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serious crafter's policy questionFollow

#1 May 03 2005 at 12:31 PM Rating: Default
I was in a situation today when i had given all my materials to the crafter and he/she HQed the expensive material, and then went and made my cursed item. Divine logs are expensive, like 3 mill. He/she made a HQ2 making 3 lumber. Now my ls says, most crafters would have given them to me because they craft for free, or charge me a low/flat rate in the beginning for crafting, but this person wanted to sell both lumber and give me at best 40% of the whole sale. Does anyone see anything wrong with the crafter having no risk of losing gil, because it was my materials wanting 4 million gil, and shafting me with 2millish. Does anyone see an issue with that? I tried to reverse it and do a 60/40 on my end and after some arguing he/she gave me one of the 2 lumber left and told me not to /tell them anymore. Am i really the bad guy for wanting more of the gil because it was my risk on they synth? Now this person made 3 mill gil for basically doing nothing any other 100+ crafter could have done, and i am the bad guy, i do realize that we should have discussed it before making the synth, but originally he/she said after the synth on the cursed item was done that all HQ are mine... i dunno, can i get some feedback? i'd really rather keep this a positive or neutral post, please try to keep from flames on either end
#2 May 03 2005 at 12:45 PM Rating: Decent
I think thats BS, they kept the other two lumber. I would report that to a GM because the way I see it, it's pretty much stealing from you. I understand that they prolly think they deserver it for having 100+ but HQ2 a log like does not imply taking the other two lumber from the owner of the log. I think its very wrong and them not taking the 60/40 offer from you is just stupid. You are getting messed over in my mind if they just took the two lumbers and ran. I'm sorry if I misunderstood it, but thats my two cents.
#3 May 03 2005 at 12:58 PM Rating: Decent
3 million for a log ??? o.O {Holy} cow
#4 May 03 2005 at 1:13 PM Rating: Decent
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1,755 posts
You will find many crafters keep the HQ component. I have read many argumements about it but it truely is up to the crafter. Most will inform you of the possible outcome before hand so you understand the deal from the start.

They spent millions getting to that point that they can HQ and that is where the gil is at for sure. So if you commission a piece of lumber did you not get your lumber? Not saying it is fair or not it is really up to the crafter in question. What has happen to many crafters is that many will take the HQ item or items sell it pocket the gil and buy a NQ and the Crafter gets nothing extra.

So if you spent gil to get to 100 crafting and agree to a contract to make something and you do that are you obligated to give more than what the person asked for is the question really. Some will some won't you must choose your crafter wisely heck some crafters will give the HQ but just the same charge a HQ price fo sure.

It is also why many crafters of high level just don't craft for people and just Bazaar or AH the products they make at 100 a HQ like you experienced can make millions over the cost of items all from the crafters skill. Just food for thought if you didn't get the lumber you would have a big issue but that is the risk of the game up to each individual crafter really.

Edited, Tue May 3 14:16:46 2005 by kenshynOnShiva
#5 May 03 2005 at 1:29 PM Rating: Default
thx for the input, and just to clarify, it ended up that we split the other two lumber, one of each of us getting 1, and left on bad terms ; ;
#6 May 03 2005 at 3:37 PM Rating: Good
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379 posts
So, you asked someone to craft a log for you, free of charge, and they did it, you got what you asked for.

If you get anything more, than that is a bonus, and you should be happy. Lol, I'd hate to get shafted for only a 2 million bonus.
#7 May 03 2005 at 9:00 PM Rating: Decent
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248 posts
I agree wil Ken. It all depends. I needed a 70+ Alchemist make me some S.H. Rods so I could break and fix to get to 65. Luckily I asked a nice stranger cause he did it and didnt want gil or the leftover material I offered to him. I woulda paid him AH prices for him to craft those rods! The ball is really in the crafters court. Lets face it, there A-holes online who would steal gil from their grannys if they could. Its the risk you take to get the item you need. Your situation sounds like you ran into an A-hole. On one hand you have the all the materials. He is not risking anything by attempting your synth. He coulda just taken a few minutes to help someone out by synthing your stuff and giving you the results. I would have. On the other hand, He has everything. He has the skill you need to make something out of your "pieces". There isnt any craftsman code so be careful who you give million dollar ingredients to. But think about this- Maybe by making the endeavor sweet for both of you, you could have built yourself a profitable bridge to items you arent able to produce by yourself. Good luck.
#8 May 03 2005 at 10:47 PM Rating: Default
ya this happened to my friend the other day. He wanted a crafter to make him a Scorpion harness, and ending up crafting a +1. Instead of giving him the +1 he just made another regular one, and sold the +1 for profit for himself. Kinda ****** but what are you gonna do ; ;
#9 May 03 2005 at 10:56 PM Rating: Decent
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4,447 posts
I've HQ'd peoples Hakutaku clusters and they haven't paid me extra ; ;

Oh wait, no one ever pays me for making a cluster because I just leave it up for a donation and they give nothing =P

If that's how the general consumer base is, how can you expect the crafters to not take their earnings and go with it?
#10 May 04 2005 at 3:54 AM Rating: Decent
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1,239 posts
you have to make an agreement with the crafter why are the policies. ie.the rate of NQ, rate of HQ, and all crafter would say no responsible for failure at any circumstances.

there isn't alot arguement in jp or hk forum. is just NA never say clearly the policy before making things. i personally asked other crafter to make my items and also pay some money for HQ rate to them, because they are worth it.

you have the right to discuss the policy beforehead.
#11 May 04 2005 at 10:07 AM Rating: Decent
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3,139 posts
That is a tough situation. Since it was not discussed up front, then the crafter certainly is in control. I would say he should get his fee (unless it was a free synth), and then anythin over what you originally asked for should be split 50/50. The only reason for the 50/50 is because there was not a different agreement ahead of time. If discussed prior and agreed upon, then the terms can be anything you want.

I would hate to loose a friend over some silly game money, and even hate to loose a potential friend/business partner over something like this.

#12 May 04 2005 at 10:35 AM Rating: Decent
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1,755 posts
A high level crafter has no obligation to make items for people. They can always ah or bazaar what they offer is a service for people who do not want to wait for the items to pop up or who are looking for a discount. The HQ becomes an item of huge profit. So some crafters will charge different rates 1 for NQ and 1 for HQ but always try to get the info upfront because many don't want others profiting off of thier hard work to get to 100.

Most take crafting to that level 100 have put in huge amounts of time effort and gil and really only make real profit on the HQ component. The key is talk about it upfront because the outcome can be at risk if of course a failure the real key is you do get the item requested at a min. the game has items where a NQ is almost worthless and HQ is worth Millions the Velocity Bow +1 is a prime example of that same with many items.

The last thing is if the transaction is on bad terms the chance that crafter will do it again is slim to none. Like a good high level crafter has seen done before gave the HQ item it was sold for 10mil and he got nothing for it and someone profited greatly from all his hard work and it was a friend ><; note was. That synth isn't the work getting to 95+ sure is and everyone should respect that it is up to the high level crafter really.
#13 May 05 2005 at 3:08 AM Rating: Decent
49 posts
i agree with Fiorina in that you should have discussed the terms beforehand.

Kind of like with some clothcrafters and noble's tunic.

they will charge you 250-500k for NQ synth, 1-2 million for an HQ synth.

make your terms and then run with it, at least, that's how I would have handled it.
#14 May 05 2005 at 3:13 AM Rating: Decent
most crafters have set fees say x amount nq and x amount hq nq is generally cheap, hq can cost a good amount though but less then if you baught the item. you need to determine this before the synth
#15 May 05 2005 at 11:09 AM Rating: Default
Sounds like you got screwed over. The materials were yours, so anything that came from those materials are yours by right. The only thing you owe the crafter is a synthing fee if they asked for one. If the crafter wants to sell his/her HQ synths then they need to get their own materials.

Lets say a person goes into a computer shop to have a machine built. The customer has bought all the parts ahead of time and asked you to assemble it. After you are done you find the computer is a lot better/faster than you thought it would be. Are you going to keep the computer you built and sell the customer a toned down version? Hell no, if you do your not going to be in buisness very long.

A good way to nip stuff like this in the bud is to agree on a synthing fee ahead of time for both NQ and HQ items.
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