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Medieval RPG (Wynrona)Follow

#1 Jun 06 2008 at 8:49 PM Rating: Good
Hey everyone if you like RPGs set in a medieval period you may enjoy this. It's not that complex

Anyways i've been designing a game, and it's in it's infant stages but still none the less go ahead and test it out. :D

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#2 Jun 06 2008 at 9:22 PM Rating: Decent
@#%^ing DRK
*****
13,143 posts
Your game looks very bad. However, it is better than anything I could do.

Hence I have a few recommendations for you based upon your obvious lack of professional game-making finesse. The first you will most likely ignore; however, here goes:

1. Give up now. You obviously have a long way to go. You will not be the Eric Clapton/Jimmie Hendrix/Jimmie Page/Kurt Cobain (insert and famous, halfway decent guitarist here) of the game programming world.

Since you have chosen to ignore this step...

1. Scrap that project immediately (if not scrapping, move on and only put minimal focus on that project unless you have no programming experience).

2. Go intern somewhere or guide yourself under the creative wing of someone more talented than you. Musicians take lessons for a reason.

3. Get some help from your friends. For the most part, great games are not made by one person. Video games these days sometimes have longer credits than movies involving several CGI or motion capture studios involved.

4. ***** your ideas to other developers or distributors.

5. ???

6. Profit.


As you can tell, I really don't know the "In's" when it comes to creative design and business. Some of those ideas are pretty sound especially the first.
#3 Jun 06 2008 at 11:31 PM Rating: Decent
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8,619 posts
I was at an Anne McCaffery book signing many years ago and some guy asked her what her advice on starting writing was she replied something along the lines off.

Quote:
Write about 100 page novel, put it in a bag and forget you ever wrote it.

Then write another 100 page novel, burn it.

Write another and let your best and most knowledgable friend read it, don't be upset when he tells you how bad it is.

Repeat that until he no longer hates it, then burn it.

write a 50 page novelle of the best stuff and compair it to the first one, if there isn't SIGNIFICANT improvement don't bother, if there is then ask a publisher to have a look at the 50 page Novelle.
SHe claimed that a biginning author should write and burn about 1,000,000 words before approaching a s publisher, adapt this advice to games and follow it.
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