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Most satisfying moments in gaming.Follow

#1 Mar 05 2009 at 11:07 AM Rating: Excellent
Sometimes when I'm having a rough day I come home for lunch and find something to make me grin. Today I found something that makes me laugh hysterically every time I watch it. Enjoy.

God, I hate that guy so much.
#2 Mar 05 2009 at 1:38 PM Rating: Excellent
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This one was on College Humor; guy gets taken out by the weapon of ultimate irony.
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#3 Mar 05 2009 at 2:34 PM Rating: Good
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I liked the Halo one. Pretty hilarious Smiley: lol.
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#4 Mar 05 2009 at 3:44 PM Rating: Good
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#5 Mar 05 2009 at 3:59 PM Rating: Good
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Allegory wrote:


That...was...awesome...
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#6 Mar 05 2009 at 7:43 PM Rating: Good
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Allegory wrote:


Wow...
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#7 Mar 05 2009 at 8:07 PM Rating: Decent
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Me friend probably felt pretty satisfied when he beat MGS4 and got the big boss emblem.. <.<; I know I could never put myself through that.
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#8 Mar 06 2009 at 12:33 AM Rating: Decent
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Perfect Ending for Chrono Cross. Very difficult to do IMO as alot of it is flat out chance/luck.
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#9 Mar 06 2009 at 4:10 AM Rating: Good
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fronglo wrote:
Perfect Ending for Chrono Cross. Very difficult to do IMO as alot of it is flat out chance/luck.


Very easy to do...

The AI of the final boss even helps you out, by using the correct elemental color in the sequence. I didn't know this the first time, so I got a double green (Set up one of my characters to use green, and the boss used green before him). But then I just started my sequence again and factored in the boss's elements (waited for him to use the color when it was his turn).
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#10 Mar 06 2009 at 8:15 AM Rating: Decent
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-Beating King K.rool when I was 8, cheating ************
-Finishing any game when I was younger really
-Collecting every ultimate weapon in ffx
-Getting the producers ending in CT
-Getting every achievement in fallout 3
-Ninja gaiden
-Learning to wavedash and l cancel
-beating FE: radiant dawn

and many more
#11 Mar 06 2009 at 8:25 AM Rating: Decent
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TirithRR wrote:
fronglo wrote:
Perfect Ending for Chrono Cross. Very difficult to do IMO as alot of it is flat out chance/luck.


Very easy to do...

The AI of the final boss even helps you out, by using the correct elemental color in the sequence. I didn't know this the first time, so I got a double green (Set up one of my characters to use green, and the boss used green before him). But then I just started my sequence again and factored in the boss's elements (waited for him to use the color when it was his turn).

I remember it being pretty easy once you know what to do as well, i think i read a guide that told me which elements he was likely to use though.
#12 Mar 06 2009 at 12:31 PM Rating: Decent
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now heres how it was easy to do


wait until he casts a yellow element

cast elements of VERY LOW setting in the correct order

you should be done in three turns, with a little luck
#13 Mar 06 2009 at 6:06 PM Rating: Good
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Super Mario 64 done with 0 stars. Tool-assisted though.

Edited, Mar 6th 2009 8:15pm by Jevilwolf
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Reiterpallasch wrote:
Horst needs a 1 minute, 15 foot doom aura. Get in, get out, or @#%^ing die.
Calmus wrote:
...draining with sambas is kind of like you smack the thing and as you smack blood flies out... normally the blood would just you know fall and be red an what-not, but, with the samba your all whacked out and decide to drink the blood as it flys out. thus not adding MORE damage just taking more advantage of your damage. at least thats my take on it.
#14 Mar 08 2009 at 7:36 AM Rating: Decent
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The day I picked up one of these comes to mind. Aside from that I tend to keep my daily satisfactions simple. Like the pleasant little popping sound people make when they get hit with a rocket in TF2. That always cheers me up.
#15 Mar 08 2009 at 4:15 PM Rating: Decent
My most satisfying moments usually involve "big booms." I'm not talking about a fireball spell here. More like a Hellball spell. I'm talking about a giant, huge kickback, Massively Overkill end-game weapon that could probably kill anything with one shot.

And big explosions.


Samus's Final Smash comes to mind.

Ike's too.

As does the Ultima summon form FFXII.
#16 Mar 08 2009 at 5:43 PM Rating: Decent
Quote:
fronglo wrote:
Perfect Ending for Chrono Cross. Very difficult to do IMO as alot of it is flat out chance/luck.


i never got the perfect ending for chrono cross... just the bad one. I didnt know there was a perfect ending until i read it in a guide... after deleting my saved games in my memory card :(

My Most Satisfying Moments in Gaming...
1. Defeating my brother in Marvel Vs Capcom
2. Saving the princess in Mario
3. Just playing Fallout...
4. Playing Ragnarok Online (my first MMORPG which opened the door to my interst in online games)
5. Salvaging a Mad Cat in Mechcommander :D
#17 Mar 10 2009 at 5:00 PM Rating: Decent
My most satisfying moments in gaming are:

1)The time I reached the maximum level
2)When I get a rare item from boss hunting
3)When we conquer a castle during sieges.
4)When we win tournaments.
#18 Mar 10 2009 at 5:34 PM Rating: Good
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Beating Aztec Temple in Goldeneye on hard difficulty and getting the perfect score on the horseback archery mini-game from Zelda 64.

Edited, Mar 10th 2009 8:39pm by Jevilwolf
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Reiterpallasch wrote:
Horst needs a 1 minute, 15 foot doom aura. Get in, get out, or @#%^ing die.
Calmus wrote:
...draining with sambas is kind of like you smack the thing and as you smack blood flies out... normally the blood would just you know fall and be red an what-not, but, with the samba your all whacked out and decide to drink the blood as it flys out. thus not adding MORE damage just taking more advantage of your damage. at least thats my take on it.
#19 Mar 10 2009 at 6:18 PM Rating: Excellent
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trapezoniann wrote:
My most satisfying moments in gaming are:

1)The time I reached the maximum level
2)When I get a rare item from boss hunting
3)When we conquer a castle during sieges.
4)When we win tournaments.


I understand that the topic is satisfying moments, but aren't yours a bit general? Don't you have any specific moments from a favorite game?
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"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary."
— James D. Nicoll
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