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#1 Jan 21 2011 at 1:33 AM Rating: Good
Citizen's Arrest!
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http://www.youtube.com/watch?v=lCZi_CnkIUA

That facial expression scanning looks like it'll be pretty cool for bringing even more realism into games. While the game itself doesn't sound like my kind of thing, the tech is kinda exciting.
#2 Jan 21 2011 at 2:12 AM Rating: Good
Repressed Memories
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It's interesting just how significant the difference is, and I like it.

When I read about the production of Disney's Tangled, one of the details mentioned was the development of a new animation technique. Part of the problem with animating 3D models is that much of it is done by the computer, while with traditional animation you have very deliberate frames with intentional poses. Disney wanted to mimic that look with 3D animation, and I think they did a fairly good job.

I'm often peeved at companies marketing games based on graphical prowess only to see improvements in polygon count, shading, and tons of other brute force improvements that are hardly noticeable. I'd like very much for art techniques like this one to become a fad that companies start publishers want to market and beg developers to focus on.
#3 Feb 23 2011 at 1:56 PM Rating: Good
Sage
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1,675 posts
I'm extremely excited about this game.

Since I live in and around L.A. I want to see how they did concerning landmarks and stuff.

The facial features thing looks amazing.

And I like the theme (in this case).
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
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