The One and Only Poldaran wrote:
What's wrong with the full game, might I ask?
I think the fundamental flaw is that the AI was terrible. If your forces were remotely equivalent to the enemy forces you could easily stomp the AI, so to increase the difficulty the AI is given more/better units. This isn't something unique to Valkyria, but the problem is how it works with Valkyria's rule system. There are some missions, such as a specific "defend this base" mission my friend played countless times over, where AI is capable of winning the mission at any time, and it is only if you luck out and it decides not to win that you can actually be victorious. You are supposed to prevent a base from being captured, but nearby in the grass the AI has a scout unit that can take over the base in just two commands. You are not allowed to position your troops in such a way as to prevent this.
There are quite a few mission like that, where the AI can simply win if it chooses to.
The game is also a little shallow on strategy, though there is a certain degree of tactical depth.
Edited, Mar 12th 2009 2:14pm by Allegory