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Foxtrotting is repeatedly using the initial dash animation for movement. You can dash dance at the end of each dash to change direction. The benefit is that you can cancel the dash animation with certain standing moves, rather than using a dash attack. The problem with foxtrotting in Brawl is the chance to trip. It's up to the player to decide if it is worth the risk.
I'm still practicing myself; it's not easy yet, and I'm still not sure what the timing is to trigger the dash dance. A one-way trot is easy enough, but reversing isn't. The only real use I'd have for it is side b or a, and I honestly like to up-smash cancel the dash more than to the side. We'll see anyways, if I can master the technique. I'll probably just take a day soon and go into training to slow down the animations and work til I bleed.
Kayne, the foxtrot isn't really to get more speed out of your dash; the reason to do it is so you can do smash attacks out of a dash, instead of having to wait for the cooldown animation. Since you can't do the wavedash jump cancel thing anymore, this (in theory) will get you a great advantage on charging people.
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Pensive you might want to look up "auto RAR" since I know you like to use Ike. There has been some nice discoveries about switching special from b to c stick.
>.> Awesome
I have noticed (for what it's worth) that I seemed to get the trot timing more easily on marth.
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Aether *can* be used as an aerial recovery but it's either hit or miss.
It gives you a great deal of immunity while hanging on the edge, simply because someone standing on the edge, attempting to guard you, will get the **** beat out of them if they are caught in the upswing. As long as you don't go early it shouldn't fail you.