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BREAKING NEWS! AH prices going mad,AH prices going to crash?Follow

#1 Dec 27 2005 at 10:58 PM Rating: Default
The AH prices in Jueno are increasing so much!

Here are SOME examples:

Cross-Counters: 3 mil in July-September = NOW 8-11 mil!

Tropical Punches: 37k about 5-8 months ago, NOW 100k!


Yes, alot of these are caused by Updates, but many aren't.


With buying gil band from all servers, its hard to buy good gear! But with us (medium class), its only relied on farming and crafting, which still is expensive, etc.
#2 Dec 28 2005 at 11:17 AM Rating: Decent
Ya they need to refund everybody ah listing and totally wipe historys. Probably wouldnt help any but people just see the going price and raise it 100k-1mil :/
#3 Dec 28 2005 at 1:55 PM Rating: Decent



sad sad day...
  • http://www.killingifrit.com/forums.php?m=posts&q=97493&d=0

  • Edited, Wed Dec 28 13:56:41 2005 by zeusthekat
    #4 Dec 28 2005 at 2:33 PM Rating: Decent
    Tell ya what cursed cloth gear is about to go up...its at a loss to make and you need to be lv90 to make it -.-
    #5 Dec 29 2005 at 6:11 PM Rating: Good
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    722 posts
    The big jump in prices coincided with the holiday sale on gil from the major purveyor. Christmas money + gil @ less than $10 a mil = wild gil buying and spending.

    What gil buyers seem to never realize is that they're ******** themselves too. Buying gil and then purchasing things at overinflated prices just makes everyone else raise their prices and whatever they sell in order to be able to afford things. Thus everything inflates and the gil buyer ends up paying more on things in the long run because of his selfishness. >.<
    #6 Jan 01 2006 at 3:31 PM Rating: Decent
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    845 posts
    It is crazy! I bought a Haubergon about 3wks ago for 6.5 mil, last one sold for 11.5 mil. Im tempted to sell mine, but if i want to lvl war again do I need to come up with 20mil><
    #7 Jan 02 2006 at 1:17 AM Rating: Decent
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    304 posts
    Beehive Chips 30k a stack in Jeuno, silent oils 40k. Someone has the nerve to put a NQ Scorpion Harness in their bazaar for 25mil. If they are hoping to sell it, I spit on them. Things are getting more out of control by the day and there seems to be no end.
    #8 Jan 02 2006 at 5:52 AM Rating: Decent
    17 posts
    AH Prices are ruining the game for many people. Many people I know are on the verge of quitting because the amount of time required to farm for something that a job requires is simply taking up too much of their time. From my years of playing MMORPG's I've seen this very thing occur in every game. And, in the end, The companies lose customers by the swarms due to outrageuos inflation of some of the most basic items.

    Average person spends around 12-20 hours weekly playing FFXI. Which equates to 48-80 hours monthly. As most people know, leveling any job from any level requires time, and a lot of it for the average player. Problem is, this basically eats up most of a players time. Leaving nearly no time to farm.

    Problem? This forces players to PT with nerfed equip. Thus reducing overall Exp. gained per session. If you asked me, it seems that this has become almost a conspiracy among gilsellers. "Inflate prices to reduce future competition for the very mobs we fight to gain gil to begin with." If we can't level efficiently, we're not a threat to their lifestyle, so to speak. But that's probably just paranoia speaking... lol

    Here's what I don't get though (assuming the above theory is false). If people aren't able to farm the gil to purchase the overpriced equipment, items, spells, ect., How do the gilsellers plan to make their money? People can't buy items if they can't farm fast enough to purchase the equip in the first place. Seems redundant to cause this extreme price hike.

    Personally, I blame SE for their lack of stopping the gil selling in the first place, I blame the gilsellers for their blatant idiocy, and I also blame the buyers who only cause the idiocy to futher progress.

    So, how to stop this I wonder. Well, one way would be to create shops that sell the most inflated items currently. Reduce the ridiculous synth requirements? Who knows, but in the end it won't matter. People are simply going to give up. One thing I've learned about the people of my country (USA) is that 80% of gamers are lazy, and want what they want now. And, until these game creators figure out a balance of the time people can spend on these games vs. gameplay they'll continue to fail.
    Just my two cents....
    #9 Jan 06 2006 at 9:26 PM Rating: Decent
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    359 posts
    Quote:
    conspiracy among gillsellers. "Inflate prices


    Just for accuracy sake I just want to point out to everyone that in nearly all cases the huge price spikes are not initiated by gillsellers selling the item at a high price, but by greedy legitimate players hoping to capitalize off of a gillbuyer who is not really concerned with what the item he wants costs. By and large, if you look at the AH histories, gillsellers are willing to sell their items for the history price (not a jacked up price) because their motivation is selling the item as fast as possible. They certainly don't want to lose money, but they don't seem to have an interest in risking their item sitting on AH for 3 days and not sell because they are just going to be getting more of the item anyway and will need the AH space to sell it.

    Really, as far as raised prices are concerned that's gillbuyers more than gillsellers. Gillsellers selling gil to a internet company who will resell it to the public are removing gil from the economy and gillbuyers buying from that company put the gill back in circulation.

    Basically Gillsellers can be perceived as causing deflation and gillbuyers causing inflation.

    If people stopped buying gil then all of the gil owned by those internet companies selling it would remain out there in no man's land effectively removed from the economy causing massive DEFLATION.

    But would this really help or hurt the average gamer? Not really. Prices on items you want would drop... But so would prices on items you want to sell... The exception would be if you are sitting on a massive amount of gil. In this case you would benefit. If you are sitting on a massive amount of valuable items you would really be hurt more. I have always felt that a steady reasonable amount of inflation was a harmless thing, mostly people's in game assets are in the form of their nice items and not so much in millions of gill stashed under their Mohagony Bed in the Mog House. As the reasonable inflation caused prices to rise on an item they intended to buy, so would the price of the item the player would sell to afford said item. The people hurt by inflation would be people hording their gil.

    Lately however we are not experiecing a "steady and reasonable" inflation. Over the past weekend I was looking at a pair of Ochidos Kote I might buy and they were around 5-8 million. I originally bought a pair about 2 years ago for around 300k. There was really nothing harmful about that inflation that I could see, because 2 years is an eternity in a MMORPG. Well since I was moving irl I didn't get back on ffxi till thursday night, and went to go check the price on those kote... 13 million. That's just not healthy. That particular item had gone up more (in gil not %) in those 4 days than it had gone up in 2 years.

    Inflation at the current speed means that if you have gil on you at all then really your losing gil.

    Btw who is (potentially)the biggest loser in such rapid inflation?

    IGE or any gillselling site.

    Of course that's really based on the asssumption that they have gil overhead and they sit on it a few days before getting a buyer (I'm not sure how fast gil is really bought and sold)

    Of course the way they would be hurt the most is if gillbuying stopped. I'd much rather see that.
    #10 Jan 06 2006 at 9:36 PM Rating: Decent
    heh, as a smn, I'm an avid collector of HQ elemental staves... after I got Jupiter's and Auster's Staves, I checked the price on the thunder and wind staff... I couldn't believe they were about 10% of the original price I paid for them in the first place... so I held onto them hoping the price would go back up.

    After a couple weeks, I check again and it's even worse than before... so I put the wind staff up for ~24k and the thunder staff for ~18-20k. Just the other day, I checked and thunder is ~80k and wind staff is ~220k...

    The best part of the whole thing is some guy sent me a tell complaining about pricing the staff so high. I wasn't sure which he was talking about, but I pretty much told him off. He paid ~20k for the thunder staff and was whinning cause the top of the history was 14k for each staff. The very next day I logged in, checked again and the last three to be sold were 80k each. I almost sent a cocky tell to him... but wasn't worth my time..
    #11 Jan 07 2006 at 9:31 AM Rating: Decent
    **
    845 posts
    NOiSEA wrote:
    Quote:
    conspiracy among gillsellers. "Inflate prices


    Just for accuracy sake I just want to point out to everyone that in nearly all cases the huge price spikes are not initiated by gillsellers selling the item at a high price, but by greedy legitimate players hoping to capitalize off of a gillbuyer who is not really concerned with what the item he wants costs. By and large, if you look at the AH histories, gillsellers are willing to sell their items for the history price (not a jacked up price) because their motivation is selling the item as fast as possible. They certainly don't want to lose money, but they don't seem to have an interest in risking their item sitting on AH for 3 days and not sell because they are just going to be getting more of the item anyway and will need the AH space to sell it.

    Really, as far as raised prices are concerned that's gillbuyers more than gillsellers. Gillsellers selling gil to a internet company who will resell it to the public are removing gil from the economy and gillbuyers buying from that company put the gill back in circulation.

    Basically Gillsellers can be perceived as causing deflation and gillbuyers causing inflation.

    If people stopped buying gil then all of the gil owned by those internet companies selling it would remain out there in no man's land effectively removed from the economy causing massive DEFLATION.

    But would this really help or hurt the average gamer? Not really. Prices on items you want would drop... But so would prices on items you want to sell... The exception would be if you are sitting on a massive amount of gil. In this case you would benefit. If you are sitting on a massive amount of valuable items you would really be hurt more. I have always felt that a steady reasonable amount of inflation was a harmless thing, mostly people's in game assets are in the form of their nice items and not so much in millions of gill stashed under their Mohagony Bed in the Mog House. As the reasonable inflation caused prices to rise on an item they intended to buy, so would the price of the item the player would sell to afford said item. The people hurt by inflation would be people hording their gil.

    Lately however we are not experiecing a "steady and reasonable" inflation. Over the past weekend I was looking at a pair of Ochidos Kote I might buy and they were around 5-8 million. I originally bought a pair about 2 years ago for around 300k. There was really nothing harmful about that inflation that I could see, because 2 years is an eternity in a MMORPG. Well since I was moving irl I didn't get back on ffxi till thursday night, and went to go check the price on those kote... 13 million. That's just not healthy. That particular item had gone up more (in gil not %) in those 4 days than it had gone up in 2 years.

    Inflation at the current speed means that if you have gil on you at all then really your losing gil.

    Btw who is (potentially)the biggest loser in such rapid inflation?

    IGE or any gillselling site.

    Of course that's really based on the asssumption that they have gil overhead and they sit on it a few days before getting a buyer (I'm not sure how fast gil is really bought and sold)

    Of course the way they would be hurt the most is if gillbuying stopped. I'd much rather see that.


    I have to agree. A person who earns gil ingame won't buy an Item at 2-3x more than what its worth, or had recently been selling for. A Gil buyer has no problem making ridiculous purchases.

    I have been making a killing farming beehive chips, Silk, Elemental Clusters etc, mainly due to the inflated prices at the AH. But now I realized that the entire Ah is directly affected by the inflated price of items like these. Gil is worth a lot less now than when I began playing this game. About a year ago 100k was my . LOL now what doesnt cost 100k. I Think Cerberus needs to make a Super Guild LS. Where everyone in the Guild has a high lvl craft and uses it better themself and its Ls members. Some members that dont craft will be responsible for things like farming/Harvesting/logging/fishing etc. I have Lvl 65 Alchemy, but I would be willing to take it to 100 if others were interested in something like this.



    Edited, Sat Jan 7 09:37:23 2006 by Guranimol
    #12 Jan 08 2006 at 9:36 AM Rating: Decent
    don't think this means ought to anyone but i am returning to the game soon so i hope these AH prices get sorted out before i come back
    #13 Jan 12 2006 at 1:24 AM Rating: Decent
    Its crazy.. How is the honest hard working player supposed to get the equipment he/she needs at these prices? Its especially harder on those of us who have so little time to play and spend almost every moment on farming.

    When I started saving up for a Vermillion Cloak about 2-3 months ago, it was at 7 million. Now I've seen it go for more than 15 million, and I have under 7 million saved up. =\
    #14 Jan 12 2006 at 9:03 AM Rating: Decent
    I find it funny Pcharm rose 10mil in like 2 weeks -.-

    Also ***** the person selling and buying plumes for 750k a stack. They have no worth but freakin gilbuyers just buy it up to lvl clothcraft. Now its hard to even farm cause gilsellers are trying there hand at farming now :/. I might just lvl nin to 50 and farm in rivine to get away from them.

    Edited, Thu Jan 12 09:08:34 2006 by ErdrickJr
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