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#1 Feb 01 2005 at 12:28 AM Rating: Decent
32 posts
I am currently 37 thf.I have worried myself for weeks on which sub i should choose.Nin or War.I have lvled my nin to 20.I would like to know what leaders are looking for in a thf.I have heard all arguing over which is better.When you are building a party and wanting a thf what would you rather see.Thf/Nin or Thf/war.Not trying to start big conflict.Just wanting to know which will get me more invites.I have parted using both subs and noticed they both have there ups and downs.Give me your opinions plz.
#2 Feb 01 2005 at 1:15 AM Rating: Decent
Most benefcial would be to level Nin so you can get the dual wield option, which not only gives you more options weapon-wise, but will make you MUCH deadlier with haste.
#3 Feb 01 2005 at 9:24 AM Rating: Decent
32 posts
Thank you.
#4 Feb 01 2005 at 10:53 AM Rating: Decent
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2,021 posts
I'll second that. I have a 25 THF/NIN and I dual wield sword and dagger. Dagger for Viper Bite (when I hit 30) and sword for more regular damage on every hit. Utsusemi is good if you pull too which a THF should if there is no RNG.
#5 Feb 01 2005 at 11:03 AM Rating: Decent
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195 posts
i usually like to see thf/nin.
#6 Feb 01 2005 at 11:05 AM Rating: Decent
48 posts
You're right, both /nin and /war subs have their pros and cons, you might wanna check out the THF job forums, there'll usually be a big debate every other day or so about it, and a few of the forum vets have listed out almost every advantage and disadvantage about the two subs.

Personally I've tried both subjobs, and I stuck with /nin because I'm a TP ***** (I played SAM before this so don't blame me =P). Basically /nin sub will help more when paired with certain other job classes for skillchains, like SAM and RNG, simply for the fast TP gain. War sub, on the other hand, is more attack-orientated, with a +attack shield and various attack boost job abilities at your disposal. Plus when it comes to emergencies you could always whip out Provoke and Perfect Dodge.

Nin sub would give you ol' Utsusemi which is a LOT more useful than it sounds initially, and it's not really taxing on the wallet either, 3 shadows can usually last you 2 pulls or more, given that no foulups occur during the pulls. Most THFs would dual wield 1 high DMG dagger and 1 stat dagger or fast dagger, such as the Corsair's Knife/Bone Knife combo or what everyone wants, the Hornetneedle ^^

Oh, and you get to MB on skillchains with 0 dmg elemental ninjutsu too, that has got to count for something........
#7 Feb 01 2005 at 12:17 PM Rating: Good
/war and /nin are both equal, but on different levels. The difference between the two is the difference between power and speed. I played an Elvaan thf/nin up to 44, and when my mithra unlocks nin, I'll be thf/nin all the way.

I prefer TP gain to the attack increase. That's the way I play, doesn't mean you have to play the same way. I know there are plenty of thf/war that are perfectly happy with that combination, I'm not. Like Merovingian said, check out the THF forums, I think there are currently 3 threads on subjobs on the main page. If not, they won't be too hard to dig up.

And congratulations on picking the funnest, most underappreciated job in the game.
#8 Feb 01 2005 at 12:49 PM Rating: Decent
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2,021 posts
Quote:
And congratulations on picking the funnest, most underappreciated job in the game.

This made me laugh. There are quite a few Monks and Dragoons in this forum. Careful. :-b
#9 Feb 01 2005 at 2:52 PM Rating: Decent
Well, i've had two static parties with theives and i've noticed a few things. Nin sub is mainly used for pulling. Pulling without Utsusemi, especially against raptors can be deadly, hell even with Utsusemi its a pain in the ***. As far as TP goes, dual wielding daggers is good for TP and if you are lucky enough to get a Ridill someday, that in off hand is amazing for damage. /war is what i've been told is best if you have alot of Acc gear like sniper rings and scorpion harness etc. You get Berserk and double attack and you can build up TP pretty quick. I guess from 20-55 nin is better, but guess its up to you :) Usually people preffer /nin, but in my SP there are 2 rangers who pull, so its no problem to sub war.
#10 Feb 01 2005 at 3:34 PM Rating: Decent
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Most Rangers and Thieves sub Ninja so they do not get hit too hard when pulling. I have a lot of cases that Thieves and Rangers subbing WAR. IMO, THF/WAR and RNG/WAR actually do better damage than /NIN subs in the course of the whole PT. What you sub, depends on situation.

Lots of DRK and MNK subs THF now, but imo DRK/WAR and MNK/WAR are just as good. /WAR subs does less damage during SC or during SATA, but over the course of the PT, the regular hits add up, and you do just as good. I wonder how well a /SAM will do... Above level 60, you can Mediate, sounds like a plausible sub ^^:

As a White Mage, I level up both BLM and SMN to do both /SMN and /BLM. I plan to level up RDM one day to 37. One of the biggest weakness of both WHM and BRD are they are slow caster. (BRD casting makes adamatoise looks like a cheetah Q.Q) Fast cast is pretty good ability.
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#11 Feb 01 2005 at 3:58 PM Rating: Good
Quote:

This made me laugh. There are quite a few Monks and Dragoons in this forum. Careful. :-b


Point taken, but I think that it goes like this for least amount of pt invites:

1) DRG
2) THF
3) MNK

At any rate, it's much easier to be a horrible thief, and the few horrible thieves on the server tend to ruin the game for the rest of us.

BTW, thanks for making those Acid Bolts for me the other day :D

Quote:
Lots of DRK and MNK subs THF now, but imo DRK/WAR and MNK/WAR are just as good. /WAR subs does less damage during SC or during SATA, but over the course of the PT, the regular hits add up, and you do just as good. I wonder how well a /SAM will do... Above level 60, you can Mediate, sounds like a plausible sub ^^:


Right, like I said /NIN is speed, /WAR is power. IMO a thief isn't a balls out berserker fighter. To me, a thief is a stealthy master of planting a blade between some ribs, skulking, speed and trickery. That and the fact that I loathe levelling WAR, are why you'll see me as THF/NIN.

It boils down to personal preference.

Edited, Tue Feb 1 16:01:10 2005 by Jurobei
#12 Feb 01 2005 at 4:44 PM Rating: Default
i prefer thf/war

haste or no haste. your delay will be the same. because dual wielding adds delay of both weapons...

i'd be dealing much more dmg with a war sub... their job abilities are better..

a nin gives nothing... nothing at all.. its all dual wield until 75. nothing but pure resist bind and dual wield.

war gets.. berserk.. warcry... double attack.. and attack bonus.


my .02 gils
#13 Feb 01 2005 at 4:58 PM Rating: Decent
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2,021 posts
Quote:
Point taken, but I think that it goes like this for least amount of pt invites:

1) DRG
2) THF
3) MNK

I'm really shocked to see this. I agree with the number 1, but do THFs really have trouble finding a pt? Every party I'm in people want a THF.
Quote:
haste or no haste. your delay will be the same. because dual wielding adds delay of both weapons...

Not entirely true. Your Dual Wield skill increases with NIN levels and therefore decreases you delay. Plus there's always things like sarashi to further lower delay.

I can definitely see adequate arguments for both subs. Anyone ever thought of THF/RNG? LoL. Just gotta throw another one out there since they can and do get main pulling duties. The accuracy bonuses wouldn't hurt either. (not much else outside of that though. :-b).

I personally think thiefs should be a part of debuffing also so I leveled my RNG just to raise marksmanship. I carry acid bolts to my fights to help the pt out. I do, however, sub NIN while using THF.
#14 Feb 01 2005 at 5:01 PM Rating: Good
Tartaros wrote:
haste or no haste. your delay will be the same. because dual wielding adds delay of both weapons...


Dual Wield II gives 15% reduction in attack delay. Dual Wield I gives no reduction in delay.

As far as Double Attack is concerned, Triple and Double attack won't proc on the same swing. Triple Attack CAN proc on either, or both swings when you Dual Wield.

And /nin gives stealth, which, believe it or not, makes quite a difference when pulling. I can cut much closer corners with /nin than /war.

Like I've been saying, your opinion is your opinion, and everyone has their own. My preference is /nin, I just wanted to correct a couple things that you said.
#15 Feb 01 2005 at 5:08 PM Rating: Good
Leet wrote:
I'm really shocked to see this. I agree with the number 1, but do THFs really have trouble finding a pt? Every party I'm in people want a THF.


It goes in spurts, but most of the time, I'll be LFG for over an hour before I get an invite. Other times, things go my way. I <3 Dragoons, and Monks, after they get Howling Fist, before that, we can't really SC together.

As for /RNG, yes, it's been tried, and it works fairly well up to the mid 50's, but THF has a C- in marksmanship, and I believe a C, or a C+ in archery. With all the +AGI and +RACC in the world we still miss quite a bit.

I'mw aiting for more tests of /SAM post 60. With Assassin, it would seem like /SAM would be a sweet choice, but a lot of jobs look good when you think about it. The proof, as they say, is in the pudding.
#16 Feb 01 2005 at 6:16 PM Rating: Good
LeetFade wrote:
I'm really shocked to see this. I agree with the number 1, but do THFs really have trouble finding a pt? Every party I'm in people want a THF.


I wish that were the case. I've been stuck at 42 for about 2 weeks now, seeking party for 3-4 nights a week, for about 3-4 hours at a time.

I really think my LS is getting tired of my whining.

{On Topic}

I actually can't say, since I'm still too low, but I'm going to try subbing both NIN & WAR, and see what I prefer. I'm going to give MNK a try also, but I'm fairly certain that I'm going to end up sticking with /NIN. It's not going to hurt having any of them ready though, in case a PT requests a different sub.
#17 Feb 01 2005 at 9:47 PM Rating: Decent
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1,072 posts
I'm amazed to hear about the lack of thf invites as well.

Any party with a ninja doing the tanking is going to do a lot better job if he has a thief pinning the hate on him. As more emnity gear is obtained this dependancy may fade I guess... But even in the 60s the Nin I party with always strive for a thief to back them up.

As for monks and Drg, I know firsthand what it's like fighting for that 6th melee slot. Monks in the 50s go through absolute hell, and post 60 drg start to suffer. Post 60 I am starting to see a lot of DRK standing in the unemployment line with us monks.

What I find interesting is that i rarely see samurai LFG. Maybe there are simply far fewer SAM then DRK on our server... who knows. Checking parser logs, Sam don't stand above and beyond their drk/mnk/drg counterparts... Maybe its the SC - magic burst spamming that makes them a hot commodity? Or maybe they're just rare...

#18 Feb 02 2005 at 10:12 PM Rating: Decent
32 posts
I have no problem getting invites.Actually i am never lfp too long.I think number of invites received also reflects reputation.If you are good at any job invites will keep coming.
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