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Hows my build?Follow

#1 Apr 02 2007 at 12:18 AM Rating: Decent
http://www.worldofwarcraft.com/info/classes/warlock/talents.html?0502222512230105512010350030133200000000000000000000000000000000#none

Make comments or r/f's
#2 Apr 02 2007 at 12:22 AM Rating: Decent
sorry wrong link posted above

http://www.worldofwarcraft.com/info/classes/warlock/talents.html?4502220512230115510012300030000000000000000505000010000000000000
#3 Apr 02 2007 at 4:36 AM Rating: Decent
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881 posts
I don't think you need 4/5 in Suppression, I think most people put 2 points in there. I see two things you are missing and that simply rock. The most important is getting 2/2 into "Improved Howl of Terror." It makes it an instant fear rather than a cast.

The other isn't really a must have, but it is nice if you are drain tanking and that is to get just 1 point (and 1 point only) into "Shadow Embrace" It counts as another affliction effect which increases your drain life and drain mana spells.

So...where to pull those 2-3 points from? Like I said, you could take 2 from suppression, but you can also get ride of your improved life tap since you have dark pact depending on your play style. I rarely ever tap life but if you are using it a lot then keep it.
#4 Apr 02 2007 at 5:22 AM Rating: Decent
I agree 100% with the post above. Also, Fel Intellect is a waste imo. 3 talent points for approx 450 mana for the imp? That's like only one more spell you could drain from him, and it would take a 3rd dark pact to get, so not that useful in combat. I actually put 2 points in imp CoA as I've done tons of experiments and find it is extremely useful to use CoA (especially in heroics and raids where fights will allow it to tick for 10+ sec every time). My preference is to go 17 points in destro, 4 in devestation and 2 in destructive reach. I like to be a max range with my SBolts and the occasional immolate - very important in range boss fights and to allow DoTs to tick longer before mobs get close when grinding.
#5 Apr 02 2007 at 7:14 AM Rating: Decent
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196 posts
I also agree with Zebug, there's no point in 4 points in suppression and instant howl of terror would be very handy. Personally as a final build I wouldn't bother with the 2 points in healthstones either as it only counts for a small increase to your stones. If I was going to choose an afflic build for final I think that this might work quite well.

http://www.worldofwarcraft.com/info/classes/warlock/talents.html?4502220512230115510012300030000000000000000505000010000000000000

Here you have the added advantage that if you have the black book then your imp is actually a sneaky machine gun that you can use as a nice surprise to unsuspecting PvPer's and as a fair amount of extra DPS if you get in a fix. Demonic embrace to me is a complete no brainer, if I could think of somewhere to take a point out to max it I would, but an extra 12% stamina after all the bonuses is still pretty awesome. I dont think fel intellect is a waste, but I think it's only really useful if you plan to go all the way up to Demonic Knowledge.
#6 Apr 02 2007 at 10:14 AM Rating: Decent
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96 posts
Being a affliction lock myself, the build I use is this..

http://www.worldofwarcraft.com/info/classes/warlock/talents.html?3502220512201115512010340000000000000000000505020010000000000000

The imp. CoA is nice, but with the amount of other DOTs put on the target, since I usually find myself with more than 1 lock in groups/pvp/raids, I see no point in it whereas I can put those 2 points into something else. Imp. Imp, and Imp. fireblot are great, since it makes you have another DOT basically, plus the increase in blood pact. 1 point in Shadow Embrace, it only gives 1% damage increase against the target, but it gives another afflic effect, and the more afflic affects on the target the more your Drain Life, and Drain Mana spells drain. Instant Howl Of Terror is great.

But that is the build i use, and I find it great, but that is my opinion. Hope it helps..
#7 Apr 02 2007 at 8:52 PM Rating: Decent
Supression doesn't do much.


*edit, accidentally wrote 'drain life' instead of 'drain soul', and i'm a pure afflict and only level 45 so i didn't know that ShadowBurn required a Soul stone :P. I only read the spell affect at the trainer. My bad.

Edited, Apr 3rd 2007 12:53am by underdoggy

Edited, Apr 3rd 2007 8:41pm by underdoggy
#8 Apr 02 2007 at 10:43 PM Rating: Decent
Quote:
and improved drain soul is kind of a waste since you got shadowburn


Shadowburn gets you soulstones???

But it costs a soulstone O.o
#9 Apr 03 2007 at 4:13 AM Rating: Decent
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196 posts
Oops, posted a wrong link there. I would choose the same as Cykoman although I would be more inclined to take a point out of life tap and shadow embrace and put them into improved corruption as I don't think the 1% reduced physical damage is worth it and you won't really use life tap with dark pact. But the 24% bonus from + spell dmg can really rack up the points on corruption.
#10 Apr 03 2007 at 4:18 AM Rating: Decent
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881 posts
remember hawkeye, noone takes shadow embrace for the physical damage reduction, we take it for the extra 5% it adds to drain life.....well at least I don't take it for the damage reduction.
#11 Apr 03 2007 at 4:30 AM Rating: Good
This is my build: Affliction.

2 points into Suppression is all you need, put a point into Shadow Embrace, and get Demonic Embrace, because 15% boost to stam is better than a 30% boost to Blood Pact.
#12 Apr 03 2007 at 9:25 AM Rating: Decent
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96 posts
underdoggy wrote:
Supression doesn't do much, and improved drain soul is kind of a waste since you got shadowburn, which you will use much more often to get Soulshards.


Getting 15% mana back when the target dies when using drain soul is no waste.

Also, The points that I put into Imp. Imp, and Imp. Fireball are because I usually have my imp out when in groups/raids/pvp. More stamina for the party memebers is a great thing, and with the 1sec cast fireball my imp does, its like having another DOT on the target.

Edited, Apr 3rd 2007 1:29pm by cykoman
#13 Apr 03 2007 at 9:33 AM Rating: Good
The imp is good in raids for Blood Pact, but the fel hunter and succubus are better for PvP.
#14 Apr 03 2007 at 10:03 AM Rating: Decent
You skipped Shadow Embrace but you put 3 points into Fel Intellect :'(
#15 Apr 03 2007 at 1:17 PM Rating: Decent
firelock FTW, using mainly fire spells like immolate and incenerate and finishing with conflagrate, its greater for PVP also for PVE. Only problem is no threat reduction which is in demonology talent tree :)

No need for shadow, fire rullez.. :)
Indeed I can cast SB only on first strike the continuing with fire spells, and finishing target also with shadowburn..

Hate ppl using only SBs like robots.
#16 Apr 04 2007 at 8:25 AM Rating: Good
Quote:
firelock FTW, using mainly fire spells like immolate and incenerate and finishing with conflagrate, its greater for PVP also for PVE.


Actually, it's not. Destruction is a good like for PvP and 5 mans, but for raids and grinding, Affliction is far superior. Whereas most Destruction builds require downtime after 2 or more mobs, and Affliction warlock can go on almost indefintely. Also, while you're blasting away at 1 target, I've cast my DoT spells on 2 to 3.

Quote:
Only problem is no threat reduction which is in demonology talent tree :)


I would highly suggest you reexamine your talent line. It's either Destructive Reach or Intensity that that the 10% threat reducion. Demonology has no threat reduction unless you have Master Demonologist active with the imp out.

Quote:
No need for shadow, fire rullez.. :)


Right, except on fire-immune mobs and players with high fire resist, like fire magesor people who notice you use primarily fire spells and chug down a Fire Protection potion. I hate to see what happens when you encounter another Destruction lock with Nether Protection.

Quote:
Indeed I can cast SB only on first strike the continuing with fire spells, and finishing target also with shadowburn..


Shadowburn is a shadow damage spell, you realize that, correct? Also, do you have Shadowfury? You should be opening with Immolate, Curse of Agony, and Corruption, and then using Incinerate or Conflagaration when Immolate is about to wear off.

Quote:
Hate ppl using only SBs like robots.


Where? In raids? Thanks to Bane and Improved Shadowbolt, the Shadowbolt is a good spell to cast on trash mobs because of the Shadow damage debuff. Also with Shadow Mastery, the Shadowbolt becomes a solid burst/DD spell for Affliction warlocks.
#17 Apr 04 2007 at 10:38 AM Rating: Decent
It could use some tweaking, especially the IhoT. Invaluable instant cast.

I see you went towards the destro for the shadowburn instant. Not a bad choice.

Personally I went affliction and then down the demo tree, and find the fel domination instant pet extremely useful.

Sacrifice, 3000 absorb, fel domination instant, re-sacrifice if needed, 3000 absorb. You get the picture.

But I do miss the instant cast shadowburn from when I specced down part of the destro tree.
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