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+60 stamina gear - huge hp's? Worth it?Follow

#27 Feb 26 2007 at 6:22 AM Rating: Decent
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AAmathas: If possible, I would love to see your profile on wowreader or something. Personally I like to look at the gear my fellow locks have so I can keep an eye out for the ones I like. Thanks for the screeny though....someday I will be a mighty lock (gazing towards the sky while inspirational music plays in the backgroud)
#28 Feb 26 2007 at 9:12 AM Rating: Good
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Yeah I installed WoWreader but cant figure out anything beyond that. And yes my mana pool does hurt a bit, but i get almost 1k mana each life tap, its worth a global cooldown, since DoTs and My minion are still working away. My +spell damage is more with the Felgaurd out (209 ATM) and he has 6k health as well, making him a great tank to funnel and if he does fall, i can drain tank (the other 20 talent points are going into affliction cause im still attached to it).


to Scholar:
that screenie was in ZG and i was TANKING ( 300 nature resists on FG-then I drain tank if he falls) and I did darn good seeing as how we got all but the panther boss on our first try. so yes I am raiding.
and for PvP I am godessly. I got hit by a hoodoo pile and took out 2 ppl-almost 3 others (healing my DoTs...), and the MC debuff fell off before I got killed =P

And they (19 high lvls) knew someone was going to turn on them, I wasnt catching them all offgaurd.

my build as of now is this:
http://www.worldofwarcraft.com/info/classes/warlock/talents.html?1500220400000000000002052010133250103531301000000000000000000000
I plan on getting nightfall, and increased range as well as amplify curse. I have a habit of relying on them alot.

Edited, Feb 26th 2007 12:39pm by AAmathas
#29 Feb 26 2007 at 2:22 PM Rating: Decent
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AAmathas wrote:
Yeah I installed WoWreader but cant figure out anything beyond that.


Check out the WoWReader guide in my signature.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#30 Mar 03 2007 at 11:13 PM Rating: Default
Id say for pvp or solo definitely. When you have 12k hp+ you will last much longer. If your all damage gear you will die much easier even in pvp cause of interuptions and stuns etc. However if your in a guild raid you should always wear your damage gear because your not a tank your a dps and you should do whatever you can to do your job better. Im level 70 and i have 2 sets of armor my stmaina armor gives me about 11k hp and my dps gear has about 7000 hp.
#31 Mar 05 2007 at 12:58 PM Rating: Decent
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AAmathas wrote:
unbuffed im at 11432, here is the proof that buffed i can hit almost 13.5k:

http://i163.photobucket.com/albums/t299/Aaron_K_bucket/13k.jpg

yes i kno im 64.
I now have Knothode leather kits on chest arms and legs. and a friend threw on +12 stamina enchant on the shoes. Also got my new eng trinket for +45 stamina!
http://wow.allakhazam.com/item.html?witem=23835 if you dont believe that.

I'll provide updated screen shots whenever i can.

edit: with soul link absorbing 20% of what i take, ppl will have to do around 16.1k of damage to get me down when im buffed like that.

Damage isnt the idea and DoTs cant crit anyways. Defense and survival
(with CC) > allout offense IMO. And after beating the most INSANE DPS mage on the server, there isnt much room to argue it. also rogues have a great time ganking and stunlocking me =D



Edited, Feb 23rd 2007 4:20pm by AAmathas

Edited, Feb 23rd 2007 4:33pm by AAmathas


So glad the Armory came online now.
Here is your character profile, from the Armory on worldofwarcraft.com

I could not believe this, until I saw it with my own eyes. Your character does have 11k hp, congrats. You went and bought every single BoE +stamina piece from the AH that you could. You do not have, not one BoP item, aside from your trinkets. I bet your guild loves you.

To me, you are nothing more than a cloth punching bag.
The title of this thread is "+60 stamina gear - huge hp's? Worth it?"
I think you just proved, beyond any doubt, that it is most definitely not. Ill stick with my +893 dmg and 9.1k hp
#32 Mar 05 2007 at 10:48 PM Rating: Decent
what the @#%^ does the fact that he has no BoP items have to do with the fact that he does actually have 11k HP and your cynicism was proved to be untrue? I don't agree with how he says that he out-DPS's top mages, but how you put it was extremely @#%^ing retarded.

now go @#%^ yourself with a hammer, because you arent helping anyones argument.

Edited, Mar 6th 2007 7:26am by mrclaus
#33 Mar 07 2007 at 7:37 AM Rating: Decent
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Woah, I never said I beat a mage in damage.
I was actually in MC last night and did ok in damage, but the hunters and mages easily took the lead. I said (or meant) that I had beat 70 mages (and hunters =P) in duels. This setup is for PvP mostly.

And yes my guild does love me when I can tank better than a warrior (misdirection FTW!! I love hunters ^^)



Edited, Mar 7th 2007 10:48am by AAmathas
#34 Mar 07 2007 at 7:49 AM Rating: Default
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correction. you can GENERATE THREAT better than a warrior. no class can TANK better than a warrior as with 'pretty good' gear from the 5man instances and maybe the odd heroic they'll have over 30% chance to block, almost 20% parry, 20% dodge along with taking less damage than us. granted if your healers are willing to spam their most mana expensive spell to keep you alive while you think it's cool to searing pain tank a mob then be my guest. i'll just choose to party with a proper party setup, clear instaces like 6 times faster than you and not wipe.
#35 Mar 07 2007 at 7:55 AM Rating: Decent
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Noobgaurd buffed can resist almost anything thrown at it, Im funneling, he gets a couple spot heals, Warriors are free to execute. It works very well. I'll only drain tank if the Gaurd falls, during which there is PLENTY of time for someone else to pick up aggro. Im not the one aggroing and getting killed goof, the Minion gets Health from mine so I let him deal with it. And its alot easier to make another Gaurd than it is to battle res a warrior.

ps. Noobgaurds rule!!

Edited, Mar 7th 2007 10:56am by AAmathas
#36 Mar 07 2007 at 8:41 AM Rating: Default
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so gratz, you have your pet tanking, you're healing it so not dealing any damage yourself then the warrior is dealing some damage, only being able to maximise the dps come 20%. now if the warrior tanked, then you AND your pet can dps. and generally come 20% warriors can switch to dealing executes to finish off mobs even if they're prot spec.

trust me, you're taking longer doing it your way. just because our pets can tank doesn't mean they're good at it or it's efficient doing it.
#37 Mar 07 2007 at 9:00 AM Rating: Decent
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Hey, Im feeling useful in raids!! Stop making me feel bad!!

Maybe Ill just go eat faces in Battle grounds...
#38 Mar 07 2007 at 9:30 AM Rating: Decent
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AAmathas - /salute! You've found a strategy and set of equipment that works for your situation and it's very different from the typical warlock role. Well done. And obviously it works for your raid group, or they wouldn't have succeeded.

Don't worry about all the jealous people that couldn't believe, first that you'd accomplished what you said you did, and second that it was actually a worthy accomplishment. Thanks for posting and explaining what you've done.
#39 Mar 07 2007 at 11:55 AM Rating: Decent
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thank you VERY much!! I'm sure that if ppl actually tried this build, they would enjoy it as well.

And in that one MC run, our feral tank had to leave, the fury warrior didn't have a shield (lol), and it was just an experiment to have the minion do it (and it DID work). It IS better to have a warrior to tank (they get more rage from it anyways), but when I get to 5 man heroics, Im planing on doing my DoTs then focusing on the Felgaurd tanking.

And of course its a blast in PvP.



Edited, Mar 7th 2007 2:59pm by AAmathas
#40 Mar 07 2007 at 2:11 PM Rating: Decent
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i don't doubt that it can work. but the felguard (and even the voidy) still take more damage than a warrior does. they have less damage avoidance abilities and a lock using his pet in a MT role means you've just used a good ranged dps class for something it's not designed for.

now just to let you know i have tanked 5mans with my felguard and voidy for bosses but it's more of a 'lets **** around' thing to do, you really can't seriously plan on doing it in the long run.
#41 Mar 07 2007 at 2:39 PM Rating: Decent
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Yeah, several creatures I have problems tanking. Things like Nazran in Rapmarts since I cant really keep him facing away from the group, but many can be minion tanked without to much trouble. Just DoT, funnel or drain, and let loose the nightfall proc when it comes for nice damage. The only real problem Ive noticed is cleave on the felgaurd breaking CC =P
#42 Mar 07 2007 at 2:53 PM Rating: Decent
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Felguard tanking heroics... lol. That's all I can say. I know extremely good feral druids who (especially after patch) get a prot warrior to tank heroics because they can't get their damage avoidence/mitigation up high enough... I'd *really* like to see a felguard chew down 10k+ crits and live.

And while you may feel all great with your high stamina while leveling and PvP'ing, it *will*, I pretty much guarantee, be useless in raids. A lock with 5k less health but four times the +dmg is a lot more useful than one with 15k health and the same +dmg I had in crappy level 60 blues. Kinda like a shadow priest with a 50% crit rate on Mind Blast and SWD may be great in PvP, when 95% of your damage can't crit in raids, what's the point?
#44 Mar 07 2007 at 4:01 PM Rating: Decent
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Well, no, not entirely. It's a PvP and soloing spec for sure, but it loses its merit really fast at level 70, as spell damage and resilience become a lot more important in PvP - see this profile for an example.
#45 Mar 07 2007 at 10:05 PM Rating: Decent
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lsfreak wrote:
Felguard tanking heroics... lol. That's all I can say. I know extremely good feral druids who (especially after patch) get a prot warrior to tank heroics because they can't get their damage avoidence/mitigation up high enough... I'd *really* like to see a felguard chew down 10k+ crits and live.

And while you may feel all great with your high stamina while leveling and PvP'ing, it *will*, I pretty much guarantee, be useless in raids. A lock with 5k less health but four times the +dmg is a lot more useful than one with 15k health and the same +dmg I had in crappy level 60 blues. Kinda like a shadow priest with a 50% crit rate on Mind Blast and SWD may be great in PvP, when 95% of your damage can't crit in raids, what's the point?


Finally, someone who has actually seen end game content. your felpup cant tank 10k, its not gonna happen. And what happens when you run, oh, lets say, any instance and get more than 1 mob per pull? your felpup cant Taunt, has no form of crowd control, so....while you are healing him, and your healers are healing him, what happens to the other 3-4 mobs you just pulled? they chew your healers up, and then your healers chew you out.

In raids, +dmg gear far outweighs +stamina. Period. Lets give an old school example, remember Battleguard Sartura? she hits for 1000-1200 on tanks, and 2500-3000 on clothies. Your health funnel heals for 188 a tick, so lets assume your not letting your felpup tank. You have 13k hp, +200 dmg. Your fellow guildee has 8k hp with +800 dmg. Who gets the invite?
1. Sartura enrages after 10 minutes. Do you know what the dps difference between a +200 and +800 lock will be over a 10 minute fight?
2. Your priests dont have infinite mana, they cant keep healing the real tank while you chisel away at a boss, they need him down, and the sooner the better.

This is why I dont think your style is very well suited for raids. you dont need 13k hp when you rarely take a hit, you need maximum, yet controlled, dps to end the fight as quick as possible. The longer a fight goes on, the higher the chance that something will go wrong, or someone will go /oom.


Side note to lsfreak: Quoted from the patch notes: "The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals."
I wish they hadn't patched shadow priests heals to where they cant crit anymore, I was gettin 400 a tic with 750 crits, off vampiric embrace!
#46 Mar 08 2007 at 4:22 AM Rating: Decent
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the heals part isn't the worry for me, it's the inability to decrease their threat as much as they could before. granted the decrease in their healing done might counter this nerf BUT if it doesn't then they've just screwed over the use of Spriests in raids.

Edited, Mar 8th 2007 7:22am by Jenovaomega
#47 Mar 08 2007 at 11:45 AM Rating: Decent
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Thanks for the spriest support, but let's not hijack the thread ;D Though, as Jenovaomage said, it's the more threat that concerns me - in 5-mans I usually sit right at 125% of the tank's threat (need 130% to pull aggro), and that's with semi-crappy gear (only +600dmg) and still spending a decent amount of time wanding.
#48 Mar 08 2007 at 7:32 PM Rating: Decent
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lsfreak wrote:
Thanks for the spriest support, but let's not hijack the thread ;D Though, as Jenovaomage said, it's the more threat that concerns me - in 5-mans I usually sit right at 125% of the tank's threat (need 130% to pull aggro), and that's with semi-crappy gear (only +600dmg) and still spending a decent amount of time wanding.


To wrap this thread up:
I agree with this statement 100%. I believe that it is the warlocks role to do as much damage as possible, without pulling aggro. There is no other class that can sit consistently just below the aggro lvl, and dish out the damage that a warlock can over extended periods of time.
I do not believe it is ever the job of a lock to tank an instance. I discussed this thread with my guild last night, and all I got was "lol"s. Most warriors said they would be flat out insulted if I had any other pet out other than my imp, especially in heroics where that +90 stamina can really come into play (with the exception of a few extreme pulls where succy is needed for extra cc). I am sorry, but I do not feel you are using our class to its fullest extent by using a pet to tank, instead, you are robbing warriors of their spots in raids while making the other 4 people in the group work harder. When I run an instance, with my guild or a pug, I want people to think, wow, he made this run easier than any other group I have been with, thats a good warlock, I'll remember him in the future. For some reason, I highly, highly doubt that when people need a tank for a instance, they are going to go to their friends list and go Oh! theres that warlock that tanked Kara! He was awesome! People rely on locks for damage, not cloth tanking. I believe that you would be much more useful to your guild/server if you let a warrior do his rightful job, and you dish out the damage and challenge him to hold aggro. Just my opinion.

Edit: typo

Edited, Mar 8th 2007 10:41pm by PriestOfSouls
#49 Mar 09 2007 at 1:14 AM Rating: Decent
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PriestOfSouls wrote:
Most warriors said they would be flat out insulted if I had any other pet out other than my imp



Huh? Then all the warriors you know are not using your class to it's fullest potential.

I'd be insulted if my tank insisted on me using imp all the time. Tbh an insistance like that would make me think their gear or our healer were not up to the job.

Yup, locks are not made for tanking. But neither are we just walking stamina buffs and soulstones......

Edited, Mar 9th 2007 4:15am by Tulili
#50 Mar 09 2007 at 5:09 AM Rating: Decent
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Imp for stamina buff, Succy for cc (sometimes) in instances.
What pet is better for the group than the imp?
Tulili wrote:
Yup, locks are not made for tanking. But neither are we just walking stamina buffs and soulstones...[and healthstones]...


Edited, Mar 9th 2007 8:12am by PriestOfSouls
#51 Mar 09 2007 at 5:17 AM Rating: Decent
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first of all, I love the new Armory.

2nd, thank you AAmathas for now I know how to get that much HP. I don't think I want to, as what you described isn't my play style but its another idea that is different so go for it man and keep having fun.
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