Really, the largest crit I've had is 1111. The Spinal Tap angle was just a bonus.
To be perfectly honest, I'll never slot the Warrior-Skald set. I won't even fork over the 2.5g for the trait.
Here's what I think is weird. When the game went live, there was no war-speech and a minstrel was perfectly capable solo. Granted, it was slower solo than any other class, but it was more than doable for the most part.
Some months down the line war-speech is added. I didn't dig it because it sacrificed survivability for speed, but a lot of folks did. Either way, it was completely optional and both play styles were fine.
Now in Moria, unless a minstrel is codependently attached to a duo or better constantly, war-speech is necessary to get through a lot of the "solo" content. The pace and respawn rate are far too fast to do it reasonably without it. Well...unless your idea of a good time is getting stuck in a stalemate with three mobs in a tight area, since by the time you defeat the third one, the first one has popped and is hitting your toon in the back of the head.
This added with the plethora of things they botched for this class in Moria: lame healing trait set, SoS (think creamed chipped beef on toast for my take), and heals not scaled to the content just to scratch the surface, is not pleasing me one bit. I'm crossing my fingers for a fix with Book 7 but am not optimistic. The Minstrel dev has been alarmingly silent, since mid-beta.
What baffles me even more is that if that invisible dev follows the official forums at all, the impression that person would get is that minstrels just want to be bigger, badder, battle clerics. The primary gripes from posters on there seem to be about the lack of a medium armour class set (which the previous minstrel dev said repeatedly "will never happen"), crit reduction and ballad damage not being scaled. It seems odd to me that folks would pick the "primary healing class" and then fret about how hard they do or do not hit.
I haven't played one so I may be way off, but isn't the RK supposed to be the class made for those people that wanted to have both dps and healing ability?