Ah, I see I have been neglecting a thread. Sorry about that.
Compyro:
My definition of a Twink, is a character with three times the HP and twice the Damage intended for that level. I don't mind characters decked out in full blues at level 19. They are beatable, if you got some skills. And the blues can be farmed by someone who knows what they are doing. A character decked out in full blues with all the massive +health, Crusader, Lifesteal, +25 Agi and so on is a completely different matter. Then you have crossed the line into Twinking.
The thing I hate about Twinks, is that they are completely, and utterly impossible to kill if you don't have the same enchants. Or possibly a class advantage, I have seen untwinked Hunters kite Twink Rogues around, it is possible. I have had two different level 19 BG characters. Both decked out in self farmed blues/greens, and one enchant each. Minor Runspeed. That was all. And it was great. I could fight an enemy, knowing that unless I was better than him, he had a decent chance to beat me. If I was killed, I knew the enemy was better than me, or I was unlucky. Then I fought against Twinks. I pulled every single move I could, I used Pots, on one char, I used Engineering. But I simply couldn't make a dent in that insane Healthpool, while he had twice as much damage as me. And we had almost identical gear.
The problem is the Enchants. They are simply too powerful, for the 19 and 29 brackets. Take +25 Agi. For a level 60, that is a more than decent boost in AP, Dodge, and so on. Add +25 Agi to a level 19, and you add an insane percentage of AP, Dodge and Crit compared to what you had before you got the enchant. Now look at Crusader. For a 60 Warrior, the buff is quite good. You get a more than decent buff to your damage. Add it to a level 19 Warrior, and you add so much damage that he could one shot another Warrior. Take the +100 HP on chest, +7 Stam on Bracers, Boots. Take the Librams. Add all those stats up, and compare them to the stats the characters had before they were enchanted. Don't tell me that isn't overpowered compared to the level they are in.
Of course, if those enchants were possible to get for every level 19 out there, I wouldn't have said a word. If everyone who just started playing WoW, and wanted to PvP as they go could get the enchants, I wouldn't bother. But as it is, alot of players can't or won't spend 500G on a level 19, because they need the money themselves. And thus, they can't PvP, because some lightsaber wielding prick comes running and Godmodes him.
As for the Gear-Matching system. I applaud it. I am definately willing to pay the price of longer queues if it means I can have a fighting chance with my lowbies. If it means coming up against other people who value skill over Godmode cheats.
And lastly, consider this:
Enchanting, one of the most powerful professions out there, is the only profession without level caps on the items they make. Well, now there is, but it still doesn't solve the problem we have had since before TBC hit us. Every single other profession is level capped in some way, and thus makes the professions balanced PvP wise. Enchanting as it is, is unbalanced as hell.
Stormkraai:
Twinkers enjoy the freedom to spout their arguments for twinking, and I am enjoying my own freedom to voice my opinion on it. Twinking is a huge problem, and thus I can't just ignore it. I will voice my opinion on it, and I will let my displeasure with Twinks be known. If no one does, we can't find a solution to it.
Don't get me wrong. I don't mind people giving money to their alts. Buy your alts those 16 slot bags. Transfer money for gear and mounts and you name it. I don't mind at all, hell I do it myself. Just don't enchant your characters into Godmode characters, because in the end, you are just ruining the gaming experience for others.
Edited, Apr 28th 2007 5:13pm by NorthAI