I've started enchanting and tailoring on my 1st character. It's not 'horrors', per se, but it is a bit hard to level. Try just disenchanting every green you don't want rather than auctioning it. Sell the materials on the auction house. This will get you to about 60 skill level (the cap for disenchanting). At this point, learn the trade up to 150 cap. Buy a few recipes that are desired highly: mostly plus agility and beastslaying. I made 60s pure profit off one beastslaying, and I bought mats from AH (which I shouldn't do but I had no low level cloths on hand to make lvl 10 crappy greens from tailoring). Most people don't want to buy enchants at low levels though-target hunters and rogues, they seem to like glows and they REALLY like agility.
Astral essences come off most of the azure silk items from tailoring, but my drop rate has only been 20-30%, so I don't recommend it for developing essences. However, at low enchanting levels, you can make the item, disenchant for 1 skillup, and then use the greater essence to make 3 enchants later (I forget which one, it's on cloaks and it costs one lesser astral).
Never use shards for enchanting at low levels-you can sell for gold, and the disenchanting of a blue item was never worth one measly low level enchant-stick with greens and make what you can from there until you actually need the shards for relatively good enchants.