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+60 stamina gear - huge hp's? Worth it?Follow

#52 Mar 09 2007 at 7:25 AM Rating: Decent
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2,754 posts
i don't know about you guys but currently ALL the heroics i've been into the humanoids have been immune to charm, so using anything other than the imp (or felguard if specc'd for it) is just silly. granted there could be certain situations where you want to use a different pet but generally imp is the best choice.
#53 Mar 09 2007 at 9:34 AM Rating: Decent
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61 posts
Hey all! Thanks for all the input and advice, although if you read my post you'd know that we do have warriors usually tanking; the felgaurd was just an expirement that worked surprisingly well. Warlocks will NEVER replace warriors as tanks, but can fill in nicely now if needed. Last night I ran Tusker, and with no real tanking class (mage priest and me) the felgaurd wporked perfectly with a few heals, I wasnt even funneling him and we just gave him 6 or so seconds to build up enough aggro (and my damage is still very nice tyvm =D). I plan on going with some more +damage, as killing is definately fun, and 12k is rediculous enough for even lvl 70s to kill. PvP all the way!!

edit: Imps deserve to die, please dont FORCE us to use them in raids.

Edited, Mar 9th 2007 12:37pm by AAmathas
#54 Mar 09 2007 at 9:59 AM Rating: Decent
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514 posts
Aamathas wrote:
Imps deserve to die, please dont FORCE us to use them in raids.

Aamathas wrote:
Last night I ran Tusker, and with no real tanking class (mage priest and me) the felgaurd wporked perfectly with a few heals, I wasnt even funneling him and we just gave him 6 or so seconds to build up enough aggro (and my damage is still very nice tyvm =D).

I do not believe what I am reading.
Oh lets see, +90 stamina and 20% threat reduction. Your right, it absolutely sucks! Are you serious?!?!? Just because the imp cant tank....you know what, forget it.

You stick with your pugs...actually, your 3/5 pugs with a mage and priest. You allow 6 seconds from the time you pull for Felpup to build up aggro, I allow 6 seconds from the time of the pull before I loot the mob. If you are so intent on tanking, why not roll a warrior? and if you must insist on using your pet to tank, any hunters pet>ours, BM Hunter's pet>Demo locks pet for tanking, anyday.

This thread has grown beyond my level of reasoning, I give up. I prefer endgame raids, your style/wants/enjoyment obviously greatly differs from mine.
#55 Mar 09 2007 at 10:29 AM Rating: Decent
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61 posts
let me know when you and 2 other lvl 66 clothies kill Tusker (HUGE 68 elite) in 6 seconds. You obviously have no idea what I am talking about, or you are extreemely intent on making there be only 1 "correct" way to play the warlock class. We now have the potential to tank mobs, does that upset you in some way?

scratch that misses the last updated date =P


Edited, Mar 9th 2007 1:38pm by AAmathas
#56 Mar 09 2007 at 11:22 AM Rating: Decent
I must say, this is the first time i have seen a lock try and do this.

You pulled it off, and grats to you. It is definitely a PvP or soloing style, but you ARE trying to level to 70 so it should be a decent build....for now.

Keep having fun and keep in mind that you WILL have to change it eventually.
#57 Mar 09 2007 at 12:22 PM Rating: Decent
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61 posts
Yeah, I am a PvP nut, so this setup is working great for me especially when rogues start hacking away and see 80% of my health left after their CDs are up. =D
Im planing on getting more spell damage, mostly thru Arena gear and enchants, and using the gem slots for the +12 stamina, or more damage and stamina gems.
crit% is meh, DoTs still cant crit; and I can tap for mana if I need it, tho I sure wouldnt mind a bigger mana pool.
#58 Mar 09 2007 at 2:44 PM Rating: Decent
i wouldn't get +12 stam in your sockets unless you plan on solid PvP.

if i were you, spell damage and spell hit rating.

=D (and +int for sure, but you can get lots of that from chants)
#59 Mar 09 2007 at 3:30 PM Rating: Decent
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514 posts
AAmathas wrote:
let me know when you and 2 other lvl 66 clothies kill Tusker (HUGE 68 elite) in 6 seconds. You obviously have no idea what I am talking about, or you are extreemely intent on making there be only 1 "correct" way to play the warlock class. We now have the potential to tank mobs, does that upset you in some way?


1. I will never kill Tusker with 2 other lvl 66 clothies. Why? because I prefer a full decent group.

As I said before, you obviously prefer 3/5 pugs. You obviously have no idea what I am talking about. You cannot tank any lvl 70 instance. Period. Go ahead, enjoy your style now, but what I'm telling you is that it is not possible in endgame content. It is not possible to have your pet tank Kara, or BM, or Arc or Grull's. Just for the damn sake of arguement, I went in Kara last night and asked to use my felpup to tank, just to try it. I was channeling Health Funnel before he ever got to the mob. He died in 4 seconds.

Not possible in endgame content. End of story.
#60 Mar 09 2007 at 8:55 PM Rating: Decent
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2,754 posts
3 lvl.70s could happily down tusker in 6 seconds from open to end, who cares about a healer for that crappy mob. it's soloable for christ sake so it's not exactly a good reason to argue that locks are a viable tank for anything other than a laugh.

the imp is an amazing pet for pve. infact in anything 10man+ or heroic it's basically the ONLY choice. the felhound'll come out every once in awhile for use vs certain casters but otherwise the imp is an amazing pet. also in pvp it's pretty good (or was before the +damage hotfix and firebolt nerf....)

oh, and 12k hp? 7seconds of burst damage should manage that, presuming the odd crit

charm
max range
use trinket
soulfire 2.5k
immolate 700
Shadowfury 900
conflagerate 1.1k
(currently 1 second has pasted since the first spell landed and the last spell hit, that's 5.2k damage non-crit with a 25% crit rate)
recharmed
SB 1.7k
SB 1.7k
Sburn 900

k, now that's 9.5k LOW END damage. no crits, no CoS in 7seconds. now with my crit chance i could probably get 2 crits in there somewhere which'll easily push me up to 12k damage, with CoShadows that's about another 1k damage

tbh it would be interesting to see how long it'd take you to kill me with my measly 7.5k HP

#61 Mar 10 2007 at 12:41 AM Rating: Decent
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244 posts
Not done any Heroic yet, so can't comment on what does or doesn't work, and yep, Imp will prob be my choice of pet, as he is usually on instance bosses (although without the 20% threat reduction, we aren't ALL Demo ;) ). My point is that i try to use the BEST pet for a given situation, and it isn't always the Imp.

Just thought it was odd that you like to have your playstyle and your fun dictated by random warriors in your guild. Personally I like to PLAY my class, not just run around as some sort of warrior buffbot :) Mind you, that comment is probably negated if your fun IS to run around as a warrior buffbot, so apologies if that is the case....


And no, I don't PUG. I only ever group with guildies who actually appreciate what a warlock is capable of. And when we get to Heroics, i'll find out for myself what does and doesn't work =)

As an aside, a guildie told me yesterday that they picked up a lock who absolutly refused to use succy seduce and wanted to offtank with VW..... the excuse being "seduce sucks and it breaks too quickly". Although I will fight any lock's corner if they want to try offtanking, which we are perfectly capable of, this really did make me /cry ^^;
#62 Mar 21 2007 at 12:08 PM Rating: Decent
Haven't been able to play lately much, but have been slowly working on quests in Outlands w/ my lock. Got to 62 and put on my (relatively cheap, from AH) set of green "of stamina" gear.

HP's went from a little over 5000 to just under 8000!

Mana pool went way down. Spell damage bonus went down.

But I went out and solo'd a 63 elite - a "Colossus" in Hellfire (and I killed all the guys he spawned, too). Pet didn't die. I got beat up but didn't have to click a healthstone. I killed two more, solo.

Then I hit 63. Added one more item or two of sta - have 8321 hitpoints!

But I have 8321 + 1664 (from soul link) = 9985 hit point equivalent now!

This armor/weapon combo has serious drawbacks.

But it adds awesome survivability. And I hardly notice it when I health funnel the Felg or tap for mana. While my damage bonus is down, I still kill about as fast. And I can deal with add-situations or pet-losing-agro situations with much less stress.

Given how cheap this gear was on the AH (don't know if it still is, but weeks ago when I bought it, I think some people had set prices lower than what an NPC merchant would have paid), I consider it a worthy experiment. I have new quested armor that has less sta but more int and more damage bonus - and I'll start comparing them. And I have my old GM/tier 0 mix.

Anyway, there are fights and playstyles where going mega-hp is good. If this makes you curious and you see cheap 'of sta' items for sale, it might be worth a try. I can vendor my 'of sta' items for 70 to 80% of what I paid for them, so this hasn't been a meaningful expense for me at all.
#63 Mar 21 2007 at 12:23 PM Rating: Default
I bought a full set of + Sta Gear 57-59 Outlander pieces, Bought those + 8 Sta Armor patches for boots/chest/head/hands & got some of the cheaper + Sta/HP Enchants for bracers/chest/boots. Sitting right now at 9000 HP's as a Lvl 59 DestroLock.

Roll around with the Voidwalker in PvP...

As Jenova said in another Post. ' Bait '

Lead the charge into enemy groups, Sacrifice & Howl of Terror, Or ShadowFury + Howl of terror, & Tab-DoT the Lot of them. It feels suicidal... & sometimes is, but I'm suprised how often I survive long enough to see my group has cut down all the enemies who unloaded their dmg on me. Even more suprised to find, I often live!? It's crazy & lots of fun...

& I've got my sorcerers & invokers sets for Groups & Solo action.

#64 Mar 21 2007 at 4:12 PM Rating: Decent
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2,754 posts
i've been tempted to go 'bait' spec. basically summon voidy. SL. run in, get attacked. sac voidy. fel domination, summon voidy, SL. when hp gets low. sac again. with my crappy 7.5k hp and this spec the people attacking me (melee at least) have to do 22k damage to down me, tbh lock pvp meat shield ftw.
#65 Mar 22 2007 at 10:54 AM Rating: Good
You guys need to stop flaming him or her because of what they chose as far a gear, spec and play style. The question was huge hp's? worth it? In his or her case it was cus they are having fun doing what they want with whatever they want, i don't think people buy the game, invest hrs into it, pay a monthly fee to please others in what they do while they play.
#66 Mar 22 2007 at 11:52 AM Rating: Decent
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299 posts
This has certainly been an interesting thread and good to see how different people approach the class. If the increased stamina and Cloth Tank ("Clank" sounds better) tactic that AAmathas came up with works for her, then go for it.

I will say, though, that the pet of choice for my guild is the imp. Could the felguard tank? Perhaps, but for heroics, Kara, and Gruul, our GMs prefer the imp because of the stamina buff to everyone. It's not so much that they are "forcing" the warlocks to utilize a certain pet as much as they are attempting to pick one that is best for the group as a whole. Then again, some guilds aren't as strict and not everyone end-game raids.

I would, however, love to watch AAmatahas' Clank in action at the BGs if for no other reason than see something completely unusual. . . .
#67 Mar 22 2007 at 12:07 PM Rating: Decent
Thanks, Igknot.

I think maybe I should have been more clear. Having a huge hp pool but low mana pool and low damage bonus does have drawbacks, especially when you consider build.

But there are serious advantages to being high-hp in Outlands (the bait idea for bg is cool, too - and I can see that working) - but just doing the leveling pve grind/ questing in Outlands, I have found having 10k equiv hp's is really nice.

First, I don't grind that much slower because of small mana pool. In fact, I find it easier to keep it full (iow I worry about mana levels less) - and in fights when I need more, I tap it. While dps is lower w/ lower damage bonus to my spells, I don't notice it ---- and overall, my exp gain may be higher.

Why? Because I run from fewer bad situations. When four things jump me, I can take them. And in Outlands, things can get out of hand quickly, all the time. I can actually tank a while with this kind of crazy hit points. Further, when I get jumped, it's not a big deal - w/ 10k equiv hp's, I can easily take the damage and do what's needed to get the thing off me and dotted up. I'm not "omg is deathcoil up?!" all the time when crud happens. I got "people" now (sort of, there's a lot more people in me than there was, so to speak!).

So, it's kind of like being able to grind w/ a much larger "comfort zone" about me. If I have 5k hp (6k equiv w/ SL), I'm more paranoid - I'm more vulnerable - I have a higher "panic threshold." W/ 10k equiv hit points, I'm less vulnerable, my "panic threshold" is much lower - I'm more relaxed - I worry less.

Also, high hp but lower mana pool and dmg goes okay w/ being specced Demon and having a Felg. It's easier to health funnel the Felg (which is done all the time) if my health is huge. He's a pair of DoTs himself, so lower damage on my spells means less - the pet is a lot of my dps overall. I can tap for mana and health funnel Felg and hardly feel it now. If you're affliction or destr - of course this might be a bad way to go (unless you are "bait" or the point man busting a knot in pvp/bg).

Yeah, of course a 6k hp Lock can take on the same situationss as a 10k hp lock and win - wining through higher dps and through casting fear (or using finesse), etc. And I can do that; I can be an aggressive, hard-hiting and sneaky, fearing lock. But I can't do that forever (over time it taxes me). I get tired. That takes more work. If I'm grinding I get tired after a while; if it was a long day and I just want to pop in and do an hour of expin, my mind may not be there. I can go into "cruise mode" w/ 10k hps and have a little mindless fun, then go to sleep. Or I can grind longer when I want to knuckle down and "work on this character" because it's less stressful to me.

But I still have my old gear for when I need a big mana pool and more spell dam. And I have new outlands gear I'm working on. So it's not like this choice of gear is as drastic as a "TALENT RESPEC" or something. No. It's like this: Hmmm, on this shot I'd use a 4 iron; on that shot I'd use a sand wedge. It's like golf clubs.

Edited, Mar 22nd 2007 4:10pm by IponemaGirl

Edited, Mar 22nd 2007 4:13pm by IponemaGirl
#68 Mar 23 2007 at 7:43 AM Rating: Decent
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61 posts
Hey! wow this thread sure has grown =P

look up my warlock Fethur on the armory. Chances are Demonic Knowledge and/or Fel Armor isnt up atm, but with them I now have some solid +damage, and yeah tapping is good,unless you do it in an arena for mana, but 4-5k mana is fine for quick matches and I rarely run out in arena. And yes Clank is a great term!!
people will ALWAYS go for the warlock first, they sure dont like it when they can take you down like they think they can.

my build now includes improved life tap for grinding, shadowburn for burst damage, and improved voidwalker for sacking it and resummoning a Felgaurd before a match (this way I can run right up to that suprised hunter with a bubble absorbing about 4k and go all out on him)

edit: yeah, I didnt realize how hard the mobs hit in heroics, Im using my imp in them now =P
but in normal circustances the Felgaurd works great

Edited, Mar 23rd 2007 11:45am by AAmathas
#69 Mar 23 2007 at 10:41 PM Rating: Decent
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51 posts
I'm pretty new to WoW still, and I tried this kind of build before I read the thread. I am full demo (previously affliction and SM/Ruin) and I still run a large hp pool but am trying to balance it out with +dmg gear.

I found with destruction I had alot of down time as I had lower hp and wanted to kill as quickly as possible before I got 1 hit.
As affliction I loved the fact that I ended every mob with as much if not more health and mana than i went in with. I killed slower, but lived longer.
As demo with a large hp I have more down time than affliction, but less than destruction, but I have the added bonus of walking around with a buldozer in front of me. I still hit hard enough, didnt lose any places on the dps meter,but I worry less about what would normally be a taxing situation in pve.

I havent done alot of pvp with this build, but the few encounters that I have had, the large amount of hp definately suprizes people and at the end of the day, its the guy that walks away from the battle is the guy who won.

I dont mind killing slower by a few ticks if it means I spend less time running back to my body. In the end I think it all works out, but I like to watch a movie or chat with friends when i grind. I dont mind an awesome challenge every once in a while, but I have gear for that.

By all means, try new builds, die a few times. Some want to be a glass cannon or paper powerhouse, some like to be a meat shield. Find what works for you and what you are comfortable with. The reason we have 3 trees to choose from is to play with it. If you were ment to only have one build and one pet... well... thats all you would get.
#70 Mar 26 2007 at 9:14 AM Rating: Decent
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61 posts
out Damaged and out DPSd an affliction warlock and a destro lock last night =D
(Actually did more than everyone but 2 MM hunters in Kara - and I used my Imp!)

652+spell damage with FelArmor and the minion up, 12k health with just a Fort up. Still working on better gear.

http://armory.worldofwarcraft.com/?#character-sheet.xml?r=Uldaman&n=Fethur

btw, whoever it was that wrote up the huge theorycraft list is confusing themselves. ShadowWard, I can fear and Dcoil as well, not to mention im good with pet stay for intercepts, and engineering for burst damage and more stuns make me a mean enemy, and I have more than enough +damage to kill.



Edited, Mar 26th 2007 1:26pm by AAmathas
#71 Mar 26 2007 at 9:54 AM Rating: Decent
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728 posts
Geared for 11k hp means you'll never have to worry about drawing aggro.

PriestOfSouls wrote:
I will never kill Tusker with 2 other lvl 66 clothies. Why? because I prefer a full decent group.


Wimp.

PriestOfSouls wrote:
You cannot tank any lvl 70 instance. Period. Go ahead, enjoy your style now, but what I'm telling you is that it is not possible in endgame content. It is not possible to have your pet tank Kara, or BM, or Arc or Grull's.


Might be able to tank Black Morass with some TLC, but a felguard is much more useful to tie up the adds there. Switch to the imp for the final boss. No problem.

The others? You will have to temper your DPS so much that you'll run out of hp before the mobs. Having 11k hp means you can take 2-3 hits instead of 1-2. Wee.

Still, there's no reason to spec and gear at 64 what you'd need a couple months into 70.

#72 Mar 26 2007 at 10:08 AM Rating: Decent
LMAO warriors get insulted when a lock uses a pet to tank. I wonder how they feel when a druid and paladin can hold more aggro than them lol.
#73 Mar 26 2007 at 11:52 AM Rating: Decent
Like Mazra has listed (Netherweave gear rocks, I can't wait until I can wear it), much of the +spell damage gear also tends to have high +stamina. Though I guess the +stamina gear is the most important in PvP or when soloing if you Drain Tank like me. When instance raiding it really can be an inconvenience to have to keep spamming Life Tap or Dark Pact for mana, but if you don't raid much +stamina gear is always great to have. For instance, at level 55 I am at 4724 health with buffs (Fortitude and Blood Pact), and I still haven't gotten all of my ranks in Demonic Embrace and Improved Imp. Without buffs, I am at around 4000 health without buffs, but I usually group with druids and priests and very rarely do I ever leave town without my Imp. I do take a slight cut in mana, but I use my pet's mana most of the time anyhow (Dark Pact FTW).

Your talent build also plays a major role in if you should go all out +stamina or not. I'm 42 points into Affliction, so I tend not to need nearly as much mana. But on the other hand, if I were heavy in Destruction talents I would probably want a lot more mana.
#74 Mar 27 2007 at 1:32 AM Rating: Decent
Quote:
I dont mind killing slower by a few ticks if it means I spend less time running back to my body.


Right.

I also hear you when you want to be able to grind/pve with less stress. I'm not unhappy w/ the rate at which I kill in pve/grinding w/ high stam and felg.

And it's "easy mode" in that I can yawn through what otherwise would have been hairy adds, etc., w/ half the hps (the way I used to be).

I had 12,000 hitpoints tonight w/ raid buffs on. It was awesome. I lived way, way longer than I would have in one wipe - and took out several hurt mobs - the warrior actually survived the wipe (and would not have if I hadn't clanked (hehe) a little - is that really the term we're using?).

Don't take me wrong - as a clothies, I can lose 12,000 hps in a snap in certain situations. But in other situations it is SO nice!

Green "of sta" gear is pretty cheap still - and worth trying if you're curious. Yeah, at 70 I guess lotsa stuff will change. But I don't have a lot of time to play, and I'm having fun w/ at atm.
#75 Apr 05 2007 at 11:38 AM Rating: Decent
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881 posts
hate to bring this back out of page #2, but I didn't want to make a new topic since it went along with the plus STA gear. Check out this hunter:

http://armory.worldofwarcraft.com/#character-sheet.xml?r=Illidan&n=Grimhorn

I hate hunters to begin with but good lord sweet jesus.
#76 Apr 05 2007 at 11:53 AM Rating: Good
Yes that hunter has a lot of stamina, but no agility, so his ranged attacks will suck.
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