I agree... about the 100 bucks well spent... and also the fact of being sad that this generation will not have a "Sierra" experience...
There was something honestly magical about Sierra games back then. There was a sense of fun and quality to them. Now a lot of games are just first person shooter, click, shoot, kill, loot... there's no thinking to them. No fun puzzles.
I think it sort of saying something about the attention span of people these days...
That said, the SpaceVenture kickstarter is doing well... and I hope it gets funded and shows this world what a fun game looks like!