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Best Catform DPS Rotation?Follow

#1 Apr 21 2007 at 3:56 AM Rating: Decent
Ok, I know the best way to use the catform abilities generally need a mob who is not immune to bleed effects, so the 3 or 4 dots you can put up will work.

But what's the best rotation for mobs who ARE immune? Such as most of the stuff in Karazhan?

I would assume that it would be to spam shred (backstab), rather than Mangle, correct? If you do or don't have the talent shredding attacks? ( -18 energy on shred)

Every once in a while there will be too many tanks, and I'll be able to catform DPS. Since most of the mobs are bleed-immune, I feel that I'm lacking a huge part of my DPS. Help me out!!!
#2 Apr 21 2007 at 9:19 AM Rating: Decent
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I don't have the talent Shredding Attacks for reduced Shred energy cost, so I basically spam Mangle and Ferocious Bite.

Don't see how else people would do it. With the talents you could Mangle, Shred spam and then Ferocious Bite. It's not really rocket surgery, if you know what I mean. Either you have the talents or you don't.
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#3 Apr 21 2007 at 9:34 AM Rating: Good
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Mangle every 10 seconds.
Shred the rest of the time.
Faerie Fire when you can.
Cower
FB at 5 Combo points, tho there's some heavy debate as to the value of FB (Because of the complete energy drain).

/end. :P
#4 Apr 21 2007 at 12:43 PM Rating: Decent
Mazra basically answers my question, even though I didn't even say it properly (thanks man :P) - I don't have Shredding Attacks either, so would it be best to just spam mangle on bleed immune mobs or Shred? Or would it be a huge DPS booster to go ahead and get shredding attacks?

#5 Apr 21 2007 at 5:05 PM Rating: Decent
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I've noticed a 50-some damage difference between Shred and Mangle. Even with talents Shred will cost 42 energy which is an odd number considering energy is regenerated in 20's every 2 seconds which is why you can get three Mangle attacks in with only global cooldown.

40 energy, 1.5 sec break, 40 energy, 1.5 sec break, 40 energy = 120 energy in 3 seconds. It's doable because the energy regen ticks after 2 seconds, generating the extra 20 energy needed for the third Mangle.

With Shred you would have:

42 energy, 1.5 sec break, 42 energy, 1.5 sec break, 42 energy = 126 energy in 3 seconds. Not doable since with the energy regen tick you'd still be 6 energy short.

I'm not a genius so my math might be off, but to me it looks as if two Shreds should do the same damage as three Mangles. Haven't seen that happen lately. Of course, I have the Mangle bonus idol equipped, giving me 23 extra damage on Mangle.

Edited, Apr 22nd 2007 3:06am by Mazra
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#6 Apr 21 2007 at 11:41 PM Rating: Decent
By far the best combo in Kara is Mangle, Shred, Shred, Shred.... (till 4-5 combo points) then FB. This is with imp.shred, not sure without, but I still think shred is better than mangle.

The reason for the 4-5 pts instead of 5 is that if you are on 4 and you crit then the extra combo point is wasted. I saw a post that went all throught the maths of this a few weeks ago but can no longer find it :)

With this combo, I can still top the DPS meter in Kara. When I can get somewhere that i can use Rip, I will be a very happy druid :)
#7 Apr 22 2007 at 9:09 AM Rating: Good
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Mazra, Shred only tops Mangle if A: The Mangle Debuff is on the Target, and B: You have Shredding Attacks.

Assuming a 200 damage base you get:

Shred: 225%+405 = 855 + 30% (30% Damage bonus cuz of Mangle) = 1111.5

Mangle: 160%+264 = 584

Toss in Crits and your at:

Shred 1111.5 = 2556.45

vs

Mangle 584 = 1343.2





Edited, Apr 22nd 2007 1:10pm by ItharrAlexander
#8 Apr 22 2007 at 12:46 PM Rating: Decent
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But Shreds require longer waiting between attacks due to the extra two energy points they cost.

I can't do the math on it, but could someone figure out how many attacks you would get in with Mangle and Shred spam and Mangle spam alone in say 1 minute? You would need to calculate in the 20 energy every two seconds regeneration rate as well as the global cooldown and stuff.
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#9 Apr 22 2007 at 2:19 PM Rating: Good
lessee... 20 energy every 2 seconds means 600 energy per minute. Let's ignore finishers and crits right now.

That's 15 mangles in a pure mangle run
mangle debuffs for 15 seconds so you need 4 mangles in a minute, and get 10 shreds
heck, let's add slop, 5 mangles and 9 shreds

15 mangles: 584*15 (from above numbers) = 8760 damage per minute
5 mangles and 9 shreds: 584*5+1111*9=12919 damage per minute

146 dps vs. 215 dps

GCD is irrelevant because energy regen time is far greater. 4 seconds for a mangle or 4-6 seconds for a shred.

Now if you're FBing, you'll be at 0 energy much more often, putting shred 6 seconds away much more commonly. That could slow things down in a full rotation. Of course that also depends on crits.

That extra 2 energy only matters every 10th shred if you assume no misses and no finishers.

EDIT: also with untalented shred,
5 mangles and 6 shreds totals 9586 damage, or 159 dps. Still higher than pure mangles.

Edited, Apr 22nd 2007 3:21pm by selebrin
#10 Apr 22 2007 at 2:53 PM Rating: Good
Know what? Let's do a comparison with FB. Time to play with lists kids! Assuming no crits. Counting by tick (2 seconds), GCD over so always able to do something.

  1. 20: wait/20: wait/20: wait
  2. 40: mangle/40: mangle/40: mangle
  3. 20: wait/20: wait/20: wait
  4. 40: mangle/40: wait/40: wait
  5. 20: wait/60: shred/60: shred
  6. 40: mangle/38: wait/20: wait
  7. 20: wait/58: shred/20: wait
  8. 40: mangle/36: wait/60: shred
  9. 20: wait/56: mangle/20: wait
  10. 40: mangle/36: wait/40: mangle
  11. 20: wait/56: shred/20: wait
  12. 40: BITE/34: wait/40: wait
  13. 20: wait/54: BITE/60: shred
  14. 40: mangle/20: wait/20: wait
  15. 20: wait/40: wait/40: BITE
  16. 40: mangle/60: shred/20: wait
  17. 20: wait/38: wait/40: mangle
  18. 40: mangle/58: mangle/20: wait
  19. 20: wait/38: wait/40: wait
  20. 40: mangle/58: shred/60: shred
  21. 20: wait/36: wait/20: wait
  22. 40: mangle/56: shred/40: wait
  23. 20: wait/34: wait/60: shred
  24. 40: BITE/54: shred/20: wait
  25. 20: wait/32: wait/40: mangle
  26. 40: mangle/52: BITE/20: wait
  27. 20: wait/20: wait/40: wait
  28. 40: mangle/40: mangle/60: shred
  29. 20: wait/20: wait/20: wait
  30. 40: mangle/20: wait/40: BITE


Totals:
13 mangle 0 shreds 2 40-point FB for the pure mangle run
4 mangle 7 shreds 2 52-point FB talented
4 mangle 6 shreds 2 40-point FB untalented

that's:
7592+FB*2
2336+7777+49 (energy difference on FBs)+FB*2
2336+6666+FB*2

Again, both shred rotations come out above the mangle rotation, though talented and untalented are much closer.
#11 Apr 22 2007 at 3:34 PM Rating: Decent
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So getting Shredding Attacks and using a Shred rotation is definitely more beneficial for group PvE. But even without the Shredding Attacks talent it's still better using Shred while Mangle debuff is up to increase DPS?

I might just have to redo my talents now.
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#12 Apr 22 2007 at 4:15 PM Rating: Good
Mazra wrote:
So getting Shredding Attacks and using a Shred rotation is definitely more beneficial for group PvE. But even without the Shredding Attacks talent it's still better using Shred while Mangle debuff is up to increase DPS?

I might just have to redo my talents now.


It looks that way. Unaccounted for factors:
misses cost less energy. This could go either way, bumping Ferocious Bites forward a space or not.

Crits make FBs happen more often, which lowers the use of shreds
#13 Apr 23 2007 at 7:30 AM Rating: Good
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Interestingly enough, FB doesn't appear to be worth the energy either.

1x 5pt FB (100 Energy) = 968 Base damage (Top End) + 266.5 (4.1 DPE after the 35 Energy Base Cost) = 1234.5, 2839.35 Crit Ceiling, 0 Energy left over.

2x Shred = 2223 (Earlier Post for Numbers, assuming Mangle Debuff), 5112.9 and 16 Energy left over.

Looking at those numbers, Shred back to back provides more Damage then a single Non-Crit 5pt 100 Energy FB (Almost 1K more damage) and leaves you with Energy left over (albeit not much). Shred also provides more damage if a single Shred (Out of your 2 Shred Rotation) Crits vs. anything FB does.

Lets look at Ferocious Bite.

5 Points = 968 Damage, with 4.1 Damage per surplus Energy.

968 Base damage for 35 Energy is a good deal (27.65 DPE), but 4.1 DPE is horrible.

Taking these numbers into account, you're best off using FB with 35 Energy only. FB with 35 Energy is more DPE then a Talented, Mangled Shred. (26.46 DPE for the Shred)
#14 Apr 23 2007 at 2:30 PM Rating: Decent
Wow, this stuff is all incredible, I had no idea that having the mangle debuff on the mob would increase the damage shred did, as well as all these other revelations.

I went to Shadow Labs while I was still feral and basically spammed shred, along with the switch out then back into cat thing with furor and topped the damage (there were some pretty hard hitters).

With some more crit, that should sky rocket, as shreds always crit higher than mangle and such..

Thanks very much for the help everyone, some excellent answers in here.
#15 Apr 23 2007 at 2:49 PM Rating: Good
The only time you should go for a 100pt FB is when you are on a very low armor target, OOC has procced and you are going for a new record :)

Actually, if you do have 100 energy (after being stunned or something), then you are better off hitting an extra shred then FB.

And remember, FB is only for bleed immune mobs & mobs who are almost dead.
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