Friar RareBeast wrote:
As melee though, my biggest peeve is the overabundance of spell effects.
As a melee, Druid in particular, my biggest peeve is that so many bosses feature "dance" mechanics. Ranged classes have close to zero disadvantages and can pump out insane damage. Melee has to dance around puddles of goo and use inferior attacks because the boss can't be hit from behind.
I've also come to realize the benefit of playing a class with no ramp-up time. I love my Druid to death (even with the loss of the hybrid spec), but my undergeared Warrior can just jump in and push the same damage as my Druid, without the ramp-up. I just mash buttons when they light up on my Fury Warrior and do an instant 25k DPS at level 85 in green gear. My Druid can push 26k at level 89 in blues, assuming I pop cooldowns and manage Savage Roar and Rip perfectly.
And what the **** happened to Feral Druid AOE? I can do one Thrash and one Swipe and I'm out of energy. There's no doubt that the Swipe spam was OP in Cataclysm, but holy crap, man. Survival Hunters can spam their AOE crap ad nauseam. I was doing barely 29k on AOE and the Death Knight and Hunter both pushed 35k+ like it was nothing.
Oh, well, time to try my Paladin again. Going to see if Retribution is as easy to manage as I think.