BeanX the Irrelevant wrote:
I made a male mithra(Miqo'te), I dont like you cant switch the facial markings. Made it feel really limited. Do the different races have differing stats again? Honestly in this day and Age of MMO it seems really trivial versus back when FF11 first came out and you were choosing based on 1-2 stats.
I was thinking of human again, but if they let me change the marking I will probably make a Male Moqo'te again. If not probably a Hume(Hey I haven't learned the new terms yet and they are so ingrained I highly doubt ill ever learn the new ones. That's the dumb thing about them reusing the models from 11, no matter what people are going to associate them with the old names since 5-10 years of playing conditioned us.
Each sub-race has different stats, so there's actually 10 different starting stat options. It's pretty clear the gap isn't going to be as large this time as it was with FFXI. But I'll offer the same advice I've given since FFXI (including WoW) - choose what you want to play as, look at a lot, RP as, etc. If you need a tie-breaker, THEN start looking at stats. But I'm betting your enjoyment of the game will be better if stats don't drive your decisions. Particularly if you're not positive you're going to only want to do one thing (which really throws min/maxing out the window).
The general trend is that one of the subraces will be better in the physical stats, and the other will be better at magic. But I didn't look into if that was a hard and fast rule or anything. And I feel like I remember at least one case where Mnd, at least, was higher on the "physical" race. I remember there being a bigger gap between physical/magical subraces, than between races themselves. Like, the magical elvaan might have 22 int where the magical lalafell might have 23 or something. But the physical elvaan might have 18 int and the lalafell 19.