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What would you like to see in a EQOA 2Follow

#27 Mar 24 2010 at 7:47 AM Rating: Default
ahh, i did indeed misunderstand your coord system. all that other stuff was me rambling lol.

I wanna see a game where the players actually have an impact on the world. like a permanant, lasting, real impact. If I'm a Dwarf and I want to dig in my home city to expand the tunnels, then I should be able to. Just an example. Haven't thought too hard about how this would be implimented, however it would take some great foresight and knowlegde to stop this from being abusable/over powering/etc while keeping it cool/real. I think it would be cool for say Moradhim's mines to grow during the life of EQOA and eventually say they mine into the Blackburrow cave (which the Dwarves originally owned). Just another example, however I would want it MUCH different then described.
#28 Mar 26 2010 at 1:41 PM Rating: Decent
Updated with new points primarily in guild and armor.
#29 Apr 16 2010 at 4:53 PM Rating: Decent
If they were to come out with a second EQOA,
They should expand the races Classes to have them adapting,
the items: example Barb Bard Quintashi trident, should be attainable if glamored.
Have the races develope the different traits... Troll Alc... Ogre Cl...
Spells/abilities should scale up with levels and tps...
Have more tool belts or longer, not limited to 5 x 2...
Select you character, then able to choose a different server to play in...
Guilds if filled and needed an Alt Guild Created should be able to Link the Chat System...
Advance the stories off EQOA and continue them through Quests, rebuilt cities, destroyed cities...
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