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Solo'ing the Outlands as a Shaman. Enh v. RestoFollow

#1 Mar 13 2007 at 6:21 AM Rating: Decent
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152 posts
Hey all,

I hit 58 the other night. Cleared bags, cleared quest log, repaired. Made sure herbalism was at 300, and was on my way to the Outlands. I may be missing "end-game 60" content, (and yea I miss the quests in Silithus - lol), but it's time to move on. Through the Dark Portal and to Thrallmar. I must have completed about 7-10 quests in the area, mostly solo'ing, and the first few were actually no problem at all.

Last night, I ran into a little resistance. I couldn't complete the Cannon MK1 quest because of adds and pats - yes, I tried clearing the area first. :) AND the quest was yellow to me. Strange. Either way, in another quest, I need someone else's help as well...

The person I grouped with, oddly enough, was a lvl 59 RESTO shaman. The pairing was great, but now I'm actually considering respeccing to resto so that it's tough to kill me. :) But is that a good idea? Should I continue the quest/grind to 70 as enhancement? What about the impending WF nerf? Does that impact your suggestion?

Looking forward to a good thread while at work today!
#2 Mar 13 2007 at 7:22 AM Rating: Decent
It's a survivability vs. damage output tradeoff, and it is very noticable to go from 41 points in one to the other.

Resto really shines when you have a grinding partner/group, since you can impart your survivability to them (earth shield/heals), while they can do the bulk of the damage. Most of the talents in the resto tree are group-oriented since you use your heals much more often than while soloing. Totems benefit from economies of scale too, meaning they're better when you have more people in your party.

On the other hand, soloing as resto is a snorefest. You can easily do yellow/red quests, but your damage output is so gimped that it can take you more than twice as long to kill things. You pretty much can't die (Earth Shield was healing me for more damage than a single mob was doing in most cases), but you need to squeeze damage from whatever source you can. I got to the point where I was burning Nature's Swiftness on lightning bolts just to end some fights quicker.

If you plan on soloing, stay with enhancement. If you have a friend or two to consistently grind with, resto is the way to go.


Oh, and if you do go resto, keep your enhancement weapon. All the healing weapons in Outlands have really poor DPS (~40), even up to level 70. Since we can still do some halfway decent melee damage even without gear, I didn't find it worth using a healing weapon unless in an instance.
#3 Mar 13 2007 at 7:51 AM Rating: Decent
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152 posts
Viduus,

Rate up!

I'm becoming more and more interested in resto (I hate dying), but I don't want to lose the DPS, because I honestly don't know if I'm going to be grouping or not. If I do group up, it usually consists of someone of similar level who's on the same quest... I could ask guildies for some help, but they are all 68+, and I don't want to walkthrough the game... (Maybe on my mage alt, lol.)

I can see how it goes once I hit 60 and see what quests open up for me then... if it turns out that I'm dying way too much than I like, then I'll just respec, and deal with the slow pace. At least then I can advertise as a resto shammy looking for a group. :)

Thanks again for the reply.
#4 Mar 13 2007 at 8:21 AM Rating: Decent
As Resto, you can still throw on spell damage gear and whip out 1k lightning bolts. You won't crit as hard, and you won't upload as much damage, but you'll have Earth Shield, Mana Tide, Nature's Gaurdian, Nature's Blessing and other goodies from the Resto tree that will make up for it.

I found Elemental to have quite a bit of survivability soloing basically because I could upload tons of damage before my enemy even got close to me.

I'd imagine that Resto would even out like that. They might not being able upload too much damage before the mob got in range, but would have enough staying power to make up for it.

Resto is a fun spec with the new talents. Enhancement didn't change all that much. Dual Wielding and Shammy Rage is nice but it's still weapon buff + auto attack, SS and Shocks. Elemental didn't change either. It's still spam casting Lightning Bolt and Shocks. Resto got lots of nice new features with the expansion and I think you'll enjoy the change of pace.

But keep your other set of gear around because you may find it's too slow for your liking ;D
#5 Mar 13 2007 at 8:31 AM Rating: Decent
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2,634 posts
/agree

If you plan on grouping at all in the near future you would want to do resto, the survivability is awesome and the earth shield is to rave about.

If you are only soloing, enhancement is alright, I have noticed from the few steps i took into the outlands, the mobs are packed tight and they walk longer distances (and sneak up on you). So really that earth shield is definately a help to the grind.

Your call, im going with my resto spec :)
#6 Mar 13 2007 at 9:15 AM Rating: Good
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1,146 posts
I realy enjoy enhancement spec and i'm glad my guild does use enhancement AND resto shamans in raids.
Since we are very item dependent even enhancement can heal fairly well with proper equip. Flexibility ftw.

I don't have real problems with survivability except i get more than 3 mobs on me.
With high dps and burst damage one or two mobs mean nothing. Usually i can go nonstop without resting or running out of mana. Water shield and shamanistic rage provide enough mana for totems, heals and shocks.

Maybe the OP has an equipment problem. At least i wasn't equipped very well when i got to outland. So the first quests were a bit hard for me and i did die a few times.
But the quest rewards you get in hellfire peninsula make a big difference.
The OP just came to outland so i'd suggest try till lvl60 and if you're not pleased with enhancement by then respec and try resto.

Grinding and most quests can be done faster with enhancement spec if you want to play solo.

Regarding the WF "fix"...
It's not as bad as i thought. Yes, WF main and WF offhand lost its potential. I use FB on my offhand now which does very nice damage too and procs pretty often. A high max damage mainhand and a rather fast offhand weapon and that combination works very well for me.
Others rather use flametongue or rockbiter on the offhand but i'd say it depends on the weapon you use and even then it doesn't make much of a difference.

I just wish Blizzard would "fix" our real problems.
#7 Mar 13 2007 at 10:21 AM Rating: Decent
23 posts
I respecced from Enhance to Resto at 58 and have stayed Resto all the way to 70. Have now built Enhance back up to 20 (with 2H and Flurry).

True, it's very slow going to actually kill something in the early going in Hellfire. But it gets better -- especially after you gain Water Shield at 64. I use the shield/1H mace, and there are nice healing weapons as quest rewards in Zangarmarsh (if honored with Cenarion) and in Nagrand.
#8 Mar 13 2007 at 1:01 PM Rating: Decent
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152 posts
The end of the work day, and what will probably become the end of this thread. Thanks for the replies guys.

Here's my plan:

Continue with enhancement and see how I like it at 60. I will, however, start picking up healing or "resto" gear, so that when I do respec, I'll have decent gear to try it out with.

So far, I haven't been doing too bad out there, but last night was a mess with the dying. I guess I'll see how it goes. If it's not possible (and I doubt that will be the case) then I'll go resto and suck it up.

:) Thanks for the replies.
#9 Mar 16 2007 at 12:35 AM Rating: Decent
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1,121 posts
Eh i dunno if you want to go resto bro you dont die but it takes forever to kill things. I went resto and I just found grinding long even with over 1000 ap and 15% crit. For grouping tho it is great and ppl will love and remeber you, on the upside respecs are cheap with all the money you can gain, you can respec for a day to grind out a lvl and farm and respec back and still make out on some cash.
#10 Mar 16 2007 at 9:44 AM Rating: Decent
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224 posts
Speaking of resto. I am curious about something I witnesed last night in Tanaris.

I saw a level 48 Shammy beating up on a level 41 Scorpid. I swear to God, it took her 5 minutes to kill it, and she healed a few times. 5 minutes. People stopped to watch because like me I am sure they were stunned.

So, either she was leveling up some weapon skills (I hope this was it)

Or, please tell me this is not what a resto build would be like?
#11 Mar 16 2007 at 10:46 AM Rating: Decent
Quote:
Or, please tell me this is not what a resto build would be like?


Smiley: frown
A raid resto build with +healing and regen gear, yes your melee damage output can be that bad. It's the trade-off for being able to main heal. The good news is that it's possible to have a resto spec with +damage gear and it won't be nearly as bad. At least our melee damage will never be as bad as a mage, but it certainly isn't impressive without enhancement talents either.
#12 Mar 17 2007 at 5:35 PM Rating: Decent
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161 posts
That toon in Tanaris was prob levelling a weap skill.

Just rolled a draenei shammy and got it to lvl 29. In you guys's ops can a shammy main heal outland instances? heroics?

Cheers!
#13 Mar 17 2007 at 8:52 PM Rating: Decent
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1,188 posts
Shamans can main heal, but most groups prefer that they off-heal. Mostly, Shamans cannot outheal other class, and we have a certain problem when it comes to mana efficiency, but that doesn't rule out healing completely.
#14 Mar 17 2007 at 10:18 PM Rating: Decent
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1,121 posts
you would be surprised hoiw good we are at healing in groupsYardstick, I keep 150 mana while casting in my healing gear and have over 1000 +healing with 9k mana, all unbuffed. shamans healing trees got huge upgrades when we where actualy given some high end talents worth shooting for. And with all th gear in outland we can pull off some awsome healing ability.
#15 Mar 17 2007 at 10:22 PM Rating: Decent
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161 posts
Would I need to be Resto to credibly heal instances prior to 70 or can I keep an enhancement build and throw on some healing gear to make it happen?

(sorry for the noob questions, but I've never played a healer - 70 raiding hunter and a lvl 61 warrior...so I'm a bit ignint in the healer department)

Cheers!
#16 Apr 03 2007 at 3:35 PM Rating: Decent
enh... usually I dont have problem with up to 3 mobs at a time. drop agi, stoneskin, pop in trinket, shamanistic rage. works well for me. can solo 2-man quests at times, sometimes 3 man. have many problems in instances though. lotta dps but lotta threat, with no way to really get it off. shamans got no fade, banish or anything like that... but true, I don't think shamans can really outheal other classes...mana problems... yeup. though enh sucks sometimes, i've stuck with it since i first made my shaman.

#17 Apr 05 2007 at 5:36 PM Rating: Decent
i miss my restro build :(

if you want to level go elemental or enhance then at level 70 spec the way you want to spec. I am elemental cause i colected over +500 spell damage at level 62 and when you 2 shot a mob before recieving and damage is quite fun. Enhance imo just fails horribly in most situations. Their dps in long term fights just dont compair to the true dps classes and trying to balance hp/ap/mana is kinda annoying and to add to that after 2 fights your oom and just a sitting duck if your on a pvp server. However this is my opinion play the way you want to play
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