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Is FFVII Over-rated Follow

#27 Mar 11 2009 at 11:02 PM Rating: Good
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I think I'm one of the few people who liked ff8 and it's draw system a lot. :>


Nope, not only was the draw system wonderful for making characters very powerful, I also loved the card game and especially the romantic story. FFVIII is my second favorite after FFVI.
#28 Mar 11 2009 at 11:23 PM Rating: Good
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The One and Only Poldaran wrote:
Siesen the Meaningless wrote:
I think a lot of people that bash 8 are just jumping on the bandwagon. I never found any real problems with the draw system outside of how abusable it was. I remember stacking 100 Deaths and with the GF's ability to add magic to attacks I went to the islands of heaven and hell and just one shot all the level 100s.


Leveling made that game 100 times harder than it needed to be. If you did it right, you could beat the game easily without passing level 25ish. And it made all the fights tons easier.


Oh yeah, I know as much. I did that on my second play through as I just like to have really high level characters. The 1 hit kill was just an example of how powerful you could get by just stacking magic and attaching it to your characters with the GFs. Not to mention Aura.
#29 Mar 12 2009 at 3:46 AM Rating: Decent
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I completely maxed out the stats and resistances of my main characters, completely maxed out their equipment(I think?), and completely maxed out all the GFs, along with having pretty much all the cards.

And I still couldn't beat that damn weapon, Smiley: lol I pretty much only used three characters iirc.. maybe 4 max.. but I remember when you had to split up groups at the end I needed to give diabolos to one group because their level was so low that if I didn't equip no random encounter they'd just die. :x
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#30 Mar 12 2009 at 11:27 AM Rating: Decent
The One and Only Deadgye wrote:
I completely maxed out the stats and resistances of my main characters, completely maxed out their equipment(I think?), and completely maxed out all the GFs, along with having pretty much all the cards.

And I still couldn't beat that damn weapon, Smiley: lol I pretty much only used three characters iirc.. maybe 4 max.. but I remember when you had to split up groups at the end I needed to give diabolos to one group because their level was so low that if I didn't equip no random encounter they'd just die. :x


Well, the easy trick to beating the tougher bosses (and to be honest, the end bosses in FF VIII, all forms of Ultimecia, were a heck of a lot harder than most other end bosses in the FF games I've played) is to use a lot of heroe potions. Which is easy after you can turn cards into objects, just turn Laguna's card into 100 heroe potions and you're set for pretty much all battles. Use Selphie for a very quick finish, get her to a low health, then give her a heroe potion and you'll have her limit every turn. If you're talking about the Omega weapon, all it then takes is time.

It really sucks that the PS3 does not play FF VIII anymore, I really want to play it again. At least it plays FF VII, that's something I suppose.
#32 Mar 12 2009 at 4:51 PM Rating: Good
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Oh yeah, Ultima Weapon was hard. I had to use a few of the invincibility items to get him beat. That's probably cheating though. :)
#33 Mar 12 2009 at 10:46 PM Rating: Decent
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But there are still a lot of RPG games out there being ignored and would sometimes be stereotyped as "FF Clones"...


Really? There are only so many ways to put together a jrpg.
#34 Mar 12 2009 at 11:37 PM Rating: Decent
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The thing about FF8 is it seemed like people either found it too easy or too hard. I guess if you knew how to exploit it and you did the mini games it was pretty easy. I personally had to cheat to get past the lunitic pandora boss and even then I barely did it. I basically rushed through the game didn't do any of those mini games (which apparently can really make it easy from what I have heard) I would have to rate it 2nd worst with XII being my least favorite. FF9 was pretty good but not as good as FF7 IMO.

Anytime something is very popular people think it is over hyped. Sure there have been alot of better things since then but I can see where people went nuts over in especially in 1997 when it came out.

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#35 Mar 12 2009 at 11:40 PM Rating: Decent
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Anytime something is very popular people think it is over hyped.


Being popular is kind of a requisite for being over hyped you know.
#36 Mar 13 2009 at 2:10 AM Rating: Excellent
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To be honest theres very little you could do to FFVII outside of making it emit a euphoria inducing drug from your playstation to make it actually meet the huge standards and hype that its been placed up on. That being said it is a good solid game which brought plenty to the genre and I imagine should at least hold a notable mention and a reasonably high position in the series.

With regards to the person in that linked article who said that every single one before it was better, I have to wonder if he's actually played all of them. FFI whilst fun was mind numbingly shallow in gameplay and story but with its age I can fully accept it as a decent game, as for FFII... is there anyone who looks favourably upon that games leveling system I can't recall hearing anyone justify it. My experience with FFIII is limited at best so I won't comment on it.

The snes trilogy however you could find some merit in his statement. FFVI is a very engrossing story for the first half and a very balanced thought out gameplay system and truely marked the end of the repetition of crystals which was long overdue imo. FFV had a very interesting set of mechanics behind it, but lacked some character development to flesh it out. Whilst I know it's been mentioned in a positive light on here before hand, I personally don't like FFIV for the simple fact that story and development wise it repeatedly destroys any sense of immersion you start to build. This mainly comes from the systematic killing and returning of practically every character you come accross. One or two of them are plausable and you can see happening but by the third or fourth time it happens I found I just didn't care anymore. Their sacrifices meant nothing at all because chances are jumping off an airship into a crater to the core of the earth while straddling a magical nuke is completely survivable.

So of the first six I would have to say only V and VI in the same region as VII but that may just be me.

One of the good things about the series in my opinion is they way that it continuely reinvents its systems for each installment helping to keep it fresh, that being said it's not always for the best.

As its been said the junction system in VIII is hideously abusable. Theres nothing else that can be said about it really, but its not like many of the abusable setups and mechanics in FF history simply because its abusable from the second you start the game. It's so overpowering that in reality unless you completely avoid using it, it renders anything but physical attacks as pointless actions. That is bar the spells, Meltdown, Aura, Triple (to triple cast auras...) everything else including GF's are really worthless to use. It then goes a step further and punishes you for using magic if you do feel lie it by then having to go and kill time drawing more. I like a little challange and variety in battle and VIII just didn't deliver. story was alright but could have used a bit of development of Squall between discs 2 and 3 before making him randomly flip personalities.

IX and X were both good gameplay wise and whilst X gets ragged on a lot, it does kinda deserve it a little for some truely awful cutscenses but not anywhere near the trashing it does recieve. X-2 likewise is a very decent game but I did need to have had a couple of drinks before hand to stop the sheer amount of cheesy scenes from making me top myself.

Very much a tl;dr answer.
#37 Mar 13 2009 at 4:23 AM Rating: Decent
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Tactics (Not that GBA/DS crap) > All other FF (except maybe 11).

If I quit playing 11 before I finish the storyline, I will most likely watch videos of the CS and read NPC/mission transcripts.
#38 Mar 13 2009 at 1:54 PM Rating: Decent
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Tactics sucked

TA was amazing
#39 Mar 13 2009 at 8:39 PM Rating: Decent
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Pensive wrote:
Tactics sucked

TA was amazing


There is something wrong with you.

FFVII was perhaps the greatest RPG evar... when it came out. It really hasn't stood the test of time as well as its peers. More refined entries such as 4-6 stand out a lot more these days.
#40 Mar 13 2009 at 10:14 PM Rating: Decent
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This argument is irrelevant because Mother 2 & 3 > FF.
#41 Mar 13 2009 at 11:49 PM Rating: Good
F'n Territorial Oak...
Screenshot


I haven't finished EB yet... got sidetracked by some other project.

Edited, Mar 14th 2009 1:54am by LadyOfHolyDarkness
#42 Mar 14 2009 at 12:49 AM Rating: Decent
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There is something wrong with you.


Tactics: Cliched story with a terrible translation and more intrigue than characters.

TA: A mature and dark story with fallible characters, questionable moral tests, and the only game I know of where you are the villain.

Quote:
FFVII was perhaps the greatest RPG evar... when it came out.


Not even remotely close to accurate/

Edited, Mar 14th 2009 4:51am by Pensive
#43 Mar 14 2009 at 3:29 AM Rating: Good
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Pensive wrote:
Quote:
FFVII was perhaps the greatest RPG evar... when it came out.


Not even remotely close to accurate/


Back in the day when graphics were switching from sprites to polygons, the change seemed to make it awesometacular. The story never was as good as the ones for IV and VI, but when we were young and naive, the graphics made it seem a lot cooler than it was.
#44 Mar 14 2009 at 5:06 AM Rating: Decent
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Pensive wrote:
Quote:

There is something wrong with you.


TA: A mature and dark story with fallible characters, questionable moral tests, and the only game I know of where you are the villain.


And also one of the worst battle system gimmicks known to man.
#45 Mar 14 2009 at 10:27 AM Rating: Good
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Agreed, Pol. I started playing FFVIII again yesterday. Honestly, it's hard to believe how good it still looks for it's age. And, how much of a change there was from VII to VIII is astonishing.
#46 Mar 14 2009 at 3:45 PM Rating: Decent
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And also one of the worst battle system gimmicks known to man.


Really? The law system is why you hate it? That's it?

Quote:
Back in the day when graphics were switching from sprites to polygons, the change seemed to make it awesometacular. The story never was as good as the ones for IV and VI, but when we were young and naive, the graphics made it seem a lot cooler than it was.


The graphics sucked even for the time. Resident evil came out before vii and it looked a thousand times better. Jumping flash looked better

Besides I'd much, much rather have amazingly detailed sprites like in suikoden or lunar than bad polygons with pre-rendered environments. If you're going to make the damn environments pre-rendered anyway, why not just make everything a sprite? If we're talking about gimmicks to draw in fools then the graphics are even worse than the law system...

Edited, Mar 14th 2009 7:46pm by Pensive
#47 Mar 14 2009 at 4:58 PM Rating: Excellent
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The villain wasn't nearly as villainous enough to garner any hatred for, the heroes didn't have any REAL personality outside Yuffie to garner any sympathy, the story (which isn't the game's fault) was pretty stereotypical, and the ending is, by far, the worst ending to come from a role playing game.

And that's not why it's over-rated. It was an okay game by itself, average at best, but what makes the damn game over-rated is the damn level of worship stupid characters like Sephiroth and Cloud garner, and beyond that just how much Square milks the damn thing. No one really cared about Zack, no one cared about Vincent, they were bit characters with zero likability and personality, yet they got their own games?! Sephiroth is, by far, one of the most PoS villains to ever grace a game, and they made a movie just to revive him even temporarily?!

Please.
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#48 Mar 14 2009 at 6:47 PM Rating: Good
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lolgaxe wrote:
The villain wasn't nearly as villainous enough to garner any hatred for, the heroes didn't have any REAL personality outside Yuffie to garner any sympathy, the story (which isn't the game's fault) was pretty stereotypical, and the ending is, by far, the worst ending to come from a role playing game.

And that's not why it's over-rated. It was an okay game by itself, average at best, but what makes the damn game over-rated is the damn level of worship stupid characters like Sephiroth and Cloud garner, and beyond that just how much Square milks the damn thing. No one really cared about Zack, no one cared about Vincent, they were bit characters with zero likability and personality, yet they got their own games?! Sephiroth is, by far, one of the most PoS villains to ever grace a game, and they made a movie just to revive him even temporarily?!

Please.


As far as Advent Children goes, I'd blame the fanbois for that one. Can't blame Square for knowing how to profit from it...

It is very true that he was a very mediocre villain though.
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#49 Mar 14 2009 at 8:56 PM Rating: Good
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Advent Children was pretty bad, it's true, really the premise was lame. It's really only eye-candy. Nice to look at, but in the end, you wonder why you watched it.

The Law system was great. I preferred areas with Laws over Jagd areas.
#50 Mar 15 2009 at 12:06 AM Rating: Decent
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It's kind of weird; I dislike vii but I liked advent children
#51 Mar 17 2009 at 1:23 PM Rating: Decent
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The graphics sucked even for the time. Resident evil came out before vii and it looked a thousand times better. Jumping flash looked better


Did Resident evil have fmvs though? Those were awesome :x
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