I just have to quote some things that I find...reprehensible.
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Sharajat wrote:
If you never downrank a heal, then you're a lousy healer. The tank needs to be topped off in case of burst damage or aggro problems. Believe me, you'll be very very happy that the tank is at full health when a mage does one of their stupid crits and draws aggro, and you have to spam flash heals and shields until the tank can taunt it off. You'll be happy the tank is full when there's a series of nasty hits and the tank loses 6k hp in 2 seconds. You'll be happy the tank is full when a mob comes after you and kicks you before you can fade.
I think you're absolutely playing the wrong class, or you're posting in the wrong forum. If we were talking about Paladin healing, and the way they regen mana, I would be with you on this one...but as a priest, you have efficient big heals for a reason...so you can regen mana by staying outside of the FSR as much as possible. That goes hand-in-hand with our reliance on the +spi stat.
You would be much better off using a combination of PoM, shield, renew, and Gheal (of whatever rank is appropriate) to stabalize the tank before dropping out of casting for a tick or two to regen some mana. Chain casting weak heals is absolutely not helpful, especially with the downranking penalty Sjans mentioned. Also, if you were pre-casting Gheals, when your tank does get hit hard, you can pretty much instant-cast a very powerful spell while regening mana using this method.
If you have DPSers who are constantly drawing aggro, I would say that you have other problems outside of your effectiveness as a healer. I absolutely do no cater to people who refuse to understand how aggro and threat work; doing so actually makes you a much worse healer. You enable others to not play their class well, and you end up drawing infinitely more threat yourself by trying to keep the tank-mage alive.
And to counter your points about floating a tank's hp at max all the time, when...
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...a mage does one of their stupid crits and draws aggro...
I'll keep them alive the first few times, politely asking them to keep an eye on their threat (or see what's going on with the tank), and then I'll stop making it a priority to heal the selfish, unskilled player who cares more about his/her own dps then the success of the group.
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...a mob comes after you and kicks you before you can fade.
Read before about how I won't be healing the suicidal rogue/mage, and how I'll have to fade much less often.
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...there's a series of nasty hits and the tank loses 6k hp in 2 seconds.
My Gheal will land moments later for a very nasty heal, I won't be OOM and I'll use a combination of instants and a few Gheals to stabalize him/her right before I drop back out of the FSR.
I don't think you're thoughts are awful, but I do think you're dead wrong on chain-casting downranked heals. There might be a handful of situations where topping a tank off is important to strategy, but it might be better said that
if you keep a tank's health topped off at all times as a priest (using anything but Renew and PoM),
then you're a lousy healer. Leave heal-spamming to the Paladins who can do it infinitely (pun intended)better than you.