Here, hopefully a forum that would aid in discussion, not namecalling:
Lawmaker--SE
Lawmaker routinely accept feedback (or should) about the code of conduct (Law) set for the benefit of all in the world, and make suitable adjustments to the Law so that the general populace is happy. They are not necessarily repsonsible for the day to day enforcement of the Law, but are in position to mete justice on a case by case basis, depending on the situation.
SE in this case is undoubtedly the lawmaker. people complained about fishing being borrowing? they changed the rules. people felt that MPK should be considered criminal deserving capital punishment? it now is. people complained about gilselling-monopolies? steps have now been implemented so that high-ticket items are harder to monopolize.
Lawenforcers--GMs
Lawenforcers are supposed to be the day to day policemen. they police the world and ensure that everyone adheres to the Law. it is their prerogative (and judgement) to mete out punishments where they feel the situation demands it. Lawenforcers report only to the Lawmakers, but are essentially accountable for their actions.
GMs are arguably the only policemen on vanadiel. these are RL employees of SE (by some merit or other) who has to grant audiences on demand, and also uphold the Law. GMs are supposed to ensure that everyone in vanadiel adhere to the Law, and any infringement can be seen as a criminal offense deserved of some corrective measure.
Specifically though, GMs are as human as anyone else, just like policemen aren't omnipotent and omniscient. while it is expected that they be just and overly enthuziastic about vanadiel, even the most responsible GM can have a bad day.
GMs are not in themselves above the law. they are also subject to strict protocols that are decided by the Lawmakers. in the event that there appears to be a dereliction of their duty though, GMs are (or should be) accountable for their decisions.
Lawabiders--PCs
Lawabiders abide by the rules set by Lawmakers, believing that the rules are there for their benefit. Lawabiders generally form the common populace, going about their everyday lives, and pursue their personal goals. in the event their actions break the Law, if caught, they would be labelled as Lawbreakers, and treated as such.
the majority (or so i hope) of the PCs in game are Lawabiders. in the event of injustice done to them, or to their neighbors/friends/peers, it is the PC's prerogative to report the incident to the GMs. it is NOT their office/station to handle the matter themselves.
Lawbreakers--PCs, GMs
Lawbreakers break the rules, either knowingly or accidentally. the former is usually dealt with in a more serious manner.
PCs and GMs can be potential Lawbreakers. each have their own method, and as long as they break the rules, and are caught, they are then subject to punishment proportional to the seriousness of their actions.
DISCUSSION: do all agree to this model?