Thanks, Igknot.
I think maybe I should have been more clear. Having a huge hp pool but low mana pool and low damage bonus does have drawbacks, especially when you consider build.
But there are serious advantages to being high-hp in Outlands (the bait idea for bg is cool, too - and I can see that working) - but just doing the leveling pve grind/ questing in Outlands, I have found having 10k equiv hp's is really nice.
First, I don't grind that much slower because of small mana pool. In fact, I find it easier to keep it full (iow I worry about mana levels less) - and in fights when I need more, I tap it. While dps is lower w/ lower damage bonus to my spells, I don't notice it ---- and overall, my exp gain may be higher.
Why? Because I run from fewer bad situations. When four things jump me, I can take them. And in Outlands, things can get out of hand quickly, all the time. I can actually tank a while with this kind of crazy hit points. Further, when I get jumped, it's not a big deal - w/ 10k equiv hp's, I can easily take the damage and do what's needed to get the thing off me and dotted up. I'm not "omg is deathcoil up?!" all the time when crud happens. I got "people" now (sort of, there's a lot more people in me than there was, so to speak!).
So, it's kind of like being able to grind w/ a much larger "comfort zone" about me. If I have 5k hp (6k equiv w/ SL), I'm more paranoid - I'm more vulnerable - I have a higher "panic threshold." W/ 10k equiv hit points, I'm less vulnerable, my "panic threshold" is much lower - I'm more relaxed - I worry less.
Also, high hp but lower mana pool and dmg goes okay w/ being specced Demon and having a Felg. It's easier to health funnel the Felg (which is done all the time) if my health is huge. He's a pair of DoTs himself, so lower damage on my spells means less - the pet is a lot of my dps overall. I can tap for mana and health funnel Felg and hardly feel it now. If you're affliction or destr - of course this might be a bad way to go (unless you are "bait" or the point man busting a knot in pvp/bg).
Yeah, of course a 6k hp Lock can take on the same situationss as a 10k hp lock and win - wining through higher dps and through casting fear (or using finesse), etc. And I can do that; I can be an aggressive, hard-hiting and sneaky, fearing lock. But I can't do that forever (over time it taxes me). I get tired. That takes more work. If I'm grinding I get tired after a while; if it was a long day and I just want to pop in and do an hour of expin, my mind may not be there. I can go into "cruise mode" w/ 10k hps and have a little mindless fun, then go to sleep. Or I can grind longer when I want to knuckle down and "work on this character" because it's less stressful to me.
But I still have my old gear for when I need a big mana pool and more spell dam. And I have new outlands gear I'm working on. So it's not like this choice of gear is as drastic as a "TALENT RESPEC" or something. No. It's like this: Hmmm, on this shot I'd use a 4 iron; on that shot I'd use a sand wedge. It's like golf clubs.
Edited, Mar 22nd 2007 4:10pm by IponemaGirl
Edited, Mar 22nd 2007 4:13pm by IponemaGirl