Forum Settings
       
Reply To Thread

my RANT on those who blindly followFollow

#1 Mar 12 2005 at 1:25 AM Rating: Decent
Note- before I start this rant I'm going to point out that I'm a 62 DRK. I am the competetion (and am remaining anon for obvious reasons) to those who I'm defending.

<rant>

I'm getting pretty pissed at all the people bagging on DRG. I've seen quite a few replies a friend of mine gets "DRG [Too Weak][No Thanks]" while trying to form a party. Another thing that shocked me was seeing a whm say "You can get rid of hate?"(lvl 60 pty) This was the same whm that didn't want a drg in the party because DRG was "too weak". Research a job before you bag on it.

When I put a party together, I (62drk) want a DRG for the other melee. Skewer -> Sickle Moon = Distortion. Also a good Dragoon WILL beat a Dark Knight's DOT on anything that's not IT+ (note - hume DRK and Elvaan DRG checked on parser with about the same gear). Not only do they have higher accuracy, but they attack faster, and the have a wyvren to help them damage. I guess you could say this is my flame on all the DRG haters that are too n00b to have a clue. A DRG has a much better place in a party with a THF than a DRK ever would. So all you THFs that are forming a party - don't grab a DRK to be the other melee, grab a DRG. Don't follow the crouds and assume DRG is bad because everyone else says so. Research the job yourself before you follow the bandwagon.

I'm done.

Said my piece.

Have a nice day.

</rant>

#2 Mar 12 2005 at 1:45 AM Rating: Decent
*
129 posts
True, and this is not only for DRG. MNK do have that problem. Tho, I've seen MNK gained in popularity lately

I was in PT yesterday with a SAM and DRG/SAM. Its was totally awesome. DRG was gaining TP as faster as the SAM. Often, 2 SCs in the same fight (Hell, gotta use the TP when u gain it so fast).
#3 Mar 12 2005 at 2:25 AM Rating: Decent
One main thing that bugs me about your argument using parsers:

Quote:
hume DRK and Elvaan DRG



Quote:
about the same gear


A: Do the same race so it's more accurate
B: Use an enemy that has no reductions/advantages to one or the other.
C: Define "About the same" gear

It's no offense, it's just the idea of using a parser as evidence while not giving any details other than race/vague descriptions is rediculous and having them as different races isn't a good comparison. If you want to prove something, use even comparisons.

-And for the reference, I have no problems with any job (Well.. except THF and /THF and some SMN's, but that's just positioning stuff >_>), I just believe more in even comparisons than what was represented in the argument.

Edited, Sat Mar 12 02:36:15 2005 by Sotaka
#4 Mar 12 2005 at 10:42 AM Rating: Good
**
498 posts
I don't think anyone here, on the forums, really rags on Dragoon, i know i love them in the party. It is also enjoyable to torment their dragons and watch them cry about it. Seriously though, I look up Dragoons first when starting a party because i know the difficulties they have getting them, i know they are good for damage so i seek them out. Also, i don't think I am alone when i say Bartman is teh leet Dragoon :D
#5 Mar 12 2005 at 12:05 PM Rating: Default
Anyone who is blind to see that DRG aren't one of the top DD's are utter idiots... For one, a DRG's attacks are constant.
If you add the masters dmg + the wryven's dmg<do that little ****** ever miss?>, you have yourself an effecient DD.

Drg: hit the crawler for 72 points of dmg
muffin<wryven>: hits the crawler for 23 points of dmg

72+23=95dmg <OMFG! I know addition>

And when you add Double Attack from /war, the Dmg is substantial.

#6 Mar 12 2005 at 1:09 PM Rating: Decent
Dark knight hits the enemy for 200
monk hits the enemy for 100
Monk hits the enemy for 100


See? I can pull numbers out of the air as well. If you want a real argument, use PROOF and even comparisons, not just made up numbers.
#7 Mar 12 2005 at 8:40 PM Rating: Default
Numbers out of the air? Haha these are numbers I took from the party I had last night... Too bad I can't prove it >.>

#8 Mar 12 2005 at 8:54 PM Rating: Decent
Well, if there's nothing to prove yours, and yet your word is enough to pass as fact, then the same logic applies to mine.

Sorry, I like to have good arguments <_<
#9 Mar 13 2005 at 7:36 PM Rating: Decent
Having been debated and proved true and false etc.. etc..

I myself have come to this conclusion

Sam = Drg = Drk = Mnk with best gear possible for each and using appropriate food.

Drg hits for say 85% of what mnk and drk hit but the wyvern makes up the difference.

Sam hits for say 85% of what mnk and drk hit but tp regain and rice balls make up the difference

Drk and Mnk have virtually the same amount of damage with delay taken into acount and double hits etc..

All are equal in their own rights..

However if you want damage stick with RNG and BLM these are your power players.
#10 Mar 13 2005 at 11:43 PM Rating: Default
Careful Akou, Sotaka might sic his logics on you. >.>
#11 Mar 14 2005 at 12:15 AM Rating: Decent
I grow tired of statements without any solid support...

For example:

My bard makes it so every melee can land 80% more of their attacks, and causes 80% more damage/swing.

Does this make it true?
-No.

Do I wish this were true?
-Yes >_>

It's easy to make broad statements without any supporting details, and that's exactly what everyone does. If you want someone to believe your argument, use evidence instead of general ideas/fake figures.

For all I care, get a small party together, have a DRK and a DRG wearing the same armor, and parser the results. Have a mob that is neither resistent nor weak to their weapon types. The only thing that should differ is their weapon. That would be enough to shut _ANYONE_ up.

Also, try getting it a bit more higher-up in the levels, or have both there. Don't just do it at level 1, because we all know that DRG does good at solo'ing in their first levels.
#12 Mar 14 2005 at 12:27 AM Rating: Decent
...On a side note, I seem to notice that my ratings are falling rather fast.

Sotaka uses logic.
The allakhazam message board takes 99,999,999 points of damage.
Sotaka defeats the Allakhazam message board
Sotaka finds a Rate Down on the Allakhazam Message Board.
Sotaka finds a Rate Up on the Allakhazam Message Board
Sotaka obtains a Rate Down.
You do not meet the requirements to obtain the Rate Up.

>_>
#13 Mar 14 2005 at 12:52 AM Rating: Decent
*
53 posts
^^
I laughed.

Sorta.

Not really, but I'll just say I did to make you feel better.
#14 Mar 14 2005 at 1:24 AM Rating: Decent
38 posts
Every job has a purpose, choose your party members according to the mob you are going to engage. If you are looking for a replacement member for an existing party, choose a replacement that will work for your set up. Plain and simple.
It's not the individual damage that matters in the end. It's how each members compliment another.
Yes, it's not fair to Dragoons to be labelled as {too weak},in the same token, to compare jobs based on attack is idiotic.
As with real life... every job has it's purpose.
#15 Mar 14 2005 at 2:55 AM Rating: Decent
*
101 posts
Well the thing about DRGs and MNKs is that all they can do is DMG. DRKs are able to use absorb-spells which do help out alot. I don't really mind having DRGs in my PT its just that I would rather have another DD. If I'm going ot rank the melees DDs I would want in my pt it would probably be, DRK, SAM, DRG/MNK(tie).
So dispite the fact that DRGs and MNKs can keep up in terms of DMG they really don't bring anything else to the table. Where as DRKs have their spells and SAMs are the masters of SCs.
#16 Mar 14 2005 at 4:01 AM Rating: Default
***
1,047 posts
http://apsving.dyndns.org/jenova/community/Parserlog.rtf

The problem with posting at forums is that the people that dont know anything about the jobs doesnt check forums either so posts like this isnt very helpfull usually.

btw DRK/SAM is much better then people think, in this pasrser it is a DRK/THF and we can only sc on #1 #3 and #5.

I usually look for a THF first since they build tp fast then a DRK second because of their great WS damage and MNK I dont have much experience with but would love trying a pt with one.

Edited, Mon Mar 14 04:06:37 2005 by Darkani
#17 Mar 14 2005 at 9:47 AM Rating: Decent
***
2,021 posts
Quote:
Well the thing about DRGs and MNKs is that all they can do is DMG.


Semi-true. Let's not forget the Monk's higher base VIT than a PLD (yes there are plenty of hard numbers to prove this Sotaka :-b). When you need someone to open voke for SATA a monk fits in well. Yes we have lower DEF gear, but with defender and our naturally high VIT we can take a few hits until the THF gets his job done.

Also, at 60 we can now form more or less every SC (short of level 3's) on the chart. We can SC with every job there is. Yes this is back to the damage aspect but it's shows more versatility. Howling Fist -> SATA Viper Bite is just nasty. We can even pull in a pinch with Chi Blast, but I don't recommend it. :-b

As I wait for my friends to catch up to me, we have already built a SP. We have a MNK and a DRG in this SP. At 65 we can make light (level 3) skill chains with Wheeling Thrust -> Dragon Kick and we'll sit back and laugh at all those that have shunned us through our 50s. :-b

As far as parser info, not to take sides but it does help to be a bit more consistent. Not to say it's not nice to have someone take the time out to provide numbers, but Elvaan do have considerably higher STR than humes with considerably lower ACC. LoL.

As far as this job is great, that job sucks, be open-minded. I know I've shocked more than a few people with what a monk can do and I don't have the top of the line gear. I've PTed with GREAT DRGs/MNKs/SAMs/DRKs. I've PTed with crappy ones of every job. You want to make a real educated decision next time, pay attention to your support/mages/mobs. If you fight something that likes to cast, pick up a monk. We swing often and can help interrupt. Got a BLM in the pt? What's the mob of choice's weakness? Find your SC and build your PT around that. Got a BRD? Then it doesn't matter what the DD is. The BRD will make them great.

Yes RNG can deal serious DMG but do they have the R.ACC to hit? Do they have marksmanship capped or just archery? Sidewinder is VERY inaccurate and is best used over 200% TP. Ever had a RNG stop the pt because they ran out of arrows? LoL. It happens. Then think SC, they have 1 powerful WS. That's it. I count Slug Shot and Sidewinder as the same WS because they are, just with different weapons.

No I'm not knocking on RNGs by any means. It is an amazing job and I commend anyone that has the finances to play it. LoL. I'm just pointing out that all jobs have some flaws; it's how it's supposed to be. The only time I would think there would be a required slot is with a NIN tank. You really should look towards a THF to aid that NIN with hate control. Do you HAVE to? No. You don't HAVE to do anything. :-b
#18 Mar 14 2005 at 10:49 AM Rating: Good
**
433 posts
Swilly wrote:
So dispite the fact that DRGs and MNKs can keep up in terms of DMG they really don't bring anything else to the table. Where as DRKs have their spells and SAMs are the masters of SCs.


sometimes, i find that a drk cause more harm than anything else in a party.

in terms of spell power, they only have limited debuffing ability (with the absorb spells being the most powerful) and almost no mp (or at least much less than the average blm) to use them. this usually means either they don't use it, or they use it sparingly, then afterwards, they beg for refreshes.

in terms of melee ability, the job skills associated increases attack and also damage directly, but drains the hp of the drk in proportion of the damage dealt. where the hp plummets (especially when used in conjunction with guillotine), the whm flounders to keep the life up.

it's not that they are bad, but just to state that drks don't inherently bring much more to the table either, or at least not anything that won't turn into a liability in the long run. however if the drk is conscientious of his/her abilities, then this shouldn't be a problem.
#19 Mar 14 2005 at 12:18 PM Rating: Default
I'd take Nakomaru(Nako-chan ^^) over any drk, drg, rng, pld, nin, whm, etc. He's just that great of a Galka.
#20 Mar 14 2005 at 4:28 PM Rating: Excellent
**
488 posts
The way i see it. If the TP gain wasnt adjusted at all there would be a lot of DRG/SAM around (like back in the day) Spam penta thrust anyone?. However the few that are Still DRG and the few that understand what a DRG is capable of WILL pick a DRG for DD they are viable enough and are capable IMO. Those who dont understand and think they just straight out suck are those that never ever tried to understand the job in the first place or even try to understand the renkei chart to see what viable dmg can be dealt out.

Edited, Mon Mar 14 16:35:30 2005 by Raikuken
#21 Mar 15 2005 at 2:30 PM Rating: Decent
*
189 posts
thats interesting.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 100 All times are in CST
Anonymous Guests (100)