I have been mining, but I don't know what to do with the stuff I get. I am working on my skills to get mining lvl 4, which I should have in a day and a half it looks like, how do I sell stuff, I can't seem to figure that out?
#2 Dec 20 2007 at 7:29 AM Rating: Good
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802 posts
go to a station and open the market button.

Either put the raw ore up for sale or refine (or have someone with high refining skills refine for you to prevent loss of minerals).

The refining will result in different types of minerals : starting ore (veldspar/ scordite) will result in tritanium and pyrite.

Join a corporation to maximize gaming experience and help :D

Edited, Dec 20th 2007 4:30pm by samperor
#3 Dec 21 2007 at 6:16 AM Rating: Decent
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338 posts
Thanx, I figured some stuff out yesterday, I bought a new ship and am workin on mining more and making some more money. I got a mining drone, but haven't had a chance to try it out, so I am not certain I will know how to make it work, but I should figure it out.
I also applied for a corp through one of the stations I was at....
I also still need to find another agent that is willing to give me missions that I can do.
Any other helpful tips would be very much appreciated, thanks :).
#4 Dec 25 2007 at 3:35 AM Rating: Good
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259 posts
If you want to be a miner (or seriously considering that line of career), go and download Halada's complete miner's guide here:

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=434899

It's a great resource!

Also I recommend you're doing the first ten-part mission line. It's the best way to get some decent starter ships. You even get an implant or two, I think. Stuff that's normally too expensive for a newbie.

#5 Apr 13 2008 at 2:11 PM Rating: Good
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1,856 posts
Eve is a totally open ended game, perhaps thats why some people struggle, unlike games like WOW that tend to lead players by the nose virtually throughout the entire game, Eve doesnt. I started as a miner, specialised in mining to a very high degree, even got my own Hulk eventually, then switched to mission running, now i can solo level IV agent missions, Mining gives fairly fast results, so its easy to take up. Mission running, well, the level I missions and even the level II missions hardly pay all that much, even level III isnt all that great, but level IV is where you start hitting the millions, its also where you generally start thinking, i can use these skills against other people, but PVP is rarely 1 v 1, unless your ambushing someone that is, and pity the person who finds himself alone in low sec and bubbled, whether your in a frigate or a battleship, when your being attacked by a dozen or more, it really doesnt make any difference. chances are you won't even escape in a pod, so make sure you ALWAYS have a clone ready, with enough sp cap so that you won't lose any.

Edited, Apr 13th 2008 6:11pm by cloudancer
#6 Oct 16 2008 at 3:38 AM Rating: Default
bubbled in low-sec?
#7 Oct 20 2008 at 1:17 AM Rating: Good
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802 posts
There are bubbles available in Eve. They act like warp disruption fields. They can be deployed by interdictors (if i recall correctly). I haven't played for a long time but i seem to remember that they have a maximum range of 15 km's. You won't be able to warp if you're in one.

They are usually deployed around stargates to ensnare people for ganking or extortion. It can be either at the stargate and prevent you from warping to another stargate or as a net to catch you away from the departing stargate. You'll end up at 15 km or more from the gate even if you use your 0 km warppoint.
#8 Oct 27 2008 at 10:58 AM Rating: Decent
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9,395 posts
Quote:
There are bubbles available in Eve. They act like warp disruption fields. They can be deployed by interdictors (if i recall correctly). I haven't played for a long time but i seem to remember that they have a maximum range of 15 km's. You won't be able to warp if you're in one.

They are usually deployed around stargates to ensnare people for ganking or extortion. It can be either at the stargate and prevent you from warping to another stargate or as a net to catch you away from the departing stargate. You'll end up at 15 km or more from the gate even if you use your 0 km warppoint.


I haven't run into that issue yet.
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#9 Oct 28 2008 at 5:07 AM Rating: Decent
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1,856 posts
if you spend any time at all in 0.0 space then bubbles become a fact of life, roaming gangs use them, gate/station camps use them, if your relatively new to the game though, i would recommend the faction warfare as an early trainer for pvp, at least you won't encounter any cap ships ;D
had a scary one the other day with 3 mom's supplying a bunch of inty's with fighters, they were hulling everyone as they undocked.. low sec pvp is rarely a fair fight :/
#10 Oct 29 2008 at 12:03 AM Rating: Decent
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9,395 posts
Quote:
if you spend any time at all in 0.0 space then bubbles become a fact of life, roaming gangs use them, gate/station camps use them, if your relatively new to the game though, i would recommend the faction warfare as an early trainer for pvp, at least you won't encounter any cap ships ;D



I'm part of a corp in an alliance that spends a lot of time in 0.0 space. I'm sure I'll run into this problem in the near future...I don't look forward to it as I'm only flying a Harbinger.
____________________________
10k before the site's inevitable death or bust

The World Is Not A Cold Dead Place.
Alan Watts wrote:
I am omnipotent insofar as I am the Universe, but I am not an omnipotent in the role of Alan Watts, only cunning


Eske wrote:
I've always read Driftwood as the straight man in varus' double act. It helps if you read all of his posts in the voice of Droopy Dog.
#11 Oct 29 2008 at 5:50 AM Rating: Decent
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1,856 posts
The Great Driftwood wrote:
Quote:
if you spend any time at all in 0.0 space then bubbles become a fact of life, roaming gangs use them, gate/station camps use them, if your relatively new to the game though, i would recommend the faction warfare as an early trainer for pvp, at least you won't encounter any cap ships ;D



I'm part of a corp in an alliance that spends a lot of time in 0.0 space. I'm sure I'll run into this problem in the near future...I don't look forward to it as I'm only flying a Harbinger.


mostly i fly typhoons/maelstroms/tempests, but i've just become the owner of a naglfar, the ship that i've gained the most kills with, is a rapier though, its a surprisingly deadly ship :D
#12 Oct 30 2008 at 9:59 AM Rating: Decent
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9,395 posts
Quote:

mostly i fly typhoons/maelstroms/tempests, but i've just become the owner of a naglfar, the ship that i've gained the most kills with, is a rapier though, its a surprisingly deadly ship :D



Those are all Battleships aren't they?
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10k before the site's inevitable death or bust

The World Is Not A Cold Dead Place.
Alan Watts wrote:
I am omnipotent insofar as I am the Universe, but I am not an omnipotent in the role of Alan Watts, only cunning


Eske wrote:
I've always read Driftwood as the straight man in varus' double act. It helps if you read all of his posts in the voice of Droopy Dog.
#13 Nov 15 2008 at 3:13 AM Rating: Decent
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1,856 posts
The Great Driftwood wrote:
Quote:

mostly i fly typhoons/maelstroms/tempests, but i've just become the owner of a naglfar, the ship that i've gained the most kills with, is a rapier though, its a surprisingly deadly ship :D



Those are all Battleships aren't they?


the Maelstrom, the Tempest and the Typhoon are Battleships (Minmatar) the Naglfar is a Dreadnought, again, Minmatar, and the Rapier is a force recon ship, Minmatar... for 0.0 space, Battleships, tend to be more in gate/station camps rather than roaming gangs, dreads and battleships for pos ops, and the rapier is more of a roaming gang ship, have a recon probe launcher fitted along with warp disrupters/scramblers and web, sop is to lock someone down in a belt etc, and pin them while the heavies warp in and smash them.. gets you on the killmails a lot too :D

the probe launcher is for when people warp to safe spots, you can probe them down and warp to them while cloaked.. cue killmail ;D

safe spots, for those who dont know, are waypoints commonly created midwarp through a system.. a standard evasion technique.. for the truly desperate, is to warp to an asteroid field while creating waypoints midway, warp back to the safespot and logout fast... with any luck whoever was chasing you will think you've left the system ;D
#14 Feb 03 2009 at 1:26 PM Rating: Decent
umm bubbles cannot be used in lowsec, only nullsec, the sole exception is the "infinite point" of an interdictor with a script in, however that is more like a super warp scram than a bubble as it only stops the targeted ship from warping.
#15 May 07 2009 at 9:20 AM Rating: Decent
:)

Edited, Aug 1st 2018 10:55pm by GraetheSkansil
#17 Jun 17 2009 at 9:11 PM Rating: Default
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In this absurd world,you can never find as much fun as in EVE
#18 Aug 13 2009 at 6:45 AM Rating: Decent
In regards to selling stuff, the market tab would be accessible at any station/port. Recommended station: JITA, main hub. If you're standings are high enough, the market will become accessible via your HUD while in flight although the catalog will be more limited.

Mining is the key to the creation of ships. If you don't belong to a corporation that shares an interest in collecting blueprints and manufacturing ships, the materials collected are normally sold on the market. The best time to do so (highest prices) is when the EVE economy flops in which the supply and demand ratios vary distinctively for materials, which then makes selling materials a sellers market.
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