kevindragotto wrote:
Quote:
After about lvl 68, manaburn exp is not much hotter than good normal pt exp. Plus if it screws up you have a lot of dead blms eating an r2 at best (from RR hairpin).
That is utter crap. There are places where a BLM can manaburn and double or triple a regular xp party in experience points. Hell I can duo xp in Sea and get Chain 3 to the tune of about 1100xp for killing 4 mobs. And the poster that said you lose little more xp with R2 is right. It's not that big of a deal.
And to the person that says they die all the time and delevel and find it hard to get parties to get a buffer...what game are you playing? Go to the Range and duo Buffalo...you'll have a capped buffer in a few days.
And lastly, why is everyone freaking out about a nerf. No one knows what will happen. SE is not dumb...and they wont make a change that will cause hundreds of people to quit. Yes, the developers said a few things but they were vary vague and by no means give us a real idea of what is going to happen. Just relax about it and when the changes come, we'll adapt to them...like we always do.
^^^^^^^^^^^^^^^
that is udder CRAP, i am a 75 brd, i have been in all the parties, blm, smn, war, mnk,etc....., and after 72 73ish, mnk parties are by far the fastest exp i have ever seen at close to 12k exp in under an hour at the fastest, 9k exp/hour at avg. i have rarely ever seen a mana burn party get past chain 5, while mnk in krt and war in sky parties can get over chain 20 if no other parties are around. the avg party in sky that i have been to can kill 2 mobs in the time it takes a blm to cast an ancient magic spell. none of the balanced parties ive been in after getting to level 73(esp if we roam) have ever wanted a blm in the party. so if SE makes manaburn parties useless and
didnt give them more versatility in other areas,hardly any blm could get to lvl 75 or into merit parties.the timing is crucial in manaburns, plan is simple enough, but 1 slip in timing you got a bunch of dead blms. yes blm are uber powerful
but they are uber weak, so if deal that much more dmg than the other DDs they will die fast and not be dealing any damage at all. their power and their weakness balances each other out in my opinion. so i dont feel nerfing of a blm is needed.
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