Quote:
Are you sure it works? You have 2 "cast" and i know that doesn't work.
Normally you can not have 2 consecutive casts as the macro script does not pause or wait for a speel to me cast before continuing to the next line of the script. For example you can't do;
/cast [harm] Mind Blast
/cast [harm] Mind Flay
and if you put in the /stopcasting command like this;
/cast [harm] Mind Blast
/stopcasting
/cast [harm] Mind Flay
It will just cancel casting MB and begin casting MF.
Here the catch though. Inner Focus is an instant cast spell so as soon as you cast it the spell has already been cast and can't be canceled, so the script just continues on. It then trys to use the trinket Vengeance of the Illidari and then Glowing Crystal Insignia. If any of these 3 are still in CD then that one won't proc and you will get the message that spell/item not ready. The script then begins to cast Mind Blast the only real casting spell in the macro.
The only real "issue" with the script is that you may get the spell/item not ready warnings fairly often, I would disable the sound effect in the Audio options. You will still get the message on the screen which doesn't really bother me. Also because those 2 trinkets are +spell damage you will never be able to use them both at the same time. But with fairly short cool downs you will have a nice damage bonus rather often. The /stopcasting between each line is required as I was not able to get the script to work correctly without them.
On a side note, if any priests have points in Power Infusion this
should work.
/cast [harm] Inner Focus
/stopcasting
/cast [harm] Power Infusion
/stopcasting
/use [harm] Vengeance of the Illidari
/stopcasting
/use [harm] Glowing Crystal Insignia
/stopcasting
/cast [harm] Mind Blast
Another script I may have to try tonight just for the heck of it is;
/cast [harm] Shadow Word: Pain
/stopcasting
/cast [harm] Mind Flay
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Azoth