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The Five Greatest RPG'S (was forum=28)Follow

#1 Sep 19 2009 at 3:38 PM Rating: Default
(1) Final Fantasy 6 (3 in the US)
(2) Legend of Zelda OOT
(3) Suikoden 2
(4) Chrono Cross
(5) Suikoden
#2 Sep 19 2009 at 3:49 PM Rating: Good
FoodCity wrote:
(1) Final Fantasy 6 (3 in the US)
(2) Legend of Zelda OOT
(3) Suikoden 2
(4) Chrono Cross
(5) Suikoden


You know, there is a game forum for exactly this type of thread . Also, it mioght be nice instead of just giving a list, to at least make an effort to make an introduction to the topic, and at least give reasons for you choices .

#3 Sep 19 2009 at 3:58 PM Rating: Excellent
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Chrono Cross instead of Trigger?

Screenshot
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#4 Sep 19 2009 at 4:09 PM Rating: Good
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#5 Sep 19 2009 at 4:14 PM Rating: Decent
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Worst skype thread ever.
#6 Sep 19 2009 at 4:18 PM Rating: Good
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lolgaxe wrote:
Chrono Cross instead of Trigger?

Screenshot


Edited, Sep 19th 2009 6:24pm by Kirby
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#7 Sep 19 2009 at 4:23 PM Rating: Good
Majora's Mask is better than Ocarina. Yeah, I know you all disagree, but that's because you're wrong. Ocarina has better music, though, especially the forest temple song. Majora has a better plot and more varied gameplay, however, and that's why it's the better game. Also, it looks better.
#8 Sep 19 2009 at 4:25 PM Rating: Good
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Kavekk wrote:
Majora's Mask is better than Ocarina. Yeah, I know you all disagree, but that's because you're wrong. Ocarina has better music, though, especially the forest temple song. Majora has a better plot and more varied gameplay, however, and that's why it's the better game. Also, it looks better.
You may be right. The time restriction was fun, sometimes.

Also, sig approved.
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#9 Sep 19 2009 at 4:33 PM Rating: Excellent
Hey guys, Zelda isn't a ******* RPG.
#10 Sep 19 2009 at 4:34 PM Rating: Excellent
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It is now.
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#11 Sep 19 2009 at 4:50 PM Rating: Excellent
Vagina Dentata,
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It'd be cool if it were Legends of Zelda Out of Topic Game where he does things like avoid the hands in the Kingdom of Molestia with its evil monarch, King Desu.
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#12 Sep 19 2009 at 6:03 PM Rating: Decent
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lolgaxe wrote:
Chrono Cross instead of Trigger?

Cross was a better game.
#13 Sep 19 2009 at 6:09 PM Rating: Excellent
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Allegory wrote:
lolgaxe wrote:
Chrono Cross instead of Trigger?

Cross was a better game.


I remember my OOT version from a while back fondly

Edited, Sep 19th 2009 8:11pm by Tarub
#14 Sep 19 2009 at 8:21 PM Rating: Good
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Kavekk wrote:
Majora's Mask is better than Ocarina. Yeah, I know you all disagree, but that's because you're wrong. Ocarina has better music, though, especially the forest temple song. Majora has a better plot and more varied gameplay, however, and that's why it's the better game. Also, it looks better.


Twilight Princess was better than either, not only in terms of plot or gameplay, but everything else besides.

but it's also still not a @#%^ing rpg (ty nix)

The only rpgs that I can rank are Suikoden 2 and Chrono Trigger, as 1 and 2 respectively. After that point there's just lots of equivocation as to how really good rpgs should really fall into place.

Lunar 2, Baldur's Gate, Pokemon (probably gsc,) Morrowind, Tales of X (I'll go with Vesperia,) Lufia 2, Kotor, and Fallout all need to be mentioned at least

Quote:
Cross was a better game.


Except for the story, which was atrocious, nonsensical, and a rape of the canon. Except for the score, which was around the same (except the instrumentation.) Except for the characters, of which there were way too many useless ones.

Edited, Sep 20th 2009 12:23am by Pensive
#15 Sep 19 2009 at 8:44 PM Rating: Excellent
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I loved Lufia 2. I never did make it all the way to the bottom of that dungeon that seemed to go on forever. I think I made it to level 80-something.
#16 Sep 19 2009 at 8:53 PM Rating: Decent
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Pensive the Ludicrous wrote:
Twilight Princess was better than either, not only in terms of plot or gameplay, but everything else besides.

I don't really like trying to place the games on a linear scale. I'm inclined to agree with you, but it's somewhat difficult.

Majora's Mask allowed for more variety of game play with the three primary masks. It was a lot of fun just roaming around Termina field as a Goron. The time system combined with side quests involving people's lives was an excellent feature and the type of system I'd like to see in many more games--although it of course doesn't translate as well to games without temporal loops. There was a lot to explore in Majora's Mask, even if the core game was weaker.

I usually don't like valuing games historically, but OOT did build much of the framework for TP, and it did a very good job. Atmosphere was excellent. The Forest Temple and Shadow Temple still freak me out today, and the windmill music is as haunting as ever.
Pensive the Ludicrous wrote:
Except for the story, which was atrocious, nonsensical, and a rape of the canon. Except for the score, which was around the same (except the instrumentation.) Except for the characters, of which there were way too many useless ones.

The musical score for cross was superior. The combat system was vastly more creative and inventive. The story isn't exceptional, but neither was Trigger's--and the cliche of Trigger stick out like a sore thumb. Yes there were many useless characters, but I'm not sure you can bemoan a game for giving you options you don't like. The art was quite good.
#17 Sep 19 2009 at 9:09 PM Rating: Good
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Quote:
The musical score for cross was superior. The combat system was vastly more creative and inventive. The story isn't exceptional, but neither was Trigger's--and the cliche of Trigger stick out like a sore thumb. Yes there were many useless characters, but I'm not sure you can bemoan a game for giving you options you don't like. The art was quite good.


I don't disagree with any of this, but I also do not consider it better than the first. And the score was obviously better, but I'm not sure how much of that's due to instrumentation or actual composition. It's hard to judge, but the remixes I get for to far away times and such are easily on par with CC.

Now, the story though.

CT has a few good things going for it's story. It does time travel non-paradoxically, which is to say, well. It has a few exceedingly interesting characters, and an ultimate bad dude that's not really all that bad at all. The only evil character in the game really, is Zeal (and maybe Yakra.) If you're willing to buy that interpretation of the morality compass of the events, it doesn't seem so cliche'd to me anymore, and if you like the events in cross, and consider it as a result of the events in trigger, then you could hardly see CT as a simple save the world and princess, story.

Considering that you more or less ****** it up.

It might depend on how old you are when you play it. Those are very heavy themes for an 8 year old, but not a 18 year old.
#18 Sep 19 2009 at 9:10 PM Rating: Decent
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Quote:
I don't really like trying to place the games on a linear scale. I'm inclined to agree with you, but it's somewhat difficult.


You can't possibly be missing the mutual irony going on here.
#19 Sep 19 2009 at 9:12 PM Rating: Decent
Pensive the Ludicrous wrote:
Quote:
The musical score for cross was superior. The combat system was vastly more creative and inventive. The story isn't exceptional, but neither was Trigger's--and the cliche of Trigger stick out like a sore thumb. Yes there were many useless characters, but I'm not sure you can bemoan a game for giving you options you don't like. The art was quite good.


I don't disagree with any of this, but I also do not consider it better than the first. And the score was obviously better, but I'm not sure how much of that's due to instrumentation or actual composition. It's hard to judge, but the remixes I get for to far away times and such are easily on par with CC.

Now, the story though.

CT has a few good things going for it's story. It does time travel non-paradoxically, which is to say, well. It has a few exceedingly interesting characters, and an ultimate bad dude that's not really all that bad at all. The only evil character in the game really, is Zeal (and maybe Yakra.) If you're willing to buy that interpretation of the morality compass of the events, it doesn't seem so cliche'd to me anymore, and if you like the events in cross, and consider it as a result of the events in trigger, then you could hardly see CT as a simple save the world and princess, story.

Considering that you more or less @#%^ed it up.

It might depend on how old you are when you play it. Those are very heavy themes for an 8 year old, but not a 18 year old.
Following the Budweiser Principle (that which sells more volume must be better), Cross beats Trigger.
#20 Sep 19 2009 at 9:14 PM Rating: Excellent
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Mass Effect anyone?

The simple massiveness of the universe (not the physical universe you can explore, the Mass Effect universe, as in all the work gone into the history of everything, details of everything, etc.) was enough to pull me in and get me to play it non-stop. The fun combat system and excellent story only gave it more awesomeness. It lacked musical prowess though, I don't remember any notable tracks, anything too epic.
#21 Sep 19 2009 at 9:25 PM Rating: Decent
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Allegory, can I save us both some aggravation and time and answer that for us?

Mass Effect
#22 Sep 19 2009 at 9:47 PM Rating: Decent
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Pensive the Ludicrous wrote:
Allegory, can I save us both some aggravation and time and answer that for us?

Mass Effect


I liked the part where everyone disagreed because looking up all the stuff before hand and restarting for minor mistakes is lame.

I went Paragon my first play through, I knew I wanted to be Paragon, but I had no guide. In fact, I had no idea whatsoever what the hell I was doing. I still ended up with the 75% Paragon achievement with my bar fuller than 75%.

Yes, some of the choices are baffling. "Why did I get Renegade for that?" kinda thing, but I just went with it.

The name of the game is Mass Effect, hinting that everything you do etc. effects something else. So when I had to pick background I just picked what I liked the most, didn't have it all planned out. (I survived Akuze and had space traveler parents IIRC) Isn't the point of it to see how it all plays out? And the character customization - yea, I too thought it was very extensive, and I agree it's mostly useless. For other games. Conversation is a big part of Mass Effect, so you do see your face alot. If you hated it so much though, just skip through it all or take a premade face.

Tirith's comment was relevant too. The vehicle controls were completely retarded. I adjusted to it though, and overall enjoyed vehicle fighting, even if it was odd.
#23 Sep 19 2009 at 10:37 PM Rating: Excellent
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Quote:
I went Paragon my first play through, I knew I wanted to be Paragon, but I had no guide. In fact, I had no idea whatsoever what the hell I was doing. I still ended up with the 75% Paragon achievement with my bar fuller than 75%.


Smiley: nod Paragon is easy...if you can get into character and let yourself focus on "being a good guy" in general rather than panicking over every little decision. It was especially fun because I was playing with my husband (I made him do the combat bits) and when he'd played it before he'd gone with the "be a **** and let people die" route, so he had fun seeing how things were a bit different the second time around.

My one complaint about it is that there's no option for a romance with Garrus. Smiley: frown
#24 Sep 19 2009 at 10:43 PM Rating: Good
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Lady isyris wrote:
Quote:
I went Paragon my first play through, I knew I wanted to be Paragon, but I had no guide. In fact, I had no idea whatsoever what the hell I was doing. I still ended up with the 75% Paragon achievement with my bar fuller than 75%.


Smiley: nod Paragon is easy...if you can get into character and let yourself focus on "being a good guy" in general rather than panicking over every little decision. It was especially fun because I was playing with my husband (I made him do the combat bits) and when he'd played it before he'd gone with the "be a **** and let people die" route, so he had fun seeing how things were a bit different the second time around.

My one complaint about it is that there's no option for a romance with Garrus. Smiley: frown


Is there romance for any male characters? Can you pursue gay relationships?
#25 Sep 19 2009 at 10:45 PM Rating: Good
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Quote:

Is there romance for any male characters? Can you pursue gay relationships?


Males can sex ashley. Females can sex kaiden or liara. So yes, you can pursue a gay relationship, but there's only one possible one to pursue.
#26 Sep 19 2009 at 11:23 PM Rating: Excellent
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Pensive the Ludicrous wrote:
Quote:

Is there romance for any male characters? Can you pursue gay relationships?


Males can sex ashley. Females can sex kaiden or liara. So yes, you can pursue a gay relationship, but there's only one possible one to pursue.


Yeah, I was kind of disappointed after I finished the game when I went and looked up what the options actually were. For some reason, I expected there to be more variety.

I really have to wonder what would make someone bored/desperate enough to put up with Ashley long enough to get her to put out. I couldn't stand her, and took great satisfaction in causing her death.
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