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#1 Apr 02 2007 at 9:29 AM Rating: Decent
ok all i am curently running a lvl 22 BE mage. starting to spec towards fire and i keep hearing that fire is basically useless towards lvl 60+.. Heres the thing i started this mage to get something different fromt he hunter that i origannly started playing with. After seeing the dps of a fellow guildmate on his fire mage running Uld, I decided to start one of my own and go for more dps and a better role in instances than what my hunter was offering. The main problem im haveing now is that i cant decide on how to spec as i lvl. I have been really trying to figure out whats gonna be better for the higher lvls. All i am really asking is that the higher lvl players give me a bit of advise on hoe\w to play the mage class and what i should to spec wise so that i will become a better player and be able to do some serious dps come the higher lvls.

Any and all advise is appreciated and thank you all for reading this and responding to me in advance.
#2 Apr 02 2007 at 9:50 AM Rating: Decent
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Quote:
i keep hearing that fire is basically useless towards lvl 60+.


*bah* Fire is awesome at all levels. It has a bit less control than frost is all. Check out Echou's talent build progression if you have easy questions, then post specific questions and we'll all help you out.
#3 Apr 02 2007 at 10:05 AM Rating: Good
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bemage wrote:
i keep hearing that fire is basically useless towards lvl 60+..


Tell whomever said that to bite their tongues.
#4 Apr 02 2007 at 5:35 PM Rating: Decent
First off tks for the guide on how to spec my mage guys. I really appreciate getting a response to questions that i have. I plan on following that guide almost to the letter with probably a few miner adjustments to fit the way i play.

Second I wanted to ask if any of you out there have any advise for how to play a mage and be liked in groups? I tend to really stray from getting quests done and just wander around all the timeif im not running with a group of friends doing an instance or just messing around getting quests done together. Like i said in my first post (above) im new to playing a caster class and im still kinda stuck on the way my hunter handles things with the help of my cat.

I have come to notice though that with my mage i am able to do quests alone that i had to have help with on my hunter. I am really loving this fact because im getting more XP per kill since im not sharring it with others and im pulling more damage in instances then my hunter does. Which actually leads me to my next question.

In instances im pulling aggro off the tank after he's pulled and made a few good hits on the target... EXAMPLE--- tank pulls and start to fight.. I start to cast a fireball or arcane missles after tank pulls and scores a couple of hits... Said target leaves tank and comes after me after i hit it 1 time.... Is there anything i can do to geet from stealing aggro from ppl without not attacking or taking all the aggro?? This has got a couple of ppl mad at me in my last run threw WC.


Thanks in advance fo any advise or suggestions.
#5 Apr 02 2007 at 9:22 PM Rating: Good
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bemage wrote:
In instances im pulling aggro off the tank after he's pulled and made a few good hits on the target... EXAMPLE--- tank pulls and start to fight.. I start to cast a fireball or arcane missles after tank pulls and scores a couple of hits... Said target leaves tank and comes after me after i hit it 1 time.... Is there anything i can do to geet from stealing aggro from ppl without not attacking or taking all the aggro?? This has got a couple of ppl mad at me in my last run threw WC.


Thanks in advance fo any advise or suggestions.


Look for a debuff on the enemy called "Sunder Armor" when you're in a group tanked by a warrior. When this stacks to 3, then you're ready to begin attacking. If you crit, pull back on your damage a bit. Either cast a scorch or count to two before your next attack.

Also, make sure you get the talent Burning Soul at the earliest possible time convenient. This will help you keep from pulling aggro too often. In addition, consider getting Arcane Subtlety. When you crit with your fireballs, instead of casting another fire spell, switch over and cast an arcane spell(arcane missiles). They'll do a decent amount of damage, but with a lot less threat for the damage. The big problem with them is the mana cost per point of damage, so I'd recommend using them only after crits to keep from pulling aggro.

In addition, if you're ever in a group with a Paladin, there's this incredibly awesome buff they can give you called Blessing of Salvation. Beg for it...on your knees if need be.

bemage wrote:
Second I wanted to ask if any of you out there have any advise for how to play a mage and be liked in groups?


Remember this: The sheep is your first priority. If it comes out, then you must drop whatever you were doing and resheep. If it comes out too often, you aren't refreshing it often enough. I usually toss a resheep every 4 spells or so just to be safe.

If you watch the sheep and are careful to not pull aggro while still doing reasonable damage, then you're well on your way to being a well liked mage in groups.

There are some more advanced things you'll learn later, but this is a good beginning.
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