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Anyone familiar with the Suikoden series?Follow

#1 Jun 29 2009 at 2:54 AM Rating: Decent
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If you're not, it is probably one of my highest recommended series of games to all of you, but that is not hat this thread is about. I used to be a big fan of console RPG's for the longest time, Final Fantasy 2/4 for the snes being my first, playing (or trying, since not too many RPG's outside big name companies ever turned out to be worth it) many many different RPG's ever since and just falling in love with the genre completely. I started playing MMO's though, since $15/mo is the best move you can make if you're on a budget who wishes to still enjoy exploring new land, questing, recruiting allies etc. We see MMO titles such as Final Fantasy, Warcraft, Age of Conan, Warhammer etc., but...

What are peoples thoughts on a Suikoden based MMO? Has there been a thread about this already? If so, I apologize, but the Suikoden series is the only game I actually find myself coming back to year after year despite all of the new games that have come out. In my own personal opinion on the matter, I think that such a game would be a complete success given all the characters, their backgrounds, their capitals, the true runes, and how every game in the series have been tied into one world this far (excluding the new installment of the series, so I've heard).

I believe a game such as Suikoden would have the potential to become something great, considering the different races, factions, political lore etc. Again, I guess I really only made this thread to hear other opinions on it because I personally would love to see something like this under development, although I have my doubts that it has even crossed Konami's mind to even make a move such as this.

What are your thoughts? If you're unfamiliar with the game, pick it up! I highly recommend Suikoden 1 and 2 to start off with (trying the newer Suikoden games could possibly be confusing to follow without the background of the original games)
#2 Jun 29 2009 at 3:23 AM Rating: Good
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I find games with a huge cast of characters simply fail to deliver most of the time. A good role playing game requires a good storyline, a cast of characters (heroes and villains) that you can feel for, and a combat system that is both simple enough to pick up but intriguing enough to not get stale after three hours of it. Suikoden got lucky in that, while the cast is huge, the main characters the game focuses on are interesting and unique-ish (Although, after 2 the villains have been kind of on the weaker side. A giant turtle in 4? Really?), and of course the story and combat is usually interesting as well.

Personally, I prefer a small list of characters. Easier to focus on them. Even in Suikoden I usually just collect the zoo, but have a solid and small group I "always use."

Edited, Jun 29th 2009 7:24am by lolgaxe
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#3 Jun 29 2009 at 10:26 AM Rating: Good
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Honestly, I think the series peaked at 2. The first game was good, the second was amazing, and the third was decent (if highly flawed), but everything that came after was crap.


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Personally, I prefer a small list of characters. Easier to focus on them. Even in Suikoden I usually just collect the zoo, but have a solid and small group I "always use."

Yeah. Just because you have access to a gazillion different characters doesn't mean they're all worth using. A huge playable character roster sounds cool in theory but who can or wants to play all the characters? When faced with character overload most people just pick the strongest and call it done (maybe putting in your favorite quirky character just for fun sometimes.)
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#4 Jun 29 2009 at 3:02 PM Rating: Decent
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Someone called?

An MMO would not work in terms of the lore. The 108 loses its meaning when there are 100,000 of them. These are stars that incarnate into various roles in conflicts.

Besides, when would you set it, and where? The Toran Republic is going to be a boring *** place if you're set during the Dunan Unification. An original setting might work, maybe Harmonia, but who would be the stars?

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(Although, after 2 the villains have been kind of on the weaker side. A giant turtle in 4? Really?)


Wasn't it a tree? Same as Exdeath

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but everything that came after was crap.


You are incorrect. V is an extremely solid rpg, and is the best one that they made since II; the only problem it had was missable characters. Tierkeis is okay; it has the exact same themes and character concepts as the others, except that it's not subtle literature anymore.
#5 Jun 29 2009 at 6:27 PM Rating: Decent
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Pensive wrote:


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but everything that came after was crap.


You are incorrect. V is an extremely solid rpg, and is the best one that they made since II; the only problem it had was missable characters. Tierkeis is okay; it has the exact same themes and character concepts as the others, except that it's not subtle literature anymore.

This, 5 was great, I think 4 is very underrated too, it may not be a great Suikoden game, but I Think it was a fine RPG.

And 4 was alot better if you play it with tactics, as you get a lot more of the story.
#6 Jun 29 2009 at 11:24 PM Rating: Decent
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There are actually a lot of things they could do with this game. I definitely see your point about it failing due to the fact that instead of 108 starts, there would be hundreds of thousands of them, but then again, there is a new set of 108 stars of destiny (for the most part, excluding reappearances of characters) with each game. Maybe rather then actually being a member of the 108 stars of destiny, you are actually working for them instead? Just a thought.

As far as where the game would take place, I suppose where the series ends. That is not to say that we could not visit the days of the Imperial army when Emperor Barbarossa (spelling? sorry) was running the show, or even when Luca Blight was slaughtering everyone in sight. I am in middle of running through all of the games as we speak, and I recall a cave, could not remember the name of it to save my life, but it's the same cave in Suikoden 1 where you obtain the Star Dragon Sword, and the same cave which you happen to be transported 300 years in the past to the Village of the Hidden Rune. You could use a mechanic like this similarly to World of Warcraft's Caverns of Time.

You are all absolutely right about the fact that in each game there was your little 'clique' of players that you would consistently bring with you to each dungeon, but I don't feel that the rest of them were actually useless. Without a doubt some of them would never leave the HQ lol, but I definitely would find myself rotating near 15-20 different characters throughout the game, just because (yeah I know this is far from the cap of actual playable characters, but I never actually bothered to give most of them a run honestly, just so I could actually beat the game within a decent time frame).

In my own opinion, I feel that an MMO would be great for the series to help give more background information about the characters introduced throughout the series, and would also be a great way to tie up loose ends on characters we know only so little about. This could be done through questing and doing instances for said characters (provided they are still alive for the time the MMO would take place, if not? descendants gogogo).

Maybe I am just trying to cling onto the idea that this whole idea could possibly work, adding in the fact that I would drool over a game like this should it ever come out haha. As far as villains would go, the only idea I could think of right now is revisiting like mentioned above certain points in the past that would let you encounter villains of previous games, or maybe just focus the story around broken storyline in previous games. I'll have some more details later, can't think of any off the top of my head, but I'm positive that there are some side stories that had been left hanging for quite some time now.
#7 Jun 30 2009 at 6:12 AM Rating: Decent
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As far as where the game would take place, I suppose where the series ends.


It.. can't really. It's a timeless story concerning the incarnation of various archetypes of fate.
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I don't feel that the rest of them were actually useless.


You'd be completely correct. Chrono Cross did the large list of PC's terribly. Suikoden did not, mainly because most of them never left headquarters, and instead contributed to plot development and strategic battles. At least 70% of the characters in any given game are crucial to some development of the plot.

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Maybe rather then actually being a member of the 108 stars of destiny, you are actually working for them instead? Just a thought.


That's really a flaw inherent to MMOs I guess. You can't have everyone be the hero, or even part of some plot crucial group, so no one really is. I really got enough of being sidelined while Lion and Shantoto did **** while they let me fight all of the bosses for them though, in ffxi.

I don't see any problem allowing two of a star to exist at a time, but the problem is that they can only exist in one incarnation per war, so you might be able to rig up some multi continental war, or wars on several continents as well as various time periods, but you'd still run out of stars fast. Really you'd just have to end up being a faceless soldier of an army.

The antagonist armies don't exactly have that problem though (except I guess for luc yuber sarah and whoever was the fourth of that group in III.) Anyone could show up in those roles without upsetting the 108.

Runes would be ******* awesome though.
#8 Jul 03 2009 at 11:40 PM Rating: Decent
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I base my opinion of Suikoden completely on Suikoden 4, which is the only one I've ever played.


It's a terrible series of games.



Also, I hate people who think that they should make MMOs out of existing game series. There's this thing called creativity, which, as of late, most game companies seem to lack. Instead of making a Suikoden MMO, why not create a completely new game?
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#9 Jul 04 2009 at 12:18 AM Rating: Decent
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I base my opinion of Suikoden completely on Suikoden 4, which is the only one I've ever played.


See I know the feeling. I've only ever played the Wand of Gamelon, and man, that Zelda franchise is just one of the worst excuses for a game series that I've ever come across.

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Instead of making a Suikoden MMO, why not create a completely new game?


A new IP can't compete with WoW, and the rest of the market is clawed and fought over by other big name IPs anyway. No one would be interested, no one would play it, and the servers would probably die in a year.
#10 Jul 04 2009 at 12:34 AM Rating: Decent
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A new IP can't compete with WoW, and the rest of the market is clawed and fought over by other big name IPs anyway. No one would be interested, no one would play it, and the servers would probably die in a year.


It would be played, IF it was good. It would just need to be good AND look good, be creative, be marketed intelligently, priced in such a way that people would pay for it, maybe upon release offer all those who played in the beta a free 3 months of gameplay and those who play within the first month after release 2 free months. Released both as a download and in disc form. Like other games have, offer each currently active player a chance to give their friends a free trial. In order to maintain interest after people have played their trial, the makers could NOT take a page from the books of other companies, and NOT limit certain things(Like in EVE, you can't give someone using a trial any ISK to help them out) to paying players only. Of course ou'd have to limit some things, but make them be things that wouldn't affect beginner gameplay.

Maintain interest by taking customer comments and suggestions seriously, have contests both in-game and out as frequently as is viable. If released by or thru a major company, offer a trial of other games by the company with it and offer a trial of the new game to players of other games from the company. Release updates, patches and expansions as needed instead of as a way of making more money, etc.

It could work, just the companies that make most of the currently existing MMOs would rather just keep making more money off of the ****** games(WoW, FFXI) they already have.

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The World Is Not A Cold Dead Place.
Alan Watts wrote:
I am omnipotent insofar as I am the Universe, but I am not an omnipotent in the role of Alan Watts, only cunning


Eske wrote:
I've always read Driftwood as the straight man in varus' double act. It helps if you read all of his posts in the voice of Droopy Dog.
#11 Jul 04 2009 at 2:39 AM Rating: Good
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I've always wanted a Wild ARMs MMO. Filgaia is always teeming with adventurers. Just throwing that out there.
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#12 Jul 04 2009 at 5:34 AM Rating: Good
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lolgaxe wrote:
I've always wanted a Wild ARMs MMO. Filgaia is always teeming with adventurers. Just throwing that out there.


I always wanted a good Tactical RPG MMO. But that would be such a niche crowd.

There is Dofus, but that wasn't as good as I had hoped. I played it for a while but it was just too... I don't really know what, but it was not as good as I had hoped.
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#13 Jul 06 2009 at 8:14 PM Rating: Good
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Filigaia could be a cool MMO setting. Which game would you base it on?


Personally I still think that Jack Chalker's Well World would make the greatest MMO setting ever. Just imagine the possibilities...

Edited, Jul 6th 2009 11:14pm by Karlina
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Items no one cares about: O
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