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Alchemy VS EngineeringFollow

#1 Jul 19 2005 at 7:36 AM Rating: Decent
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128 posts
Hmm, I know both can do spiffy stuff, but which one would be better for a Warrior? Going to play on a PvE server, so PvP isn't that big a factor, but need one of them to either 1)Help tank instances 2) Help stun so I can bandage or heal for emergencies. I know alchemy gives nice buffs as well as potions to heal, which is nice. On the other hand Engineering gives AOE bombs, nice for AOE damage and aggro, and some of them on the Goblin side stun, also, giving time to bandage. Anyways, haven't picked either of them, yet, and still very low lvl Warrior... Any advice is welcome. :D
#2 Jul 19 2005 at 10:59 AM Rating: Decent

Engineering doesnt have any heals besides the side effects of recombobulation. All the good warrior items (guns, ammo, and shields) are tradeable. There is also a variety of dynamite which can be used by nonengineers.

Alchemy is good throughout. I still make potions and transmute fairly often. Not so much on engineering, as all the items I use dont have limited number of charges.

Also, since the warrior is usually the first to die, jumper cables arent very useful for them. They're better for rogues and hunters.

#3 Jul 19 2005 at 12:25 PM Rating: Decent
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As an engineer, a can tell you that it would be more useful in PVP. I hardly ever use my engineering out of PVP, except for the occasional gnomish death ray to an instance boss.

But seeing as you are not on a PVP server, i would go with alchemy.
#4 Jul 19 2005 at 5:17 PM Rating: Decent
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Ah, thank you both, Alchemy sounds better...
#5 Jul 19 2005 at 8:38 PM Rating: Decent
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681 posts
I've a warrior on pvp, though not running MC just yet. Alch/Herb on a warrior is amazing. Say you hit up an instance, and down 5 stat altering pots, a priest stam buff, both druid buffs, and a pally buff or two? You're a demon. Just a fat damage dealing/taking *******. Try Herb/alch. It's well worth it.
#6 Jul 20 2005 at 2:30 PM Rating: Decent
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4,877 posts
Think it out for a bit, alchemy rox, i love it, but man o man you bone yourself listing to somebody telling you it is useless.

Quote:
Also, since the warrior is usually the first to die, jumper cables arent very useful for them

Wrong, a good Portecion spec warrior shouldnt be the first to die, usualy it is the mages/warlocks/rouges to go they strip hate form the tank the most and cant take it like a good warrior should, while i am not saying that jumber cables is a relevent reason to go in to engenering, just that the warrior dies first issue.

Quote:
Engineering doesnt have any heals besides the side effects of recombobulation. All the good warrior items (guns, ammo, and shields) are tradeable. There is also a variety of dynamite which can be used by nonengineers.


Then you are just choosing not to use your engenering in PVE not becasue it is useless becacue you either choose not to or dont know how to use it effectivly. Occasional? death ray, you should be using that every time it is done with cooldown. Great PvE uses, Pets drangoling, chicken both rock in pve but are next to useless in PvP, Giant AoE Bombs like the big one are fantastic for grabbing and keeping hate as well as mild Croud controle with the daze period. Goblin Sapper charges seem to be made for Warriors. The teleporters rock, they maxamise the area you can call your home, allowing for fast world travle(since you can have hearth set to one contenent and teleporter for the other)

while you can trade it, cant use unless your are a engeneer, notice the 44 Block(always carry a extra sheild when using froce reflective disk, it breaks often)
http://wow.allakhazam.com/db/item.html?witem=18168

Herb alch is good, dont get me worng i have 2 toons that use it, I am more thrown off by the folks that chime in and give a perspeciteve that is far form informitive, or in some cases WRONG.

remember with alchemy that anybody can use potinos engenering items for the most part take engenering to use. When you pull your first aracne crystal out of the ground with mining and sell it for 20 gold, usualy folks feel confedent that they made the right choise. My alchemest makes potions for my Gnome Warrior Engeneer buddie, in a fight he is the last one standing, usualy becasue he chose to use the potions i gave him, and the engenering gear he made, the big diffrence is when he dies or a time peroid is over, he still has his engenering items, the alchemy buffs are long gone.

Realistly I say Ignore folks that tell you to pick one or the other, the real thing to do is to try them out yourself, or look thought the items that the trades produce and pick based off that.
#7 Jul 25 2005 at 6:04 PM Rating: Decent
Noone uses bandages for healing in instances 1) You will most definetley have a healer 2) You won't have time with that even if you stun cause you should be building up your aggro 3) They can prob bandage themselves.

So i would go for alchemy i have a lvl 48 Tauren Druid with 260 alchemy and 305 herbalism and it's pretty good with all buffs you can get.

And i usually give out the potions i have on me if i'm in an instance. Healing pots come in handy there.

Edited, Mon Jul 25 19:05:39 2005 by Krigarn
#8 Jul 26 2005 at 6:31 AM Rating: Decent
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761 posts
Quote:
Noone uses bandages for healing in instances


Perhaps you'd like to rephrase that to 'I don't use bandages in instances' because you are very wrong. Any character who does not have aggro on him/her can use a bandage and it's a real life-saver, especially if the healer is too busy keeping somebody else alive or has gone OOM.

Typical example in my group is a Rogue who will either kill her opponent or get the aggro on to the Warrior, then bandage herself. Another example is when a Priest takes a couple of hard hits before fading (or takes damage from AoE etc), rather than using up mana on self-healing you just use a bandage on yourself. While it may be harder for a Warrior to bandage during a fight it is certainly achievable.
#9 Aug 01 2005 at 10:15 AM Rating: Decent
The best point made thus far is:
Quote:
remember with alchemy that anybody can use potinos engenering items for the most part take engenering to use.


If you're an engineer and want a bunch of buffs for an instance, you can easily go buy some on the AH. If you're an alchemist that wants a pet dragonling or goblin jumper cables (since warriors cant res) then you're stuck. =(

#10 Aug 04 2005 at 1:06 PM Rating: Decent
My warrior took up engineering. While i have never been an alchemist (well at least not yet, planning to with my shaman), i can say that engineering is really fun. I can make my own guns, craft my own ammunition, which is better than what I have seen at the vendors for the current level, use a variety of explosives, as well as several fun gadgets such as a Target Dummy, which causes the enemies to attack it, and the Gnomish Remote Control, which can give you control of a mechanical enemy for a short time.

I am not gonna speak against alchemy because, honestly, I have never went with alchemy, but engineering is really fun, and most materials are not that hard to get. I cannot wait for Gnomeregan because of my remote control, and my jumper cables could provide very handy for when a priest gets too much aggro. Also, when in a party with a druid, you do not want to die, because of the 30 min cooldown on their rez spell. Jumper cables would be a must if a druid is your only healer, simply because, it is easy to die if you are not careful (has happened to me so many times), and if one person dies, sure enough another is not far behind.

Really though, choose whichever sounds best to you: fun gadgets and explosives, including the always cool explosive sheep, or plenty of potions that do all sorts of things.
#11 Aug 04 2005 at 1:31 PM Rating: Decent
ok first off wut i would do is go with engineerin (i did) not against alchemy it rocks then i would make and alt get him or her up to lev like 20 when ur main is lev like 30 then i would give him her alch so on ur main u get most of the buffs from alch and u got ur engineerin gadgets but if u dont want to take that time then buy ur alch stuff or make ur self and alch can make money that way but either way it comes down to this its ur char u choose
#12 Aug 08 2005 at 11:58 AM Rating: Decent
I've often found myself wondering the same thing... which profesison should i choose? As much as i respect and understand the statement that the choice is "up to you and your preferences", that really isn't an insightful response when you're looking for someone with experience to give you information.

As someone who has played both alchemy and engineering >200, I would say that both are fun. In my case, my choice of profession was directly correlated to the class of my character. As a shaman, i chose alchemy because most of the neat things engineers can do i could already do, such as res, root (earthbind), see far in the distance, can run fast (travel form) and stuff like that. Alchemy was particularly helpful as a shaman because as a hybrid class I found every buff to be useful in different situations. All in all, I found alchemy to be very fulfilling and interesting.

My latest character is a mage engineer. Mages can't res, can't see far, doesn't have a travel form so dont run fast, and are weak at melee (so would benefit greatly from a pet/more crowd control). Lots of these problems are solved through engineering. I don't use bombs that often because i already have AoE, but a priest engineer friend of mine says he uses bombs all the time for the AoE damage priests lack.

You can't go wrong with either. I personally found myself using potions more as an alchemist than i use bombs as an engineer, but some of the engineering headgear is nice for mages and lots of the other engineering stuff is fun to use.



Edited, Mon Aug 8 12:58:42 2005 by PrayForMojo
#13 Aug 08 2005 at 2:23 PM Rating: Excellent
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4,574 posts
I agree that either profession would be a good choice. But I would like to add one thought. Do you like to play alts?

If this is going to be your main character and you plan to play other characters on the same server and faction then alchemy would have one more plus on its side. You could make potions for all your alts. Some engineering items could be made for alts, but the vast majority of them require engineering to use. A friend has herbalism and alchemy on his main and is currently leveling up a warrior. His rogue sends his warrior stacks of potions which have helped him out a lot.

Buffing up alts is not a reason to take a profession. But if you like two professions equally it might be worth considering.
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