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#602 Nov 24 2015 at 3:55 PM Rating: Good
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Lol. I've never bothered to read the forums on that site prior to the last week or so, but wth? And I thought this site was full of mental defectives. I mean, it's a forum dedicated to discussion of a comic strip, which presumably everyone on the freaking forum should be reading:

confused person number two wrote:
confused person number one wrote:
where is that orb from?

was part of the treasure of Trigak, if I remember correctly. but I'm quite sure of it. let say, 98% sure.


Seriously? They bought it at a magic shop in the town they were just at. The entire sub plot with Veldrina and Wreclan was built upon this, since they were trying to buy the one use teleport orb to get them to the Godsmoot, but V got there and bought it first. Then Roy proposed a compromise involving flying them to the Godsmote on the Mechane, so that both groups got what they wanted (them to the Godsmoot, Roy to keep the orb, and Durkon to get resurrected). Which in turn got us to the big reveal that it was really about what Darkon/Hel wanted. It's only a major piece of the plot that lead them to where they are right now.

***baffled***
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#603 Nov 24 2015 at 11:32 PM Rating: Good
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gbaji wrote:
Lol. I've never bothered to read the forums on that site prior to the last week or so, but wth? And I thought this site was full of mental defectives. I mean, it's a forum dedicated to discussion of a comic strip, which presumably everyone on the freaking forum should be reading:

confused person number two wrote:
confused person number one wrote:
where is that orb from?

was part of the treasure of Trigak, if I remember correctly. but I'm quite sure of it. let say, 98% sure.


Seriously? They bought it at a magic shop in the town they were just at. The entire sub plot with Veldrina and Wreclan was built upon this, since they were trying to buy the one use teleport orb to get them to the Godsmoot, but V got there and bought it first. Then Roy proposed a compromise involving flying them to the Godsmote on the Mechane, so that both groups got what they wanted (them to the Godsmoot, Roy to keep the orb, and Durkon to get resurrected). Which in turn got us to the big reveal that it was really about what Darkon/Hel wanted. It's only a major piece of the plot that lead them to where they are right now.

***baffled***
To be fair, that was how many months ago in RL? Because this is OOTS we're talking about.
#604 Nov 25 2015 at 9:16 AM Rating: Good
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I know I'm just barely keeping track. Story is padded to hell. Not quite Bleach level, but still pretty easy to lose interest.
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#605 Dec 03 2015 at 11:11 PM Rating: Good
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#606 Dec 04 2015 at 10:11 AM Rating: Good
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It's been my experience that pigeons spend as much time flying as rats.
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#607 Dec 04 2015 at 2:24 PM Rating: Excellent
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I don't hang out on the official forums because it mainly seems like a split between hero-worshipping Burlew and trying to rules lawyer every aspect of the comic. I mainly rely on others let me know the few times something really significant is posted.

I remember really bothering to follow the comic around the time they went to the pyramid and thus reading all the back comics in one swoop. Those were good days. One comic every 10-20 days, less so but whatcha gonna do. I guess if I REALLY cared, I could only read each book when its completed.
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#608 Dec 05 2015 at 3:05 AM Rating: Good
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I don't hang out on the official forums because it mainly seems like a split between hero-worshipping Burlew and trying to rules lawyer every aspect of the comic.


Yes.

Also, everyone is very stupid.
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#609 Dec 14 2015 at 11:14 AM Rating: Excellent
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Well, look who's back...
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#610 Dec 14 2015 at 11:15 AM Rating: Good
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Is that Thog?
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#611 Dec 14 2015 at 11:26 AM Rating: Good
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My way would have been a lot more awesome. Smiley: frown
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#612 Dec 14 2015 at 11:58 AM Rating: Excellent
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I assume the vampire is some no-name half-giant priest or priest helper than Durkon bit off-panel. Thogg was about Roy's size and this guy looks bigger so I don't think he's half-orc. There's a couple half-giant priests (well, I assume they're half-giants since they represented Surtur and Jotunn) so this guy was maybe in their retinue? Another Stonerate guy? Guess we'll find out.
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#613 Dec 14 2015 at 4:50 PM Rating: Good
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gbaji wrote:
I'm thinking Belkar got some kind of feather fall or ring of flying or something after getting tossed off the ship so may times (ok, forced to jump. Whatever). Or something else will happen. Who knows?


Hah. I guessed something right! Yay me. Smiley: yippee
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#614 Dec 14 2015 at 4:56 PM Rating: Decent
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Jophiel wrote:
I assume the vampire is some no-name half-giant priest or priest helper than Durkon bit off-panel. Thogg was about Roy's size and this guy looks bigger so I don't think he's half-orc. There's a couple half-giant priests (well, I assume they're half-giants since they represented Surtur and Jotunn) so this guy was maybe in their retinue? Another Stonerate guy? Guess we'll find out.


I'm assuming it's the same guy who was guarding the door before. I'd say it's unclear if he's even vampified (since he could very well have had fangs before), but the red eyes seem to suggest otherwise. Geez! How many charges were in that staff?

Edited, Dec 14th 2015 2:59pm by gbaji
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#615 Dec 22 2015 at 4:38 AM Rating: Good
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Friggin' dwarves.Smiley: mad
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#616 Dec 22 2015 at 4:41 PM Rating: Decent
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Not sure that plan works so well (although I suppose Burlew makes the rules, so he gets to decide that). You'd think that in a world full of folks who use magic, there would exist pretty potent precautions taken to make sure those who are empowered to make important decisions are not under some sort of magical influence or control when doing so. And I'd assume such precautions would be doubled for a whole council of leaders making a decision to present to a Demi-God, which may decide the fate of the world. I'm not super versed with D&D spells, but I'd think there would be a lot more powerful and subtle means of control than the relatively blunt and direct vampiric dominate ability out there (any ability that's basically "at will" can't be that powerful in the grand scheme of "magical means to control someone"), and any political system would have to deal with them. The idea that few vampires just show up and no one can prevent them from controlling an entire council of Dwarven leaders seems somewhat absurd.

I'm really hoping that's not actually Plan B. Just seems way too simplistic and should have more or less zero chance of success. I mean, even Belkar knows to check for swirly eyes.
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#617 Jan 04 2016 at 11:00 AM Rating: Good
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1017: Internal Church Protocol
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#618 Jan 04 2016 at 3:18 PM Rating: Decent
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Ok. This could get interesting. So is this a grand melee, with the "rules" broken, thus allowing all factions to fight it out? Seems problematic, given that vampires would be weakest against clerics, and there's a whole room full of very high level clerics there. And even if you succeed, it could randomly affect the vote count in ways that might not work well for Hel. So assuming they are just there to hang out and chill while the vote gets finalized, does that mean that Roy is still one of the HPoH's bodyguards? Which would mean that while the rest (who are also presumably bodyguards for the new HPoH) can't fight or be fought by anyone else in the room, Roy is vulnerable to them all (and can kill them, just as he was trying to do to Darkon). Which could be a problem for him, unless Belkar shows up pretty darn quick.

Just not sure how much the rules can be bent here. I'm also still unclear if the vampire he picked is a free willed vampire or still a Thrall. I'm still not convinced that a random vampire spirit would choose to go along with Hel's plan willingly (this was actually specifically and clearly stated), so the only way to be sure of compliance would be to keep them as Thralls. But can a Thrall be a priest of a god at all, much less a high priest? I would think that one has to willingly worship to be a follower of a deity, and that's one of the sorts of things that can't be faked. You could force someone to pretend to be a follower of a deity, but that would not actually make you one. Course, on the flip side, how many Thralls can a vampire have? Not that many I don't think. So maybe this just gets hand waved away as "we'll just assume all these vampire spirits decide to join up". Maybe the deep dark part of the followers of the Creed is their own anger at being left out of the Godsmoot, and this satisfies them somehow. Dunno. It would be kinda funny to have Darkon's plan foiled because the vampires he created, upon being released, decide they want nothing to do with his plan, and would rather backpack across Tarterus for the next hundred years.

EDIT: Oh. Just remembered that the rules allow for no more than two bodyguards. So there's way too many vampires in the room for them to be bodyguards. Not sure how this affects things though. Seems like the rules are more or less getting chucked out the window.

Edited, Jan 4th 2016 1:22pm by gbaji
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#619 Jan 04 2016 at 5:37 PM Rating: Excellent
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That seems like way too many vampires for Durkon to have made plus early-raised and Protected from Sunlight. And Gontor still appears to be a thrall so he couldn't have helped (and wouldn't know the spells required anyway). Are they all supposed to be Stonerate guys? Because anyone's bodyguard or cleric would be forbidden to touch. And agreed that all those dudes on the floor seems to be breaking the rules. Anyway, probably shouldn't take too much from a short comic but it seems wobbly to me.

Maybe in 2018 we'll see Xykon and Redcloak again. The last strip with them is (c)2013 Smiley: eek
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#620 Jan 04 2016 at 6:34 PM Rating: Decent
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Jophiel wrote:
That seems like way too many vampires for Durkon to have made plus early-raised and Protected from Sunlight.


Kinda depends on how the staff was constructed. With only vague memories of D&D rods and staffs, most of them that have charged spells don't just have a specific number of each spell, but rather have a list of spell effects the item can generate and a number of charges that can be used (with each spell costing a specific number of charges). We can assume that Malack didn't anticipate needing to use the quick vamp spell very often, but he might have put a (largish) number of charges in the staff to have plenty for any time he might need the protection from sunlight spell. We don't know how many charges were in the staff (but there's likely some set number it charges to, like 30 or 50), or how many Darkon used, but he technically only need to have cast the protection on two of the vamps so far (Gontor, and the door guard). The vamps in the chamber don't need the protection spell, so he could have blown as many charges as were remaining quick vamping them. It's a final gambit, right? So no need to keep charges in the staff. Also, he presumably finished up learning the spell himself, so he might have a few castings as well (so maybe didn't even need to use charges on the other two).

If the staff had say 50 charges when "full", and maybe the protection costs 1 and the quick vamp costs 3, it's quite possible that there could have been enough left to vamp the 12 I count so far (Gontor, the door guard, and the 10 vamps that just ran into the room).

Quote:
And Gontor still appears to be a thrall so he couldn't have helped (and wouldn't know the spells required anyway). Are they all supposed to be Stonerate guys? Because anyone's bodyguard or cleric would be forbidden to touch. And agreed that all those dudes on the floor seems to be breaking the rules. Anyway, probably shouldn't take too much from a short comic but it seems wobbly to me.


Yeah. They're either still considered to be part of the Creed or worshipers of Hel. If still the Creed (well, or anything that's not a representative in the moot itself), this makes then neutral parties for the purposes of the Godsmoot (since Darkon was able to kill them without any issues). But if that's the case, then they're not limited to the "two bodyguards" rule, but *also* not protected from anyone else. Which would lead to a pretty quick wiping of the vampires in the room (cause... high level clerics, with bodyguards). If they're followers of Hel, then they're breaking some pretty core rules, which would also result in them getting wiped pretty quickly. The only wiggle I can see is if the one appointed to be the new high priest is protected (but not from Roy), but the rest are open targets. Which could lead to a grand melee, where everyone else could target all the vamps *except* the new high priest (and she can't target them), with Roy being able to target anyone (and be targeted by them, making him perhaps a prime initial target).

I could see how, in the confusion, several of the combatants might not realize what they are allowed and not allowed to do. Which could result in a few deaths, but again, if that was the goal, then why bother with the teleport orb? That plan *only* makes sense if there's an assumption that a vote tally status quo will be maintained until the clan leaders vote is counted. If they could just barge in with a bunch of technically unaligned vampires and kill folks, why not just do that? They'd only need to take out one of the nay votes to win. I suppose there's another wiggle where maybe the number of priests in attendance isn't limited as is the number of bodyguards, and thus they can all claim to be protected (with perhaps some funny reference to that one time when Loki used the same loophole in the past). Which would put us back into the stalemate situation. With the exception of Roy being able to attack them and be attacked by them (which could be problematic for him, since he's *not* a high level cleric).


I'm kinda leaning towards the last scenario, since it allows for the "teleport to the dwarven leaders and dominate them" plan to go forward, while also maintaining the "Roy vs the vampire(s)" conflict. Which might not be as dire as it seems, given that the Creed folks are all more or less out of spells, and Roy's pretty good at resisting their dominate (and presumably none of them are as high level as Darkon). It would become a straight up physical fight, and most of them probably aren't anywhere near as capable in a fight as he is (even with extra vamp levels). Add in the timely arrival of Belkar, and Darkon's whole plot could fail before he gets a chance to dominate many of the dwarf leaders (but perhaps he manages to cause some serious damage in the process, thus fulfilling the prophecy?). Dunno. It could kinda go any direction at this point.

It could very well be that the whole thing is also a lie and he has no intention of going forward with the domination plot (cause it's problematic as I mentioned earlier). He might just release a ton of unaligned vamps into the chamber to cause chaos, and if it works out for Hel vote wise, that's great, and if not, he's on his way to the gate to destroy it (which I think is a much more doable plan given the relative ease with which they've been able to almost accidentally destroy the others), while Roy and team think he's going after the clan leaders. But hey. Never know with this strip.
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#621 Jan 06 2016 at 6:16 PM Rating: Decent
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Actually, having thought about it a bit more (and read some of the nonsense on the official site), I think the following scenario is most likely:

1. The New HPoH declares that the previously assigned bodyguards were Durkon's and not her's so they're dismissed.

2. This means that Roy has to leave.

3. Roy asks about all the other vampires in the room, who can't all be bodyguards, suggesting that any that aren't may be open for attack. Everyone else kinda stands around waiting to see what status each may have (but can't attack anything at this point for fear of violating the rules).

4. New HPoH declares that she doesn't need any bodyguards (or perhaps picks one or two at random). Meanwhile the other vamps enter the anti-life shell.

5. Roy and others demand that the vamps left must leave or die. Preparations for fight begin, perhaps with some squabbling between the various priests.

6. Durkon obliges by teleporting the whole shebang away with the orb.

7. Roy "d'ohs". Maybe Belkar dramatically enters just in time to be told the fight is over. Cause... comedy gold.


Now Roy and Belkar have to leave, which conveniently allows them and the rest of the oots to pursue Durkon and his gaggle of vamps to the Dwarven lands to prevent their plan to dominate the council and cause mayhem and whatnot. And we move on to the next phase of the story.

It's about the only scenario I can come up with that satisfies all the previously stated rules, allows for the current vote status quo to be maintained, eliminates the time issue with regard to Roy being able to attack the HPoH due to being a bodyguard, makes the whole "dominate the dwarven council" plan relevant at all, and allows for Roy, Belkar, and the rest of the OotS to go after Durkon and company. Oh, and helps fulfill the prophesy that Durkon will bring death and destruction to the dwawrven lands when he next travels there.

Or something else will happen.
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#622 Jan 11 2016 at 2:00 PM Rating: Excellent
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Clerics are dumb.
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#623 Jan 11 2016 at 3:10 PM Rating: Decent
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Hmmm... Or a mass fight with the vampires does break out. Still not sure what the end objective is here. Having the vampires attack just seems counterproductive. Not that everything in the stickverse is productive, mind you. Only thing I can figure at this point, is that the whole "bodyguard of the high priest remains even if the person filling the position changes" is in effect, so Roy must be killed by the "unaligned" vampires in order to prevent him from killing the new high priest. Otherwise, there's no point in having the vamps do anything other than run up to Durkon and port away.

Then again, maybe that's what they are doing, but it sure looked like they charged Roy first thing and weren't just trying to get past him. Hard to be sure though. Looks like one vamp in the last panel is just chilling in the anti-life sphere next to Durkon and Gontor. Just have to wait and see, I guess.
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#624 Jan 18 2016 at 9:18 PM Rating: Good
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And queue Belkar in 5, 4, 3...
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#625 Jan 21 2016 at 4:41 PM Rating: Decent
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Ok. Looks like the whole point of the vampire spawns running across the room was to make them the more likely target than Durkon. If they'd just mist formed in, someone might have just blasted him once he abdicated, making the timing tricky. This was was a bit more messy, but more sure of getting Durkon safely out and maybe a few of the spawn as well.

It'll be interesting to see what happens with the now all alone new high priest of Hel and Roy. I'm betting she'll declare that he's not her bodyguard, since that allows for the story to go forward with the least difficulty (status quo maintained at the moot, Roy and Belkar free to go after Durkon). But there could very well be some twists and turns along the way. Technically, now that Durkon has left to go after the clan leaders, there's no story reason to keep the moot balanced. Roy and Belkar could kill the new high priest of Hel, end the stalemate immediately, and the story still goes on to them chasing after Durkon. So this can go in pretty much any direction.
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#626 Jan 21 2016 at 5:37 PM Rating: Excellent
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The new High Priest won't be killed (or doing so won't solve the greater issue). Burlew's already made it clear that he's dragging this out.
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