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I want to Spec Holy, but.....Follow

#1 Apr 03 2007 at 8:00 PM Rating: Decent
Quick theoretical question to you pally's out there. I want to spec to Holy, because i heard it has really nice utility, but i heard it is very dependent on +spell/healing gear. If i cannot find this particualr gear pre 60, is there other stats that will offset the +spell damage gear, or should i wait until 60 to respec and hope to find some outland gear to outfit myself. I am currently full ret spec level 54 BE pally. I like the spec, but i am finding i have to drink every fight or every other fight. A little insight would be great. Thanks in advance guys

Edited, Apr 3rd 2007 11:11pm by HatchetTx
#2 Apr 03 2007 at 8:56 PM Rating: Decent
I specced from ret to holy at 58. I had very little spell damage/healing gear (other than some crappy cloth). I then leveled all the way from 58 to 70 as holy spec, but I wouldn't recommend doing it, especially if you're complaining about drinking. As holy grinding I ended up drinking MORE than when I was ret spec. It also took me longer to kill the average mob. However on the plus side, with the right seals/judgments I could last a long time and do much better against elite mobs. If I had to do it over again though, I would have stayed ret or maybe gone prot.
#3 Apr 04 2007 at 7:43 PM Rating: Decent
Quote:
very dependent on +spell/healing gear


What idiot is telling you this? +spell is worthless, especially for a pally, and +healing is just something to heal better, which isnt a bad thing, but again useless for leveling.

50-60, i burned up alot of mana too, and really what i just found myself doing is auto attacking with SoC all fight, every fight. Heal at the end, go attack some other guy. Mana usuually was back when i killed the next guy. Obviously its slow, but thats still better than holy :P. After 60, there is pally crap everywhere. Tons of stuff with Stm Int +healing stats.

Honostly, leveling is going to be slow no matter how you are specced, but thats what you get for being a pally :P
#4 Apr 04 2007 at 10:08 PM Rating: Decent
+spell damage is not worthless. Investing in a suit with high spell damage makes for great soloing due to the increase it gives to SoR, Holy Shock (a holy paladin's main source of dps), and Consecrate. It also makes you a competent healer before you can load up on +healing gear. You can heal ramparts, blood furnace, underbog, and slavepens fine as a holy paladin with all spell damage gear. I had about 400 bonus spell damage at the time from buying sorcerer gear and just questing and did fine as an MH and soloed very quickly.
#5 Apr 05 2007 at 7:45 AM Rating: Decent
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1,859 posts
Quote:
What idiot is telling you this? +spell is worthless, especially for a pally, and +healing is just something to heal better, which isnt a bad thing, but again useless for leveling.


./slap

Please don't talk about things you don't know.

+Spell Damage will help boost the damage on most, if not all, skills that do Holy Damage: Avenger's Shield, Consecration, Crusader Strike, Exorcism, Hammer of Wrath, Holy Shield, Holy Shock, Holy Wrath, Seal of Blood, Seal of Command, Seal of Righteousness and Seal of Vengeance.

I may be wrong for a few of those, but most will take +Spell Damage into account and will greatly improved your offensive abilities.

Edited, Apr 5th 2007 11:45am by Selverein
#6 Apr 05 2007 at 8:31 AM Rating: Decent
So far the only viable leveling build i see is Protection paladin (sounds funny) see play AOE on the wow forums.

As to holy i can tell ya +dmg is good but I would not recomend leveling as holy unless u are ALWAYS in the group.

As ret i would take agi and str, crit is ur bread and butter. Str affects both ur melee attacks and the proc so both stats give u double of what they give other ppl. U only get up to 43% of the spell damage and u dont have mana to spam judgement so much for that +dmg to make a diference, u do the math 400 spell Dmg so ur soc judges for 180 Dmg more as spell dmg has no affect on the proc.
If u get agi (u need 20 @ 70 for 1% crit) it will give u avoidance and double dmg and it affects both soc and melee and ur vengence will stay on u at all times. U can get ur paly to 25% crit no problem and with imp Judgement of crusade ur soc get another 15% crit with a slow 2-hander and 2 stuns u can provide some MAD burst dmg not to mention crudader strike (i count it as a free insta attack on a 3.5 speed weapon is nice),

As to smart guy listing all the things +dmg affects
u listed all the judgements u DONT use in PVE as ret. u lvl as ret using Conce?? rite, the exorcism and holy warth is useless as they are mana drainers and on CD, holy light is GARBAGE only used for pulls, the only skill that does use it Crusader strike 43% of it so every 10 sec u will do extra 180 Dmg ..... so in one minute u will do 1K extra, compare to extra 10% crit in the same 1 min u will have 2 extra crits from melle attacks alone without using sok or crusader strike that 10 % crit will do double or tripple dmg of +400 Dmg (which is alot).

Sorry for grammar my subject is math.

P.S. make sure to collect all the healing gear cause u will not be ret once u hit 70.

Edited, Apr 5th 2007 12:40pm by zayjka
#7 Apr 05 2007 at 9:09 AM Rating: Decent
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1,859 posts
Quote:
u listed all the judgements u DONT use in PVE as ret.


Sadly for you, this topic is for Holy, not Retro. And I know I listed everything, it was my intention and you need not to point it out. Stuff on cooldown? I don't care, they still benefit from +Spell Damage. Stuff you don't use in <this situation> and <that situation>? I don't care either, I just listed everything. And maybe some don't even benefit from +Spell Damage, but most of them do.

Quote:
the exorcism and holy warth is useless as they are mana drainers and on CD,


If you spam them they are indeed mana drainers. Used efficiently they can help nicely. Start a fight against a Demon at 75% health is nice and if you're specced Holy you'll likely have a large enough mana pool and enough regen to afford it.

In conclusion, the point of this topic, as it seemed to escape you, was not to determine whether or not Holy is worse leveling than Retro. It was to determine if Holy was dependent on +Spell Damage.

Started with

Quote:
I want to spec to Holy, because i heard it has really nice utility, but i heard it is very dependent on +spell/healing gear.


Which was later followed by

Quote:
What idiot is telling you this? +spell is worthless, especially for a pally, and +healing is just something to heal better, which isnt a bad thing, but again useless for leveling.


And you can figure the rest out.

Edited, Apr 5th 2007 1:12pm by Selverein
#8 Apr 05 2007 at 9:27 PM Rating: Decent
Quote:
Quick theoretical question to you pally's out there. I want to spec to Holy, because i heard it has really nice utility, but i heard it is very dependent on +spell/healing gear. If i cannot find this particualr gear pre 60, is there other stats that will offset the +spell damage gear, or should i wait until 60 to respec and hope to find some outland gear to outfit myself. I am currently full ret spec level 54 BE pally. I like the spec, but i am finding i have to drink every fight or every other fight. A little insight would be great. Thanks in advance guys

I am Holy and my advice is to not spe Holy unless you want to be a healbot, then you would only need +healing gear, no need of +spell/healing gear.

+spell/healing gear looks good for a holy paladin for some, because it increases the poor damage of holy shock and seal of rightneousness, but in truth when you choose +spell damage items, you don't choose the +Attack Power items that gives more DPS, so you lose DPS, or in the case of Holy paladins, you lose the pure +healing gears that generally gives more bonuses to healing than +spell/healing items.

In short, you would probably have better to stay the spec you are if you want not to be a pure healbot, or if you care not, look for the + healing items. You don't NEED however + healing items, that's okay it's a plus, but you can function without them. Again, people say a Holy paladin need +spell damage gear, because Holy Shock is simply a poor spell, and when it gets +damage, it looks great on the paper, but it's not counting on the gear that you have sacrified in order to make it better.
#9 Apr 05 2007 at 11:30 PM Rating: Good
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1,287 posts
Up to level 35, Retribution is the only way to go. Though retribution does benefit from spell damage, it only does so into a minor degree, and you're better off with gear that increase your physical stats.

From level 35 and up, Protection becomes viable with Reckoning AoE tanking. It still doesn't stand up to Retribution in grind-efficiency, but it's a nice alternative if the former form bores you. It also allows you to fill in as a tank in instances no problem.

From level 58 and up, when you can get your hands on some spell damage gear, Holy becomes a viable grinding option. Again, this won't go as fast as Retribution, but again, it's a different style of playing, and you're an awesome healer at the same time.

Note, if you go level Holy, don't bother picking up SoC. SoR will be a lot better, since:

- SoR actually makes some use from the talents deeper into Holy. SoC makes use from the talents deeper into Retri, and without them, it's vastly inferior.

- SoR makes use from spell damage gear, just like Holy Shock does. SoC makes use from physical damage gear, just like Crusader Strike does. It's more efficient if one geartype affects all your attacks.
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