The Great Driftwood wrote:
Final Fantasy 12: This is not a Final Fantasy game, IMHO, real-time combat has no place in a Final Fantasy game(outside of Adventure, but that one was done right as it was about as good as a Legend of Zelda game). If 13 doesn't bring back everything good about the FF series, I'm not even going to bother trying newer SquareEnix games anymore.
Turn-based random encounters were something
good about the FF series? I was not even going to play XII after suffering through X (3 random encounters to just walk 10 feet, and some of the older ones are even worse) until I found out it was real-time.
I highly doubt they will bring back turn-based. Non-portable games hardly use it these days, as almost every game is at least a hybrid of real-time. Turn-based, random combat is a thing of the past. It's unrealistic (how do I just teleport to a battle stage with a monster, and why can't I even move while he is attacking me?), and honestly, IMHO it's boring. I always felt like I was just putting up with the battles every few steps to get to the next bit of the story.
Don't get me wrong; XII had lots of problems. However, I think the battle system is a step in the right direction.