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Attention Players of Shiva, A Petition to SEFollow

#102 Aug 04 2005 at 4:19 PM Rating: Good
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440 posts
BarchielReturns wrote:
[quote] Please have Time Mage. ^^ I SO wanna be one. ^w^


Barchiel the time mage... I could only imagine where this would go, lmao...

All the emotes, such as the Hasted Hump, Hyper Hump... Man, oh man..

Please no time mage, lol.. For our rumps' sake. :o

{Run Away!}

~Nieko
#103 Aug 04 2005 at 5:32 PM Rating: Decent
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1,255 posts
Pirates!

You can't hump pirates. Their parrots will bite off your ******.
#104 Aug 04 2005 at 10:05 PM Rating: Decent
SophusTehNewb wrote:

In my experience:
*RNG can (somewhat) tank with ninja sub, which is especially important to temporarily keep hate from the tank (esp for SATA)
*Elemental bolts can still MB, and it is also possible to decrease enfeebling resistance if used during a MB
*Bloody bolts make one less person the mage has to heal

If the above is true, then there is more to your potential than you think...if you're willing to spend the money for it.


thats the problem sophus none of those things are true. an RNG has the ability to keep himself alive if he steals hate with NIN sub. he cant tank with it, especially not pre-patch where damage at close range is reduced to nothing AND he'll be losing hate from getting his shadows removed.

no elemental arrows/bolts can not MB. the added affect on them is elemental but it is not magic based. the water damage from a water staff is not going to MB on a distortion SC, bolts are no different.

bloody bolts arent practical for an RNG to keep himself alive in an exp situation. buying large an RNG is going to get whacked for 150+ from the average exp mob. the most *I* have ever seen a bloody bolt drain was somewhere in the ballpark of 70. its more commonly around 30-40. so thats on average 4-5 bolts to completely heal yourself from just one hit. that is of course not practical. also what if the RNG is using a gun, or a bow? and last i checked, DRK can use bloody bolts. and they have drain too. maybe we should tell DRK the only way they can heal themselves is to use drain and bloody bolts.

sophus post patch an RNG has two options. they can either take a big hit on ACC, to do the same amount of damage they were pre-patch. or they can take a big hit on damage, to have the same ACC pre-patch. both of those options, suck.


acepod, honestly besides calling me an idiot what is your argument? you have none? shut the **** up then.
#105 Aug 04 2005 at 11:23 PM Rating: Good
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222 posts
Ya and when is SE gonna add more enfeebling magic gear (Not counting wise since it's unclear what Magic Acc really is). I mean haven't rdm's endgame on hard mobs been gimped long enough, I mean I wanna be like Rng and have and be able to do my main job role and not become a second rate bench warmer....(Oh refresh, yay -_-).

Welcome to the nerf side of the fence rangers, hot choco to the left and cookies on the right.

P.S Am I for or against this patch, I could careless, I'm whining about all the other jobs who don't see much action. Who invites a rdm to a HNM when you got a brd there. Brds can do their job, rdms can't debuff without casting the same spell 20+ times or burning E-seal.

-Calvern
#106 Aug 04 2005 at 11:54 PM Rating: Good
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836 posts
Calvern, save me some cookies bro. ^w^

I agree, wth is "Magic Accuracy" really about? I think it would be badass if there were Enfeeble food. I think that RDM AT LEAST deserve something like Divine Seal, something that increases strength of Enfeeble and such. But then again, most DRG's wish they were at least half as wanted endgame. I really don't see much of a fix coming soon. SE is too busy lowering abilities. Knowing SE, they might make it so that you have to be a certain distance to Blind a god, or you have to perform a certain ritual first.
#107 Aug 05 2005 at 8:51 AM Rating: Decent
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1,255 posts
Quote:
thats the problem sophus none of those things are true. an RNG has the ability to keep himself alive if he steals hate with NIN sub. he cant tank with it, especially not pre-patch where damage at close range is reduced to nothing AND he'll be losing hate from getting his shadows removed.

no elemental arrows/bolts can not MB. the added affect on them is elemental but it is not magic based. the water damage from a water staff is not going to MB on a distortion SC, bolts are no different.

bloody bolts arent practical for an RNG to keep himself alive in an exp situation. buying large an RNG is going to get whacked for 150+ from the average exp mob. the most *I* have ever seen a bloody bolt drain was somewhere in the ballpark of 70. its more commonly around 30-40. so thats on average 4-5 bolts to completely heal yourself from just one hit. that is of course not practical. also what if the RNG is using a gun, or a bow? and last i checked, DRK can use bloody bolts. and they have drain too. maybe we should tell DRK the only way they can heal themselves is to use drain and bloody bolts.


Just to clear a couple things up:

1) When I refer to tanking, I do not specifically mean holding a monster onto you for an extended period of time with the intent on keeping hate away from all players. That's something that a paladin/nin/etc would do. Instead, I mean intentionally pulling hate so that the monster is purposefully focused on you for even a short period of time. This can be for SATA, to get the mob off mages, to save the tank, or for any other reason.

Any time you choose to have the monster attack you instead of someone else, that is a good definition of tanking. BLMs don't intentionally choose to have monsters attack them, and when they get hate they try to shed it as soon as possible. RNG, however, will often intentially pull hate for any number of reasons. Yes, utsusemi sheds hate now, but the RNG is still tanking the mob until the PLD/NIN/etc pulls it back onto themselves.

2) Maybe I'm wrong, but I thought that I had seen them magic burst either status and/or elemental damage. However, I could be mistaken.

I do know from experience as a bard, though, that the effectiveness of bolts can be increased through the use of etudes and threnodies. So maybe it's in the bard's dynamics to take this into account more so that he/she can help out the ranger? After all, most bards only ballad mages and minuet/madrigal the melee. There's no reason that they can't do more.

3) You're right, 30-40 health per arrow may not sound like a lot. But if you toss a regen 1 or 2 on top of it, you're looking at the overall effect of a Cure 2 or 3 but for a fraction of the MP cost. If you add things like threnodies or etudes, I'd assume this amount would go up as well? After that, they could switch back to whatever ammo they were using.

It's not the most practical, I know, but chances are that after the RNG has gotten hit the tank will have regained hate and the RNG will no longer be taking damage for some time (if at all).

4) Yeah, I'm aware of the two choices...that's why I'm so adamantly pointing out potential alternatives. I believe that there is a third or even fourth choice out there. It just hasn't been found yet :)

On a side note, RDM has to carry 2 sets of equipment: melee and mage. Why can't RNG do the same: damage and acc? Given recent market prices this could get quite costly, but it is still conceivable.
#108 Aug 05 2005 at 10:43 AM Rating: Good
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3,139 posts
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acepod, honestly besides calling me an idiot what is your argument? you have none? shut the @#%^ up then.


/sigh you really are an idiot, and i thought so highly of you at one point. You dont even read it seems ><


You seemed so educated, yet youve proven otherwise.



#109 Aug 06 2005 at 5:27 PM Rating: Default
sophus,

1) thats not tanking, thats surviving. an RNG or another DD might pull hate off of someone else because they can outlast the mob a bit longer than a taru BLM or WHM, but that doesnt entail tanking. and post patch, an RNGs ability to effectively turn a mob is greatly reduced -_-

2) yes the effectiveness of arrows is boosted by boosting certain stats such as STR, or MND for holy bolts. i thought that was a given. that is also a strategy that most RNGs already employ (ever wonder why a high level RNG would wear suzaku's sun ate and devotees mitts), but like everything else it is little help post patch. holy bolts are still good, they were good pre-patch for RNG. but their effectiveness has been greatly reduced because it wasnt the added effect damage alone that made them good. an o-bow equipped RNG spamming holy bolts would hit for around 70-80, and with proper MND gear have an added affect of 30-40. totally the same damage as say, a silver bullet, but doing it a lot faster than a gun pre-patch. post patch its more like 50-60 regular damage and the same added effect. factor in misses from the already somewhat innacurate crossbows, and we have a nerf.

3) at high levels, a cure 2 or 3 could be inbound from a mage much faster than an RNG could fire those arrows, and the MP cost of a cure II or III from a mage is not going to be that great. in emergency situations where there is no cure II or cure III coming bloody bolts can be used. this is again another tactic that RNGs already make use of. but this entire remark completely digresses from the point of this post in the first place, so i'm not going to continue with it.

lastly most RNG, myself included, already do things like that and did do them pre-patch. involves things like bringing different food and having macro switches for WSes and everything. doesnt help us much in countering this nerf.


acepod, if i'm such an idiot why do you even bother to continue arguing with me? actually your arguments arent so much arguments as incoherent babble, so i dont know that i should give you the credit by using that word. this entire thread all you have done is tell people to stop whining. you have brought nothing constructive to the table. and while whining may not be the most constructive thing in the world, arguing that people shouldnt whine is just as bad, if not worse. it does nothing but fan the flames when people like me read the posts of ignorant people like you and want to call you out for being such a dumbass. nobody wants the two cents of an assinine ignorant ****** of a flamer. i'm going to say it one more time. rather than continue your ever so eloquent (BUH BUH BUH I HEARD THAT YOU'RE WRONG IDIOT WHINER) tirade, do us all a favor, and

shut

the

****

up.
#110 Aug 06 2005 at 7:29 PM Rating: Decent
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836 posts
THIS is why I say "play the job" before you comment on it:
Quote:

Just to clear a couple things up:

1) When I refer to tanking, I do not specifically mean holding a monster onto you for an extended period of time with the intent on keeping hate away from all players. That's something that a paladin/nin/etc would do. Instead, I mean intentionally pulling hate so that the monster is purposefully focused on you for even a short period of time. This can be for SATA, to get the mob off mages, to save the tank, or for any other reason.


Sophus, RNGs do that, or did pre-patch, already. That's why I wanted to be a RNG. To be able to do good DMG and be able to take hate from someone if needed. You are giving good, but old news.

Quote:

Any time you choose to have the monster attack you instead of someone else, that is a good definition of tanking. BLMs don't intentionally choose to have monsters attack them, and when they get hate they try to shed it as soon as possible. RNG, however, will often intentially pull hate for any number of reasons. Yes, utsusemi sheds hate now, but the RNG is still tanking the mob until the PLD/NIN/etc pulls it back onto themselves.


Read above.

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2) Maybe I'm wrong, but I thought that I had seen them magic burst either status and/or elemental damage. However, I could be mistaken.


No, you are mistaken. Imagine if a RNG could MB too. SO many ppl would complain, SE would have to delete the job. So you want a RNG to heal, enfeeble, pull, tank, DD, AND MB??? Hahahaha. "Pass the dutchie to left hand side, pass the dutchie to right hand side..."

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I do know from experience as a bard, though, that the effectiveness of bolts can be increased through the use of etudes and threnodies. So maybe it's in the bard's dynamics to take this into account more so that he/she can help out the ranger? After all, most bards only ballad mages and minuet/madrigal the melee. There's no reason that they can't do more.


RNGs need Minuet and Prelude if they are missing. Why Etude? Well, it'd be interesting. Some RNGs liked the MND up for Holy Bolts. Not a totally bad idea if using Elemental Arrows.

Quote:

3) You're right, 30-40 health per arrow may not sound like a lot. But if you toss a regen 1 or 2 on top of it, you're looking at the overall effect of a Cure 2 or 3 but for a fraction of the MP cost. If you add things like threnodies or etudes, I'd assume this amount would go up as well? After that, they could switch back to whatever ammo they were using.

It's not the most practical, I know, but chances are that after the RNG has gotten hit the tank will have regained hate and the RNG will no longer be taking damage for some time (if at all).


Well, thats a good idea. But take into account that the mob is hitting the RNG for 100-150 DMG each time also if he/she has hate. But if the hate is back on tank, then it is a great idea. But again, I see some RNGs doing this already. But nonetheless, a good idea on your part.

Quote:

4) Yeah, I'm aware of the two choices...that's why I'm so adamantly pointing out potential alternatives. I believe that there is a third or even fourth choice out there. It just hasn't been found yet :)


Yeah, new things that work is always interesting and fun.

Quote:

On a side note, RDM has to carry 2 sets of equipment: melee and mage. Why can't RNG do the same: damage and acc? Given recent market prices this could get quite costly, but it is still conceivable.


Ok, this is where I say, "play the job before you comment". When I play RNG, and I have a 60 slot Gobbie bag, I carry ACC gear, STR gear, 7 stacks of Silver Bullets, 3 Stacks of various arrows, 5 stacks of various bolts, 2-3 Bison Steaks, a stack of sushi, 2 stacks of Shihei, a stack of Silent Oil, a stack of Tonko NIN tools, 2 Warp Cudgels, a Warp Scroll, a condom if I get lucky, and a few other things. That leaves me about 5 slots left in which I can get a few drops I guess. Why would you think that RNGs DON'T carry other kinds of gear? See, play the job before you comment on such things. Besides that, you made some interesting points as always, but it's things being done already. Hey, I thought you quit?
#111 Aug 06 2005 at 8:08 PM Rating: Decent
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1,255 posts
So much fun :)

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1) thats not tanking, thats surviving. an RNG or another DD might pull hate off of someone else because they can outlast the mob a bit longer than a taru BLM or WHM, but that doesnt entail tanking. and post patch, an RNGs ability to effectively turn a mob is greatly reduced -_-


Nope, a mage casting blink + stoneskin in case they pull aggro is surviving. A rng doing it for the express purpose of starting a SC taking over for a tank is tanking.

Quote:
2) yes the effectiveness of arrows is boosted by boosting certain stats such as STR, or MND for holy bolts. i thought that was a given. that is also a strategy that most RNGs already employ (ever wonder why a high level RNG would wear suzaku's sun ate and devotees mitts), but like everything else it is little help post patch


You'd be surprised. Not everyone who plays RNG actually cares about RNG. They did it because they could be mediocre and still outdamage everyone. So you may assume that this is a given...it is not.


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3) at high levels, a cure 2 or 3 could be inbound from a mage much faster than an RNG could fire those arrows, and the MP cost of a cure II or III from a mage is not going to be that great.


Correct, it is faster--but with utsusemi up and not taking, do you really need fast MP? I've seen rangers go @ 50% health an entire battle and not get healed simply because they never took damage. Using those bolts could have been an easy way to heal themselves, rather than waiting for a mage.


And for bar...

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Sophus, RNGs do that, or did pre-patch, already. That's why I wanted to be a RNG. To be able to do good DMG and be able to take hate from someone if needed. You are giving good, but old news.


Please read what I said before saying I was giving good but old news. Cohle thought that when I said "tank" I meant "being the main tank." I was simply clearing up my tefinition and his definition of tanking.

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No, you are mistaken. Imagine if a RNG could MB too. SO many ppl would complain, SE would have to delete the job. So you want a RNG to heal, enfeeble, pull, tank, DD, AND MB??? Hahahaha. "Pass the dutchie to left hand side, pass the dutchie to right hand side..."


Like I said, I could have been mistaken. However, I don't quite know why elemental effects can't MB with bolts. Personally, I think they should be able to.

Quote:
RNGs need Minuet and Prelude if they are missing. Why Etude? Well, it'd be interesting. Some RNGs liked the MND up for Holy Bolts. Not a totally bad idea if using Elemental Arrows.


Ummm...minuet? VM is attack, bud :). Blade and Sword Madrigals would increase acc, but not racc. However, using a song like Quick Etude/Dragonfo Mambo (I forget if it's agi or eva that increases racc) and Prelude would increase their acc greatly. I've also done Spirited Etude for holy bolts and it works wonders. This would be where a good brd and a good rng working together would rock.

As far as playing the job, it's not necessary to play the job to offer suggestions. Understanding the dynamics is really all you need :). But one thing that you and Cohle are on agreance on is that RNG do the same things that you do. I don't know if you guys are both really luck or what, but I have only seen one MAYBE 2 rangers with more than one trick up their sleeve. If everyone was as ready as you, I doubt any of this would be an issue.

Oh yeah btw, BRING IT ON, NEWBS!!! Two-on-1 is easy...anyone else want to join in?

/em buffs up
#112 Aug 07 2005 at 6:07 AM Rating: Decent
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836 posts
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Like I said, I could have been mistaken. However, I don't quite know why elemental effects can't MB with bolts. Personally, I think they should be able to.


Can a RDM MB with an attack with an En-spell on weapon? No. You should know this, Sophus. Take it up with SE if you don't like it, I'd love to be able to MB with arrows.


RNGs need Minuet [i]and Prelude if they are missing. Why Etude? Well, it'd be interesting. Some RNGs liked the MND up for Holy Bolts. Not a totally bad idea if using Elemental Arrows.[/i]


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Ummm...minuet? VM is attack, bud :). Blade and Sword Madrigals would increase acc, but not racc. However, using a song like Quick Etude/Dragonfo Mambo (I forget if it's agi or eva that increases racc) and Prelude would increase their acc greatly. I've also done Spirited Etude for holy bolts and it works wonders. This would be where a good brd and a good rng working together would rock.


Sophus, you make me want to replace the first two letters in your name with "du". Maybe I should have stressed the "and". I know that Minuet is ATT. I said AND Prelude IF missing. Sorry you didn't see that. Also, your logic on RACC, you just proved that you know nothing about RNG job. Please tell me how you thought that EVASION increases RACC? lol, man. AGI helps RACC, if that's where you were confused at. Most RNGs pre-patch wanted double Minuet. Some may still, and some may need Prelude more for ACC. It's so funny to see you try to correct someone that played the job for over 75 lvls and merits, yet your RNG is probably at lvl 1.

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As far as playing the job, it's not necessary to play the job to offer suggestions. Understanding the dynamics is really all you need :). But one thing that you and Cohle are on agreance on is that RNG do the same things that you do. I don't know if you guys are both really luck or what, but I have only seen one MAYBE 2 rangers with more than one trick up their sleeve. If everyone was as ready as you, I doubt any of this would be an issue.


But my friend, how can you understand the dynamics of martial arts without even practicing a punch? I do believe that you can have an "idea" on how a job works but you will not know the dynamics from reading a forum, you HAVE to take a walk in it's shoes. Yes, suggestions are always good and welcome, but you need to have a clue to how things go at least. And after reading your latest post, you have proven to me that you know very little. I thought you knew more until this. I'm not trying to be rude, I'm just being honest with you bro. No hard feelings man.
#113 Aug 07 2005 at 7:34 AM Rating: Default
To be personally honest this "RNG NERF" Is not all that heart breaking. Yes it does suck in some ways now that ranger is "gimped" But as a 75 rng my self I have only realized damage difference fighting Gods / HNM, which really isn't that bad either. Personally it is now more of a challenge to play RNG this way.... I was still doing 1k+ Slug shots on deco weapons in exp at sky, so it makes no difference in exp if you know what your doing. Kiting anything just makes it a challenge, just have fun with it people :p if you can't take it, don't play ranger ^^
#114 Aug 07 2005 at 3:48 PM Rating: Decent
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1,255 posts
Quote:
Can a RDM MB with an attack with an En-spell on weapon? No. You should know this, Sophus. Take it up with SE if you don't like it, I'd love to be able to MB with arrows.


AHEM! No, they cannot MB with an en spell, but they CAN MB spells like paralyze, dia, slow, drain, aspir.... You're thinking one-dimensional. I can MB -ANY- status effect on a MB so why shouldn't rangers be able to? That was my point, yet you believed I was talking strictly about elemental damage. You continuously point when I talk about tunnel vision :p


On a side note, it's a proven fact that an en-spell will do the same amount of damage UNLESS THE MONSTER IS STRONG TO THAT ELEMENT. I personally believe that if you do less damage to a monster of that element, you should also be able to do more damage to a monster of the opposite element. But then again, I also think that RDM should get enlight, endark, and ENx2 spells. But then again I'm just "du"phus so what do I know?

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I said AND Prelude IF missing. Sorry you didn't see that. Also, your logic on RACC, you just proved that you know nothing about RNG job. Please tell me how you thought that EVASION increases RACC? lol, man. AGI helps RACC, if that's where you were confused at. Most RNGs pre-patch wanted double Minuet. Some may still, and some may need Prelude more for ACC. It's so funny to see you try to correct someone that played the job for over 75 lvls and merits, yet your RNG is probably at lvl 1.


First off, you said RNGs need Minuet and Prelude if they are missing. I took that as "if your ranger is missing, you should use these two spells to increase their racc: minuet and prelude." Sorry if I took your meaning wrong, but that's how you wrote it.

Second, you're right I was unaware which it was and I SAID that. I didn't misspeak and say that it was actually one and not the other...I came right out and said it.

HOWEVER, the comments that you have made to my suggestions are "I know that this won't work because I'm a 75 RNG." Unfortunately bar, you could be a 75 anything but you are neither a RDM nor a BRD. I see the effect of the spells I use much more clearly than you do.

I don't have to know whether it's EVA or AGI off the top of my head when my entire career is trial and error. If I do something and it doesn't work, I try something else. If I do something and it works, I stick with it until it doesn't. I can understand the dynamics of RNG and not have to play the job. Instead, I ask myself this question: If I was this person, what would I want Sophus to do for me? For RNG, the answer would be: help me hit faster, harder, and more accurately. Therefore, everything I do will be to try and make them hit faster, harder, and more accurately.

As an example, a RDM can use spells like Gravity/Quick Etude/etc and see definite improvements in a RNG. It doesn't matter so much that they know Gravity = Evasion Down and Quick Etude = Agility up. At that point it doesn't matter as much if they know the reason behind using the spell, just that they used it.

Bar, it's interesting that the only opinions you take seriously are your fellow rangers' (ie Cohle). I appreciate that you praise some of my suggestions, but the rest you berate (and then attempt to attack me) simply because I'm not a ranger. I'm willing to bet you--especially at lower levels--that at least 50% of your parties do not have a ranger job. I'd also be willing to bet that 75%-90% of any of your pt members at any level will not have RNG above 50. Does that completely nullify the abilities of your pt members since they don't "understand" you? No it doesn't. I wonder why?

Oh yeah...there's more to your pt than just you :)
#115 Aug 07 2005 at 4:24 PM Rating: Default
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418 posts
bar, just stop arguing. You've proven your point and everyone knows that after 75lvls with a job you're pretty much an expert. Someone who has never played the job, and is telling you how to play the job isn't worth the time bro.
#116 Aug 07 2005 at 4:53 PM Rating: Decent
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836 posts
Yeah Wrip, but Sophus is fun.

Sophus, I never said that the PT is about a RNG, you just did, lol. A PT is about a team. And to be honest, the 2 most important roles on a PT is a tank and a healer. Think back to when you were lvl 7 or 10, which seems like it wasn't so long ago for you... Remember the WHM's duoing with a WAR? The WAR would tank and the WHM would heal him/her. The very basics of a working PT began there. DD's just help kill the mob faster, while refreshers/back-up healers help keep less downtime

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As an example, a RDM can use spells like Gravity/Quick Etude/etc and see definite improvements in a RNG. It doesn't matter so much that they know Gravity = Evasion Down and Quick Etude = Agility up. At that point it doesn't matter as much if they know the reason behind using the spell, just that they used it.


Since when could a RDM do Etude??? Only you Sophus. And I thought Gravity completely slowed MOVEMENT, not EVA. But you are the RDM...

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Bar, it's interesting that the only opinions you take seriously are your fellow rangers' (ie Cohle). I appreciate that you praise some of my suggestions, but the rest you berate (and then attempt to attack me) simply because I'm not a ranger.


Sophus, I took Cohle's(RNG), Acepod's(WAR) and Calvern's(RDM) opinions seriously. Hell, even Maztica(RNG) made a decent point. You are making interesting suggestions that don't make much sense. And the more you post, the more I see not only do you know very little about RNG, but you don't know that much about BRD or your own job, RDM. I don't know if Brady's have another edition of the FFXI guide coming out, but I'll keep ya posted.

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I'm willing to bet you--especially at lower levels--that at least 50% of your parties do not have a ranger job. I'd also be willing to bet that 75%-90% of any of your pt members at any level will not have RNG above 50. Does that completely nullify the abilities of your pt members since they don't "understand" you?


Whatever you are smokin', please pass dat ****. What do you mean? "Understand?" No one asked for them to understand. You just play the game or don't play the game. That same theory can be said about BRD, PLD and almost any advanced job, Sophus. You don't expect ppl to know everything about your job in a PT. But they will know something, like BRDs know what songs to give certain melee/mages/tanks/mobs. If I was a PLD, I wouldn't go into a PT expecting everyone to know the recast times for Cover, etc. But they should know that I have it (at the lvl).

Again Sophus, didn't you quit?
#117 Aug 07 2005 at 6:27 PM Rating: Decent
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1,255 posts
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bar, just stop arguing. You've proven your point and everyone knows that after 75lvls with a job you're pretty much an expert. Someone who has never played the job, and is telling you how to play the job isn't worth the time bro.


Wrip, point out one point where I specifically told him to do anything? I bet you can't find it.

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Since when could a RDM do Etude??? Only you Sophus. And I thought Gravity completely slowed MOVEMENT, not EVA. But you are the RDM...


Sorry I meant RDM or BRD, however a RDM/BRD can also etude. And yes, gravity lowers evasion...ask any RDM who's played the game for a while. You'll see *miss* *miss* *hit* *GRAVITY* *hit* *miss* *hit*. Why else do you think RDM cast gravity in XP and skillup PT? It's not just to see the mob move slow...

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Sophus, I took Cohle's(RNG), Acepod's(WAR) and Calvern's(RDM) opinions seriously. Hell, even Maztica(RNG) made a decent point. You are making interesting suggestions that don't make much sense. And the more you post, the more I see not only do you know very little about RNG, but you don't know that much about BRD or your own job, RDM. I don't know if Brady's have another edition of the FFXI guide coming out, but I'll keep ya posted.


The majority of the points from the RNG were "ohhh RNG is nerfed ohhh it's so bad ooohhhh the reality!" The non-RNG that you mentioned were "it's not as bad as you think, quit complaining." Mine were "you can try doing this? or you can try this?" Though mine were constructive, to you they can never work NOT because you've tried it, but because you are the RNG and you know better. (Read it, that's how you come across.) Conversely, I HAVE tried many of the things that I've said and they DO work and they have worked. Are you unwilling or afraid to admit that you may not have all the answers and a non-rng may?

As far as not knowing RNG or--more importantly--my own job, I don't see where you are getting this. You present me with any situation and I have a plan, a backup plan, and a backup backup plan. That's what's required of me, and that's what I do. Unless it's simply a crappy day, you will never find a party complaining about me, nor wanting more. That being said, I don't know if you are saying what you do because you're being stubborn or if you are truly naive to anything non-rng. Non-RNG does NOT = they can never understand my pain! If you feel that way, become a dark knight (more for the psychological reasons than the gameplay :) ). What I don't undestand is why would you attack the non-rng who offers sugestions, yet praise the RNGs who offer nothing but self-loathing pity?

Through my job choices, I have to bring out the best of EVERY other member. Without understanding those jobs, how could I do it? I'm not just concerned with helping the tank tank, I've got to help the mages heal/nuke, the melee do damage faster and more effectively. I also have to make sure that everyone survives and all outside conditions (links, adds, respawn times, etc) are taken care of. My actions affect every single member of the party. Rather than saying that I don't understand, you should try playing as RDM or BRD and see the underbelly of the party that you so easily dismiss?

One last thing. I have never said that RNG was the entire party, nor have I ever implied it. The way you speak of it though, the more you make it sound like the entire pt was (or should have been) centered around RNG. To you, by nerfing RNG, the entire party system is now screwed over. Yes, RNG do less damage on Gods, or some HNM (but I have not seen much of an effect on everyday XP if done correctly). Yes they must also move around. Well let's look at another job.

My BRD currently has 58+44 CHR (almost as much as you possibly get at that level (and still have a reasonable amount of MP) and my instrument/song skill was near max. I can't attack, I can't nuke, all I can do is run around. Well despite all that gear, yesterday I was being resisted to all hell in an XP party by monsters within a few levels of me. Why? I couldn't tell you. You'd think with all of those mods I would have been performing better. After all, why shouldn't I be able to debuff a certain level mob, yet a RNG can still perform as if nothing had changed? Should I be complaining that I spent millions in CHR gear and staves just to get resisted? No, I shouldn't. That's just the way it goes sometimes.

Bar, you can continue to attack the things I say or you can accept that neither I--nor the rest of the server--are going anywhere. As long as people are complaining about situations, someone is going to be there to offer suggestions on how to overcome. After that, you can either:

1) Accept what we say as suggestions that may/may not work. Try them out before dismissing because they are made for your benefit and not ours or

2) Not accept what we say because we're not RNG and you know better. Instead, we should be belittled, told we don't know our own jobs and should shut up and go back to our Brady Games guides.

I don't care how many jobs you have to 75, the second you stop listening is the second you stop growing.
#118 Aug 07 2005 at 7:29 PM Rating: Decent
*
222 posts
Yes, Gravity is evasion down stack with those Evasion down arrows and Brd songs it's fun fun times for everyone, expect maybe me, cause...well I don't melee and ummm, I like ice cream.

-Calvern
#119 Aug 07 2005 at 8:39 PM Rating: Decent
***
1,255 posts
Just a couple things I found:

* I decided to look at the RNG forums and this was on the top of the list. It's someone's parser to show DMG dealed by RNG versus other jobs and other players with the same job. The stats are impressive.

http://ffxi.allakhazam.com/db/jobs.html?fjob=7&mid=1123360553189394640&num=5

*This one was a couple down on the list, but that's because the others were basic question threads (item x vs item y, etc). I'm posting it because some still choose not to listen to the words of non-RNG because they don't know enough to make judgements. It is the opinion of people who play the job and their take on how the patch has affected them. If you don't believe me, believe them.

http://ffxi.allakhazam.com/db/jobs.html?fjob=7&mid=1122500585824201140&num=22

#120 Aug 07 2005 at 8:55 PM Rating: Decent
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836 posts
Sophus, lets end this here.

When it comes to the point where you come in the game to spam me on how you are right....it's gone too far. You have proven yourself to be a very childish person. And yes, maybe you should take your girlfriend's advice on how you write me more than you write to her.

I have never /blisted anyone, and it isn't something that I believe in; knowing that you need each other on this game. But you have been the first person I've /blisted. I'm doing O. Hat fight with my LS and you constantly send me /tells regarding this thread. Are you crazy? Get a grip and get a life. I've lost the little respect that I had for you on here.

In the marvelous words of Rick James:

"/slap"
#121 Aug 07 2005 at 8:59 PM Rating: Decent
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1,255 posts
Bar, again I apologize if you saw what I said as a personal attack; it was not meant to be. However today I came on after what my gf said and wanted to relay it to you. It was funny and I thought you might enjoy hearing it. For those of you not in the know, she saw me making that last post and made the off-beat comment that I spend more time writing to barchiel than to her. The sad thing was--at the time--it was true :)

When I debate someone, I try and remember to debate the issue and not the person. I do not see you as a threat, nor my enemy. I've never had a problem with you, nor will I. Like I said, when I logged on to let you know I was merely trying to be cordial...not to argue. Sorry if it got out of hand.

If you are ever up for debating anything in the future, you know where to find me. :)
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