Fynlar wrote:
Not really seeing the point. The best astral burns use CORs to reset the 2hrs and keep going. The ones that don't do this aren't really achieving noteworthy EXP.
This seems to be a common theme with you, there's a difference between hot and scalding, cold and freezing. They're not the same thing. Thundaga III can be used infinitely more times than astral flow can, even if you had 10 cors.
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It's pretty simple, really. People that aren't SMNs are peeved that they can't participate as anything but a leech. Therefore, non-SMNs usually don't get in, unless they're a friend of someone in the group or something.
It's pathetically easy to level smn to 10. <.<;
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The pinnacle of this success doesn't rely solely on a DRK or two. You need the BRDs and WHMs/RDMs to buff them and in some cases a RDM/DRK or two to keep the mob in lockdown with CS stun. The rarity of multi-hitters compared to just having a JA when you change to the job is another matter, too.
You really don't need all that, a kraken club + a drk is all that's needed to add a huge amount of damage. The "rarity of multi-hitters compared etc" is more than offset by the fact that this is used against mobs that actually drop good items like dynamis lord and bahamut, whereas astral burns are only useful in less than a handful of places against lolexpmobs.
lol ffxi feedback(=29) debate in =4, blame kao ;p
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take it to Asylum.
Edited, Aug 18th 2009 1:44am by Deadgye