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Enchanting has no secondary skill for mats!!!Follow

#1 Aug 30 2005 at 11:54 AM Rating: Decent
Built into the game all the skills have a secondary skill that feeds them, except for tailoring and enchanting. Tailoring is simple because you get mats from very regular drops. Enchanting you can only DE greens or better.

Well, the answer really is Tailoring is the "secondary" skill that feeds enchanting. You can very easily make green items to DE using your spare linen, wool, silk, etc. I wanted to even point out one particularly good one

Black mageweave headband
3 bolts of mageweave 1.5g
2 heavy silken thread 40s

so this costs 1.9g to make and DE's into 2.19g of mats according to the median prices and % DE chances on allakhazam.
Try it out yourself. :)
#2 Aug 30 2005 at 12:58 PM Rating: Good
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12,049 posts
I hate to say it, but... Tailoring is the secondary skill to Enchanting?

Um, no kidding, hehe :-D That's what it has always been advertised as! Good example, though :). Keep in mind that prices will vary server to server with your example.

I myself find it cheaper just to get materials myself when farming.
#3 Aug 30 2005 at 6:55 PM Rating: Decent
or use your alt as a skinner/leatherworker and skin like hell and se your leather to make green items to send them to be disenchanted
#4 Sep 03 2005 at 12:19 AM Rating: Decent
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89 posts
Even if tailoring didn't make greens it would still go best with enchants, because it's the only other self-sufficient profession. Enchanting and tailoring both rely on nothing but drops, while alchemy uses herbs, leatherworkers use skins, and blacksmiths use ores. For a caster class that can't use any of these (except alc/herb), tailor/enchanter is the only thing to pick. Of course, you could try to sell gathered stuff and be herb/skinner, but where's the fun in only picking flowers and ripping skin off animals?
#5 Sep 03 2005 at 10:00 AM Rating: Decent
tailor enchant is great at low levels
once you get to silk though spider silk and iredecent pearls bump cost way up
#6 Sep 05 2005 at 12:01 PM Rating: Decent
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4,575 posts

you're right, since tailoring has no other gathering skill other than killing humanoids which everyone can do, it makes a great choice to combine with enchanting.

but basically, any green or blue or higher item will work. what does this mean? if you have alts that do blacksmith or leatherworking, by all means send those items to your enchanter too.

i feed my enchanter with tailor and LW items. this means i dont have to announce to everyone in my instance group about wanting all green drops during instances. it's a great pressure off my shoulders since i also still have unfriendly attitude towards those enchanters who do this, including my own guild members. it's one thing to know beforehand that the enchanter wants all these items..it's another to be in the instance already and then someone announces he's an enchanter and these are the rules he wants everyone to follow.





#7 Sep 06 2005 at 2:03 AM Rating: Decent
no one mentioned engineering
#8 Sep 07 2005 at 8:27 AM Rating: Decent
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638 posts
And here I was thinking that killing things was the secondary skill that fed both enchanting and tailoring!
#9 Sep 07 2005 at 11:24 AM Rating: Decent


Edited, Wed Sep 21 15:37:34 2005 by Rooz
#10 Sep 09 2005 at 7:13 PM Rating: Decent
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65 posts
Yes, I would agree... If you want to have enchanting as the proffession you are going to be focusing on most, do Tailoring...

But, if you want to focus on tailoring and make it a main proffession , skinning works best to help tailoring...
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