Yeah, I noticed my Warrior ran out of stamina way too fast. I'd do one rotation of abilities and then I'd be empty, auto-attacking while watching my group members get killed off because they suck at defending themselves without a million tactics set.
I like how my Rogue rips through targets, but the lack of AOE sucks. Rush is the closest thing I can get to AOE right now, but it's not much. Still, auto-attacking with the right abilities is brutal, especially if stuff isn't targeting you.
As for running out of attractive abilities, I'm not really into the whole tanking scene. I want to rip stuff apart with a huge sword, not run around and tank. I get enough of that in Rift and WoW as it is.
Single-player games, to me, is all about bringing the hurt - and lots of it. The Warrior ability "trees" just look very defensive. You've got the two-handed tree and Warmonger and the rest is about mitigation and shield stuff.
And I don't like abilities that damage me to damage others (Reaver?). Except for Blood Magic, of course, because it comes with a nice self-heal. And Berserker is just weird. It drains stamina on every hit and the damage bonus is not really noticeable. Waste of specialization point, but Reaver and Templar suck as well.
Edited, Apr 4th 2011 1:44am by Mazra